Player Matchup

Sobek
Sobek
 
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Kebony
Nemesis
Level 125
God Stats
0W - 2L
1,606 SR
Queue Stats
69W - 76L
1,516 Elo+
Party 2
Zeus
Zeus
Rhangulo
Zeus
Level 102
God Stats
1W - 1L
1,899 SR
Queue Stats
27W - 30L
1,540 Elo+
Party 2
Charybdis
Charybdis
TightP
Charybdis
Level 101
God Stats
8W - 8L
1,586 SR
Queue Stats
277W - 317L
1,512 Elo+
Solo
King Arthur
King Arthur
Tørment
King Arthur
Level 147
God Stats
1W - 5L
1,305 SR
Queue Stats
95W - 109L
1,513 Elo+
Party 2
Team Averages
Level 108
1,579 SR
1,516 Elo+

VS

Team Averages
Level 111
1,580 SR
1,576 Elo+
Thor
Thor
F0RG10RY
Thor
Level 88
God Stats
8W - 3L
1,532 SR
Queue Stats
201W - 149L
1,619 Elo+
Party 1
Heimdallr
Heimdallr
Kira2709
Heimdallr
Level 137
God Stats
30W - 37L
1,524 SR
Queue Stats
413W - 413L
1,509 Elo+
Party 3
Bacchus
Bacchus
Mcreeseeks
Bacchus
Level 107
God Stats
10W - 8L
1,571 SR
Queue Stats
337W - 335L
1,497 Elo+
Party 3
Lancelot
Lancelot
Red_Sinder
Lancelot
Level 158
God Stats
10W - 9L
1,616 SR
Queue Stats
219W - 205L
1,600 Elo+
Party 1
The Morrigan
The Morrigan
SlumSheydy
The Morrigan
Level 66
God Stats
22W - 12L
1,656 SR
Queue Stats
191W - 123L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
0 / 4 / 3
7,313
430
3,405
18,747
19,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Kebony
Nemesis
14
5 / 4 / 3
9,015
530
4,447
12,370
5,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Zeus
14
1 / 4 / 1
8,568
504
2,022
8,616
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TightP
Charybdis
12
1 / 3 / 0
7,684
452
4,004
11,867
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Tørment
King Arthur
14
2 / 3 / 4
8,874
522
10,490
13,516
13,148
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
1 / 5 / 5
9,303
547
5,147
11,435
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
Kira2709
Heimdallr
16
2 / 1 / 3
9,684
570
9,143
7,629
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Mcreeseeks
Bacchus
14
4 / 0 / 8
9,462
557
7,433
9,575
11,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Lancelot
Red_Sinder
Lancelot
14
4 / 1 / 8
9,204
541
9,700
10,251
5,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
SlumSheydy
The Morrigan
17
7 / 2 / 6
10,307
606
9,397
7,504
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
9
Kills
18
18
Deaths
9
11
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
3
0.38
W
Thor
1
5
5
0.7
L
Nemesis
Kebony
Nemesis
5
4
3
1.63
W
Heimdallr
Kira2709
Heimdallr
2
1
3
3.5
W
Bacchus
Mcreeseeks
Bacchus
4
0
8
8
W
Lancelot
Red_Sinder
Lancelot
4
1
8
8
L
Zeus
1
4
1
0.38
W
The Morrigan
SlumSheydy
The Morrigan
7
2
6
5
L
Charybdis
TightP
Charybdis
1
3
0
0.33
L
King Arthur
Tørment
King Arthur
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,368
Damage
40,820
65,116
Taken
46,394
45,748
Mitigated
32,262
12,886
Healing
12,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,405
269
0
4,992
18,747
19,572
0
4,850
13,805
19,461
2,466
W
Thor
5,147
972
0
1,344
11,435
7,180
0
259
11,176
150
60,388
L
Nemesis
Kebony
Nemesis
4,447
1,611
0
212
12,370
5,464
0
2,178
10,064
0
58,890
W
Heimdallr
Kira2709
Heimdallr
9,143
3,812
0
3,675
7,629
3,257
2,317
1,225
6,404
0
85,043
W
Bacchus
Mcreeseeks
Bacchus
7,433
1,140
498
2,623
9,575
11,924
320
2,515
7,060
32,423
4,769
W
Lancelot
Red_Sinder
Lancelot
9,700
2,185
0
2,133
10,251
5,980
0
881
9,370
0
67,275
L
Zeus
2,022
292
0
250
8,616
3,729
690
2,331
6,144
59,927
0
W
The Morrigan
SlumSheydy
The Morrigan
9,397
2,194
0
1,821
7,504
3,921
512
1,330
6,173
76,384
3,533
L
Charybdis
TightP
Charybdis
4,004
2,369
0
5,846
11,867
3,835
0
995
10,872
0
63,641
L
King Arthur
Tørment
King Arthur
10,490
1,332
0
1,586
13,516
13,148
291
2,751
10,206
0
68,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,454
Gold Earned
47,960
448
Minions Killed
548
0
Camps Cleared
0
1,557,212
Distance Traveled
1,671,189
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,313
430
19
1
0
282,422
5
W
Thor
9,303
547
116
7
0
305,728
0
L
Nemesis
9,015
530
93
5
0
391,627
6
W
Heimdallr
9,684
570
149
9
0
309,235
3
W
Bacchus
9,462
557
50
3
0
332,090
5
W
Lancelot
9,204
541
104
6
0
414,331
3
L
Zeus
8,568
504
109
6
0
252,553
0
W
The Morrigan
10,307
606
129
8
0
309,805
4
L
Charybdis
7,684
452
120
7
0
340,828
4
L
King Arthur
8,874
522
107
6
0
289,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role