Player Matchup

The Morrigan
The Morrigan
Gold III
ChocapicAsesin
The Morrigan
Gold III
Level 132
God Stats
5W - 5L
1,589 SR
Queue Stats
22W - 19L
1,639 MMR
Party 2
Tiamat
Tiamat
Platinum III
Flokossama
Tiamat
Platinum III
Level 111
God Stats
0W - 4L
1,471 SR
Queue Stats
303W - 296L
1,976 MMR
Party 1
Osiris
Osiris
Silver I
FrozenDipper
Osiris
Silver I
Level 158
God Stats
0W - 1L
1,268 SR
Queue Stats
19W - 9L
1,686 MMR
Solo
Hachiman
Hachiman
Platinum I
Hoarah_Loux0
Hachiman
Platinum I
Level 159
God Stats
2W - 4L
1,609 SR
Queue Stats
344W - 339L
1,913 MMR
Party 1
Hun Batz
Hun Batz
Platinum IV
legendario66662
Hun Batz
Platinum IV
Level 145
God Stats
1W - 1L
1,752 SR
Queue Stats
61W - 54L
1,806 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,538 SR
1,804 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,544 SR
1,736 MMR
Sol
Sol
Platinum IV
 
Sol
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold II
Dragoknight21
Thanatos
Gold II
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 4L
1,864 MMR
Solo
Sylvanus
Sylvanus
Platinum III
Gennymorti
Sylvanus
Platinum III
Level 129
God Stats
18W - 17L
1,635 SR
Queue Stats
758W - 764L
1,840 MMR
Solo
Geb
Geb
Gold I
Grizzlez
Geb
Gold I
Level 143
God Stats
21W - 21L
1,553 SR
Queue Stats
302W - 300L
1,824 MMR
Solo
Neith
Neith
Platinum IV
ReiskanRutis
Neith
Platinum IV
Level 142
God Stats
3W - 1L
1,529 SR
Queue Stats
70W - 67L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ChocapicAsesin
The Morrigan
9
0 / 4 / 4
6,335
396
3,423
10,734
6,963
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Flokossama
Tiamat
12
1 / 3 / 2
7,682
480
6,614
11,699
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
14
0 / 3 / 0
8,053
503
6,750
17,718
16,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Hoarah_Loux0
Hachiman
12
1 / 5 / 4
7,580
474
9,993
14,191
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hun Batz
11
5 / 4 / 0
8,007
500
7,100
13,112
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
LancelotHadesSusanoKhepri

VS

Bans
BellonaRavanaAtlasLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 4 / 2
8,754
547
9,743
13,623
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Dragoknight21
Thanatos
16
12 / 2 / 4
10,296
644
12,509
14,566
7,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
Gennymorti
Sylvanus
15
0 / 0 / 4
8,416
526
10,018
10,941
8,665
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
1 / 1 / 6
8,061
504
4,990
11,923
9,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 0 / 6
8,615
538
11,009
9,925
4,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
7
Kills
18
19
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
4
2
1
L
The Morrigan
ChocapicAsesin
The Morrigan
0
4
4
0.5
W
Thanatos
Dragoknight21
Thanatos
12
2
4
7
L
Tiamat
Flokossama
Tiamat
1
3
2
0.67
L
Osiris
0
3
0
0
W
Sylvanus
Gennymorti
Sylvanus
0
0
4
2
W
1
1
6
4
L
Hachiman
Hoarah_Loux0
Hachiman
1
5
4
0.6
W
2
0
6
5
L
Hun Batz
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,880
Damage
48,269
67,454
Taken
60,978
38,649
Mitigated
34,316
22,144
Healing
42,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,743
3,811
0
7,156
13,623
4,417
600
1,115
12,508
74,361
4,557
L
The Morrigan
ChocapicAsesin
The Morrigan
3,423
688
0
1,517
10,734
6,963
0
3,961
6,587
12,832
1,709
W
Thanatos
Dragoknight21
Thanatos
12,509
4,656
0
18,737
14,566
7,744
93
3,340
11,226
0
85,300
L
Tiamat
Flokossama
Tiamat
6,614
638
0
3,829
11,699
6,468
0
734
10,965
51,427
0
L
Osiris
6,750
2,351
0
7,640
17,718
16,412
0
9,388
8,330
0
62,902
W
Sylvanus
Gennymorti
Sylvanus
10,018
3,506
1,424
7,438
10,941
8,665
0
366
10,575
65,884
0
W
4,990
632
550
4,456
11,923
9,181
0
1,640
10,283
20,357
4,315
L
Hachiman
Hoarah_Loux0
Hachiman
9,993
4,555
0
4,383
14,191
4,744
713
5,644
8,155
0
52,907
W
11,009
2,855
0
3,167
9,925
4,309
453
2,241
7,684
0
74,014
L
Hun Batz
7,100
2,368
0
4,775
13,112
4,062
0
3,393
9,593
0
45,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,657
Gold Earned
44,142
382
Minions Killed
511
0
Camps Cleared
0
1,516,960
Distance Traveled
1,604,413
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,754
547
128
8
0
296,694
0
L
The Morrigan
6,335
396
21
1
0
273,642
2
W
Thanatos
10,296
644
124
8
0
363,117
6
L
Tiamat
7,682
480
88
6
0
322,728
6
L
Osiris
8,053
503
122
8
0
298,899
4
W
Sylvanus
8,416
526
106
7
0
248,540
2
W
Geb
8,061
504
24
2
0
357,015
7
L
Hachiman
7,580
474
67
4
0
284,620
4
W
Neith
8,615
538
129
8
0
339,047
6
L
Hun Batz
8,007
500
84
5
0
337,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role