Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Fckyoa_
Ah Muzen Cab
Level 68
God Stats
0W - 1L
1,491 SR
Queue Stats
7W - 24L
1,246 Elo+
Party 2
Merlin
Merlin
Sirpalius
Merlin
Level 158
God Stats
5W - 3L
1,684 SR
Queue Stats
11W - 8L
1,603 Elo+
Solo
Zeus
Zeus
jeromelaubinger
Zeus
Level 65
God Stats
1W - 4L
1,356 SR
Queue Stats
23W - 46L
1,216 Elo+
Party 2
Team Averages
Level 97
1,510 SR
1,355 Elo+

VS

Team Averages
Level 71
1,538 SR
1,647 Elo+
Zeus
Zeus
ARMON-97
Zeus
Level 89
God Stats
3W - 5L
1,349 SR
Queue Stats
59W - 87L
1,341 Elo+
Solo
Da Ji
Da Ji
Puxah
Da Ji
Level 68
God Stats
6W - 0L
1,869 SR
Queue Stats
443W - 124L
1,812 Elo+
Party 1
Ne Zha
Ne Zha
Stuvzy
Ne Zha
Level 57
God Stats
5W - 0L
1,396 SR
Queue Stats
114W - 18L
1,789 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fckyoa_
Ah Muzen Cab
11
0 / 4 / 1
6,668
606
3,841
9,440
3,558
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
Sirpalius
Merlin
12
2 / 3 / 0
8,042
731
4,238
7,527
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 1
6,609
601
6,884
6,557
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
0 / 1 / 3
7,561
687
3,403
4,103
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
Puxah
Da Ji
15
7 / 0 / 2
8,964
815
10,889
7,479
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Stuvzy
Ne Zha
13
2 / 1 / 7
8,101
736
6,890
10,077
9,445
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zeus
0
1
3
1.5
L
Ah Muzen Cab
Fckyoa_
Ah Muzen Cab
0
4
1
0.13
W
Da Ji
Puxah
Da Ji
7
0
2
8
L
Merlin
Sirpalius
Merlin
2
3
0
0.67
W
Ne Zha
Stuvzy
Ne Zha
2
1
7
5.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,963
Damage
21,182
23,524
Taken
21,659
8,876
Mitigated
15,275
6,377
Healing
5,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
3,403
215
298
1,122
4,103
1,740
102
2,753
1,350
35,392
0
L
Ah Muzen Cab
Fckyoa_
Ah Muzen Cab
3,841
1,222
0
1,734
9,440
3,558
0
1,416
8,024
0
22,392
W
Da Ji
Puxah
Da Ji
10,889
2,989
0
2,073
7,479
4,090
0
4,221
3,258
0
29,079
L
Merlin
Sirpalius
Merlin
4,238
230
0
2,519
7,527
3,507
0
991
6,536
20,842
0
W
Ne Zha
Stuvzy
Ne Zha
6,890
1,008
0
1,959
10,077
9,445
0
4,218
5,859
0
29,601
L
6,884
331
0
2,124
6,557
1,811
0
1,030
5,527
19,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,319
Gold Earned
24,626
115
Minions Killed
161
0
Camps Cleared
0
559,516
Distance Traveled
665,773
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,561
687
74
7
0
204,799
4
L
Ah Muzen Cab
6,668
606
43
4
0
195,171
2
W
Da Ji
8,964
815
49
4
0
229,596
0
L
Merlin
8,042
731
31
3
0
157,447
3
W
Ne Zha
8,101
736
38
3
0
231,378
0
L
Zeus
6,609
601
41
4
0
206,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role