Player Matchup

Kukulkan
Kukulkan
ALEXZUS
Kukulkan
Level 160
God Stats
2W - 2L
1,821 SR
Queue Stats
107W - 94L
1,630 Elo+
Party 1
Mulan
Mulan
AmadorMariscal
Mulan
Level 160
God Stats
4W - 4L
1,573 SR
Queue Stats
134W - 122L
1,600 Elo+
Party 1
Ishtar
Ishtar
Amyewe
Ishtar
Level 160
God Stats
1W - 4L
1,388 SR
Queue Stats
65W - 61L
1,602 Elo+
Party 1
Odin
Odin
Angekelml
Odin
Level 146
God Stats
4W - 2L
1,908 SR
Queue Stats
106W - 94L
1,618 Elo+
Party 1
Sobek
Sobek
nayalejandre
Sobek
Level 157
God Stats
2W - 6L
1,540 SR
Queue Stats
146W - 139L
1,619 Elo+
Party 1
Team Averages
Level 157
1,646 SR
1,614 Elo+

VS

Team Averages
Level 117
1,652 SR
1,585 Elo+
Loki
Loki
JL15ATYOMAMAAAA
Loki
Level 147
God Stats
78W - 69L
1,635 SR
Queue Stats
282W - 300L
1,560 Elo+
Solo
Sylvanus
Sylvanus
KingFame17
Sylvanus
Level 157
God Stats
32W - 39L
1,583 SR
Queue Stats
512W - 485L
1,623 Elo+
Solo
Baron Samedi
Baron Samedi
Sidiskee
Baron Samedi
Level 64
God Stats
21W - 8L
1,820 SR
Queue Stats
257W - 115L
1,629 Elo+
Party 2
Horus
Horus
TombErector
Horus
Level 148
God Stats
8W - 7L
1,694 SR
Queue Stats
542W - 369L
1,550 Elo+
Party 2
Mercury
Mercury
possiblytoxic
Mercury
Level 68
God Stats
5W - 6L
1,530 SR
Queue Stats
307W - 287L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALEXZUS
Kukulkan
17
7 / 3 / 6
9,575
870
14,494
9,082
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 4
9,070
825
8,211
14,715
8,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ishtar
Amyewe
Ishtar
15
3 / 1 / 10
8,475
770
15,810
13,653
5,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odin
14
1 / 1 / 8
8,086
735
4,929
9,172
7,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 1 / 10
8,356
760
4,967
11,728
9,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,660
696
6,970
11,045
4,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
KingFame17
Sylvanus
13
0 / 6 / 3
7,309
664
11,966
16,652
10,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Sidiskee
Baron Samedi
14
3 / 3 / 3
8,286
753
8,958
13,742
16,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 3 / 3
8,831
803
10,452
18,121
16,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
10
0 / 1 / 0
6,288
572
352
1,122
298
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
16
Kills
8
8
Deaths
16
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ALEXZUS
Kukulkan
7
3
6
3.33
W
5
2
4
3.5
W
Ishtar
Amyewe
Ishtar
3
1
10
8
W
Odin
1
1
8
5
L
1
3
2
0.67
L
Sylvanus
KingFame17
Sylvanus
0
6
3
0.25
L
Baron Samedi
Sidiskee
Baron Samedi
3
3
3
1.5
L
4
3
3
1.83
W
0
1
10
5
L
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,411
Damage
38,698
58,350
Taken
60,682
34,072
Mitigated
48,963
14,775
Healing
18,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ALEXZUS
Kukulkan
14,494
3,324
0
244
9,082
3,470
559
2,608
6,474
46,175
0
W
8,211
1,163
0
5,160
14,715
8,143
0
3,134
10,381
0
44,904
W
Ishtar
Amyewe
Ishtar
15,810
11,318
0
4,692
13,653
5,926
1,155
5,501
8,152
0
32,333
W
Odin
4,929
1,015
0
1,214
9,172
7,051
225
4,312
4,860
0
18,224
L
6,970
1,906
0
2,511
11,045
4,837
0
1,607
8,366
0
23,611
L
Sylvanus
KingFame17
Sylvanus
11,966
4,929
1,164
3,723
16,652
10,836
0
6,032
10,448
23,238
3,126
L
Baron Samedi
Sidiskee
Baron Samedi
8,958
1,596
1,884
2,839
13,742
16,441
0
6,078
6,747
19,206
0
L
10,452
3,796
1,100
5,642
18,121
16,551
0
5,544
12,141
0
20,499
W
4,967
525
0
3,465
11,728
9,482
0
4,360
6,163
10,079
0
L
Mercury
352
0
0
126
1,122
298
0
200
887
0
352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,562
Gold Earned
38,374
250
Minions Killed
111
0
Camps Cleared
0
1,106,433
Distance Traveled
862,282
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,575
870
91
8
0
211,339
2
W
Mulan
9,070
825
69
6
0
237,181
5
W
Ishtar
8,475
770
46
4
0
215,076
1
W
Odin
8,086
735
28
3
0
203,620
2
L
Loki
7,660
696
32
3
0
238,530
4
L
Sylvanus
7,309
664
36
3
0
183,856
0
L
Baron Samedi
8,286
753
22
2
0
187,445
0
L
Horus
8,831
803
21
2
0
221,699
0
W
Sobek
8,356
760
16
1
0
239,217
2
L
Mercury
6,288
572
0
0
0
30,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role