Player Matchup

Rama
Rama
 
Rama
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
BlazinParrack
Hera
Level 160
God Stats
0W - 2L
1,609 SR
Queue Stats
53W - 45L
1,584 Elo+
Party 1
Heimdallr
Heimdallr
DiamondQurtz
Heimdallr
Level 27
God Stats
2W - 2L
1,613 SR
Queue Stats
62W - 40L
1,589 Elo+
Party 1
Ne Zha
Ne Zha
IBrokeUrCrayons
Ne Zha
Level 154
God Stats
2W - 3L
1,453 SR
Queue Stats
42W - 32L
1,588 Elo+
Party 1
Sylvanus
Sylvanus
Kranostic
Sylvanus
Level 160
God Stats
2W - 3L
1,561 SR
Queue Stats
216W - 174L
1,513 Elo+
Party 1
Team Averages
Level 132
1,547 SR
1,555 Elo+

VS

Team Averages
Level 66
1,642 SR
1,696 Elo+
Anhur
Anhur
Mrawesome0610
Anhur
Level 40
God Stats
1W - 0L
1,807 SR
Queue Stats
17W - 9L
1,609 Elo+
Solo
Ne Zha
Ne Zha
OnlyOriginalName
Ne Zha
Level 104
God Stats
2W - 1L
1,652 SR
Queue Stats
122W - 62L
1,705 Elo+
Party 2
Khepri
Khepri
RandiCap
Khepri
Level 27
God Stats
12W - 2L
1,896 SR
Queue Stats
43W - 16L
1,801 Elo+
Party 2
Baba Yaga
Baba Yaga
atarikitten
Baba Yaga
Level 106
God Stats
4W - 9L
1,356 SR
Queue Stats
127W - 121L
1,595 Elo+
Party 2
Set
Set
namechanged9641
Set
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 23L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
2 / 0 / 1
7,486
576
4,175
5,667
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 4 / 2
6,424
494
4,466
8,789
2,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
DiamondQurtz
Heimdallr
9
0 / 5 / 1
5,573
429
1,953
7,646
3,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
2 / 3 / 1
6,145
473
4,086
11,771
4,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Kranostic
Sylvanus
9
1 / 3 / 3
5,720
440
6,942
11,483
8,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,444
496
2,521
6,419
1,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
2 / 2 / 5
6,540
503
5,551
9,728
3,825
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
RandiCap
Khepri
10
0 / 1 / 6
6,359
489
2,180
8,957
4,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baba Yaga
atarikitten
Baba Yaga
12
2 / 0 / 5
7,325
563
3,439
4,335
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

13
10 / 2 / 3
8,627
664
14,680
11,912
7,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
15
15
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
0
1
2.5
L
1
4
2
0.5
L
Heimdallr
DiamondQurtz
Heimdallr
0
5
1
0.1
L
2
3
1
0.83
L
Sylvanus
Kranostic
Sylvanus
1
3
3
0.83
W
1
1
0
1
W
2
2
5
2.25
W
Khepri
RandiCap
Khepri
0
1
6
3
W
Baba Yaga
atarikitten
Baba Yaga
2
0
5
4.5
W
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,622
Damage
28,371
45,356
Taken
41,351
20,704
Mitigated
19,778
12,316
Healing
11,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,175
3,211
0
3,680
5,667
1,994
0
293
5,374
0
62,050
L
4,466
2,046
0
1,100
8,789
2,775
0
1,961
6,723
51,364
0
L
Heimdallr
DiamondQurtz
Heimdallr
1,953
710
0
334
7,646
3,348
473
36
7,302
0
27,155
L
4,086
2,178
0
2,510
11,771
4,286
0
1,706
9,935
0
38,215
L
Sylvanus
Kranostic
Sylvanus
6,942
2,573
1,137
3,555
11,483
8,301
0
1,623
9,590
20,834
10,789
W
2,521
1,611
0
1,629
6,419
1,774
0
1,643
4,776
0
47,313
W
5,551
1,545
0
1,373
9,728
3,825
361
2,053
7,675
0
45,280
W
Khepri
RandiCap
Khepri
2,180
572
1,805
2,414
8,957
4,868
0
2,647
6,310
19,377
0
W
Baba Yaga
atarikitten
Baba Yaga
3,439
656
0
1,038
4,335
1,653
407
423
3,912
56,836
0
W
14,680
7,768
0
3,144
11,912
7,658
0
3,419
8,493
0
54,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
35,295
378
Minions Killed
378
0
Camps Cleared
0
1,111,786
Distance Traveled
1,309,857
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,486
576
116
9
0
234,464
6
L
Hera
6,424
494
96
7
0
232,950
4
L
Heimdallr
5,573
429
49
4
0
203,212
1
L
Ne Zha
6,145
473
74
6
0
229,440
0
L
Sylvanus
5,720
440
43
3
0
211,720
3
W
Anhur
6,444
496
81
6
0
229,993
1
W
Ne Zha
6,540
503
70
5
0
290,991
4
W
Khepri
6,359
489
27
2
0
255,158
4
W
Baba Yaga
7,325
563
118
9
0
256,922
3
W
Set
8,627
664
82
6
0
276,793
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role