Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BeDejoLarry
Skadi
Level 101
God Stats
6W - 9L
1,469 SR
Queue Stats
125W - 146L
1,337 Elo+
Solo
Nox
Nox
Kevinrosmel
Nox
Level 69
God Stats
67W - 89L
1,513 SR
Queue Stats
82W - 110L
1,370 Elo+
Party 2
Persephone
Persephone
Sphinex3267
Persephone
Level 28
God Stats
15W - 37L
1,311 SR
Queue Stats
15W - 37L
1,137 Elo+
Party 2
Ratatoskr
Ratatoskr
glowing_smoke97
Ratatoskr
Level 115
God Stats
11W - 8L
1,528 SR
Queue Stats
184W - 209L
1,380 Elo+
Solo
Team Averages
Level 94
1,464 SR
1,345 Elo+

VS

Team Averages
Level 82
1,473 SR
1,269 Elo+
Agni
Agni
IceWearRay
Agni
Level 108
God Stats
1W - 2L
1,544 SR
Queue Stats
66W - 88L
1,291 Elo+
Party 1
Ymir
Ymir
Meniyaezx
Ymir
Level 68
God Stats
2W - 6L
1,356 SR
Queue Stats
80W - 82L
1,352 Elo+
Solo
Hou Yi
Hou Yi
STROMADON-
Hou Yi
Level 85
God Stats
4W - 6L
1,464 SR
Queue Stats
44W - 68L
1,284 Elo+
Party 1
Guan Yu
Guan Yu
ShadowVision315
Guan Yu
Level 62
God Stats
2W - 5L
1,500 SR
Queue Stats
4W - 10L
1,121 Elo+
Solo
Sol
Sol
TwinkleCreep
Sol
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 49L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
3 / 0 / 2
5,590
621
4,790
3,329
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 1
5,942
660
3,836
3,183
793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 0 / 3
5,600
622
3,405
2,515
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Sphinex3267
Persephone
9
0 / 0 / 2
5,458
606
3,063
3,796
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
glowing_smoke97
Ratatoskr
8
2 / 0 / 4
5,328
592
1,687
6,693
2,022
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,426
492
2,250
5,231
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
4
0 / 3 / 0
3,649
405
1,154
6,717
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
STROMADON-
Hou Yi
8
0 / 1 / 0
4,679
520
1,296
4,497
1,417
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8
1 / 3 / 0
4,870
541
1,985
5,429
2,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 3 / 0
4,012
446
1,574
5,525
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
11
Kills
1
1
Deaths
11
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
2
4
W
3
1
1
3.5
L
0
1
0
0
W
3
0
3
4.5
L
Ymir
0
3
0
0
L
Hou Yi
STROMADON-
Hou Yi
0
1
0
0
L
1
3
0
0.33
W
Persephone
Sphinex3267
Persephone
0
0
2
1
L
0
3
0
0
W
Ratatoskr
glowing_smoke97
Ratatoskr
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,781
Damage
8,259
19,516
Taken
27,399
6,357
Mitigated
10,760
4,859
Healing
6,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
4,790
2,189
0
845
3,329
1,287
519
771
2,558
0
27,203
W
3,836
1,476
0
820
3,183
793
302
106
2,789
0
32,263
L
2,250
48
0
2,249
5,231
1,764
0
3,231
2,000
25,269
0
W
3,405
654
375
979
2,515
956
654
1,021
1,494
26,959
0
L
Ymir
1,154
178
71
423
6,717
3,065
0
2,057
4,660
10,410
0
L
Hou Yi
STROMADON-
Hou Yi
1,296
692
0
954
4,497
1,417
0
320
4,177
0
27,334
L
1,985
163
97
937
5,429
2,904
0
0
5,429
0
19,849
W
Persephone
Sphinex3267
Persephone
3,063
232
0
440
3,796
1,299
489
2,145
1,651
29,246
0
L
1,574
441
0
1,763
5,525
1,610
497
860
4,665
13,822
3,210
W
Ratatoskr
glowing_smoke97
Ratatoskr
1,687
377
0
1,400
6,693
2,022
0
858
5,835
0
25,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,918
Gold Earned
21,636
245
Minions Killed
170
0
Camps Cleared
0
797,322
Distance Traveled
756,068
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,590
621
53
6
0
138,476
2
W
Skadi
5,942
660
52
6
0
135,229
0
L
Agni
4,426
492
31
3
0
167,741
3
W
Nox
5,600
622
40
4
0
167,569
3
L
Ymir
3,649
405
13
1
0
127,768
0
L
Hou Yi
4,679
520
54
6
0
167,376
1
L
Guan Yu
4,870
541
36
4
0
176,889
2
W
Persephone
5,458
606
46
5
0
164,757
0
L
Sol
4,012
446
36
4
0
116,294
1
W
Ratatoskr
5,328
592
54
6
0
191,291
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role