Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Deus-Ex_Ragnarok
Hel
Level 121
God Stats
50W - 65L
1,448 SR
Queue Stats
1,190W - 1,222L
1,454 Elo+
Solo
Ra
Ra
DrekenRoh
Ra
Level 160
God Stats
12W - 6L
1,598 SR
Queue Stats
304W - 284L
1,463 Elo+
Solo
Fafnir
Fafnir
ElbowedBuckle0
Fafnir
Level 66
God Stats
1W - 0L
1,525 SR
Queue Stats
1W - 3L
1,153 Elo+
Solo
Ishtar
Ishtar
XupaEsta
Ishtar
Level 115
God Stats
3W - 7L
1,315 SR
Queue Stats
532W - 559L
1,488 Elo+
Solo
Team Averages
Level 120
1,477 SR
1,411 Elo+

VS

Team Averages
Level 99
1,543 SR
1,434 Elo+
Cernunnos
Cernunnos
Ev831il
Cernunnos
Level 79
God Stats
16W - 15L
1,551 SR
Queue Stats
230W - 237L
1,405 Elo+
Party 1
Ravana
Ravana
JET23576
Ravana
Level 82
God Stats
9W - 16L
1,435 SR
Queue Stats
287W - 330L
1,420 Elo+
Party 1
Bacchus
Bacchus
Lucas Caracini5
Bacchus
Level 159
God Stats
1W - 1L
1,648 SR
Queue Stats
68W - 71L
1,455 Elo+
Solo
Amaterasu
Amaterasu
NightmareBonny87
Amaterasu
Level 88
God Stats
5W - 6L
1,534 SR
Queue Stats
392W - 458L
1,402 Elo+
Party 1
Chronos
Chronos
ebanarce13
Chronos
Level 89
God Stats
16W - 10L
1,549 SR
Queue Stats
156W - 145L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
3 / 0 / 1
5,827
583
2,136
7,634
3,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 0 / 0
5,791
579
5,549
5,239
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 1
6,721
672
5,119
5,653
4,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
0 / 0 / 2
5,465
547
932
3,607
2,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
XupaEsta
Ishtar
10
0 / 0 / 2
5,380
538
3,246
5,459
1,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ev831il
Cernunnos
3
0 / 1 / 0
3,750
375
2,482
1,874
356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
JET23576
Ravana
8
0 / 0 / 0
4,637
464
2,262
3,650
1,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
4,693
469
2,089
5,840
3,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
9
0 / 3 / 0
5,117
512
3,314
9,751
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
ebanarce13
Chronos
10
0 / 0 / 0
5,292
529
2,018
6,375
2,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
5
Kills
0
0
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
0
1
3.5
W
0
0
0
0
W
2
0
1
2.5
W
0
0
2
1
L
Cernunnos
Ev831il
Cernunnos
0
1
0
0
L
Ravana
JET23576
Ravana
0
0
0
0
L
0
1
0
0
L
Amaterasu
0
3
0
0
W
Ishtar
XupaEsta
Ishtar
0
0
2
1
L
Chronos
ebanarce13
Chronos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,982
Damage
12,165
27,592
Taken
27,490
13,490
Mitigated
12,261
14,183
Healing
6,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,136
1,686
0
1,990
7,634
3,028
384
492
7,142
0
32,681
W
5,549
706
265
3,168
5,239
1,859
297
1,325
3,914
47,672
0
W
5,119
1,328
87
3,550
5,653
4,246
331
0
5,653
46,350
0
W
932
252
0
1,788
3,607
2,410
0
712
2,895
7,620
0
L
Cernunnos
Ev831il
Cernunnos
2,482
1,323
0
635
1,874
356
0
203
1,671
0
10,850
L
Ravana
JET23576
Ravana
2,262
745
0
792
3,650
1,421
0
1,087
2,486
0
24,212
L
2,089
300
0
1,470
5,840
3,288
0
721
5,119
14,084
0
L
Amaterasu
3,314
1,443
0
3,265
9,751
4,723
0
3,909
5,110
0
37,100
W
Ishtar
XupaEsta
Ishtar
3,246
1,649
0
3,335
5,459
1,947
0
1,578
3,881
0
42,839
L
Chronos
ebanarce13
Chronos
2,018
445
0
811
6,375
2,473
0
4,490
1,454
40,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,184
Gold Earned
23,489
360
Minions Killed
222
0
Camps Cleared
0
977,496
Distance Traveled
860,549
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
5,827
583
78
8
0
238,395
6
W
Hel
5,791
579
96
10
0
191,911
1
W
Ra
6,721
672
95
10
0
181,435
3
W
Fafnir
5,465
547
5
1
0
212,272
1
L
Cernunnos
3,750
375
18
2
0
74,668
2
L
Ravana
4,637
464
48
5
0
233,189
1
L
Bacchus
4,693
469
6
1
0
174,891
2
L
Amaterasu
5,117
512
65
7
0
187,243
1
W
Ishtar
5,380
538
86
9
0
153,483
0
L
Chronos
5,292
529
85
9
0
190,558
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role