Player Matchup

Chiron
Chiron
LandoKardashian
Chiron
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,742 Elo+
Party 2
Athena
Athena
ObsoleteWolfy
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,504 Elo+
Party 2
Ratatoskr
Ratatoskr
SlimeofNazareth
Ratatoskr
Level 110
God Stats
5W - 6L
1,376 SR
Queue Stats
386W - 359L
1,606 Elo+
Party 2
Sol
Sol
SuperFunkyJameZ
Sol
Level 149
God Stats
4W - 3L
1,842 SR
Queue Stats
154W - 144L
1,632 Elo+
Party 2
Mercury
Mercury
xDowntism
Mercury
Level 27
God Stats
1W - 1L
1,313 SR
Queue Stats
27W - 15L
1,640 Elo+
Party 2
Team Averages
Level 69
1,506 SR
1,624 Elo+

VS

Team Averages
Level 75
1,497 SR
1,439 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GeezOhPeetz
Sol
Level 103
God Stats
5W - 4L
1,706 SR
Queue Stats
209W - 195L
1,575 Elo+
Party 1
Chaac
Chaac
ZeXLover
Chaac
Level 89
God Stats
10W - 16L
1,379 SR
Queue Stats
219W - 243L
1,328 Elo+
Party 3
Danzaburou
Danzaburou
mikelazorra2352
Danzaburou
Level 68
God Stats
12W - 16L
1,402 SR
Queue Stats
209W - 300L
1,339 Elo+
Party 3
Thor
Thor
viFayde
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 3
6,250
625
10,206
7,816
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

10
2 / 0 / 6
6,188
619
4,306
7,974
5,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ratatoskr
SlimeofNazareth
Ratatoskr
12
5 / 2 / 1
7,253
725
7,874
10,162
5,663
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 2 / 2
5,649
565
4,717
6,300
2,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
xDowntism
Mercury
10
3 / 2 / 1
5,883
588
4,514
8,999
3,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 4 / 0
4,512
451
2,667
9,562
5,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
4 / 0 / 0
6,224
622
8,849
7,054
3,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
ZeXLover
Chaac
10
1 / 3 / 1
5,841
584
5,263
9,469
5,229
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
mikelazorra2352
Danzaburou
8
0 / 5 / 0
4,686
469
3,727
9,630
2,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
viFayde
Thor
7
1 / 3 / 2
4,963
496
3,140
9,608
3,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
15
Kills
6
6
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
0
0
L
4
0
0
4
W
5
0
3
6.5
W
2
0
6
5
W
Ratatoskr
SlimeofNazareth
Ratatoskr
5
2
1
2.75
W
0
2
2
0.5
L
Chaac
ZeXLover
Chaac
1
3
1
0.5
L
Danzaburou
mikelazorra2352
Danzaburou
0
5
0
0
L
Thor
viFayde
Thor
1
3
2
0.67
W
Mercury
xDowntism
Mercury
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,617
Damage
23,646
41,251
Taken
45,323
20,018
Mitigated
19,535
16,501
Healing
11,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
2,667
429
335
1,097
9,562
5,247
0
2,258
7,304
17,517
0
L
8,849
2,420
0
2,542
7,054
3,109
0
3,440
3,614
40,173
3,829
W
10,206
5,187
688
4,419
7,816
2,756
835
1,554
6,262
0
48,135
W
4,306
1,754
0
1,906
7,974
5,636
0
2,586
5,388
19,223
3,931
W
Ratatoskr
SlimeofNazareth
Ratatoskr
7,874
2,742
0
6,007
10,162
5,663
0
1,180
8,982
0
47,673
W
4,717
2,429
0
2,501
6,300
2,444
1,194
3,069
3,231
42,239
0
L
Chaac
ZeXLover
Chaac
5,263
2,359
0
3,330
9,469
5,229
0
0
9,469
0
37,519
L
Danzaburou
mikelazorra2352
Danzaburou
3,727
1,444
0
2,177
9,630
2,738
108
1,360
8,270
0
22,794
L
Thor
viFayde
Thor
3,140
986
0
2,089
9,608
3,212
0
1,418
8,190
0
17,318
W
Mercury
xDowntism
Mercury
4,514
2,335
0
980
8,999
3,519
0
2,753
6,246
0
40,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,223
Gold Earned
26,226
360
Minions Killed
241
0
Camps Cleared
0
1,079,891
Distance Traveled
943,666
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,512
451
28
3
0
197,338
5
L
Sol
6,224
622
74
7
0
199,218
1
W
Chiron
6,250
625
74
7
0
195,876
4
W
Athena
6,188
619
46
5
0
228,869
1
W
Ratatoskr
7,253
725
97
10
0
216,406
3
W
Sol
5,649
565
72
7
0
197,313
1
L
Chaac
5,841
584
62
6
0
186,364
1
L
Danzaburou
4,686
469
37
4
0
163,788
0
L
Thor
4,963
496
40
4
0
196,958
3
W
Mercury
5,883
588
71
7
0
241,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role