Player Matchup

Bellona
Bellona
Masterdant
Bellona
Level 64
God Stats
9W - 8L
1,261 SR
Queue Stats
38W - 42L
1,362 Elo+
Solo
Heimdallr
Heimdallr
NIKOPLANET
Heimdallr
Level 14
God Stats
0W - 4L
1,264 SR
Queue Stats
10W - 18L
1,238 Elo+
Party 2
Artio
Artio
Sassenack16
Artio
Level 136
God Stats
4W - 5L
1,379 SR
Queue Stats
61W - 63L
1,401 Elo+
Party 2
Vulcan
Vulcan
SuperSayin4Juni
Vulcan
Level 106
God Stats
6W - 11L
1,370 SR
Queue Stats
147W - 173L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Verum Diablo
Danzaburou
Level 57
God Stats
20W - 29L
1,331 SR
Queue Stats
129W - 152L
1,299 Elo+
Solo
Team Averages
Level 75
1,321 SR
1,344 Elo+

VS

Team Averages
Level 102
1,463 SR
1,369 Elo+
Artemis
Artemis
Grimm2747
Artemis
Level 85
God Stats
11W - 7L
1,490 SR
Queue Stats
27W - 25L
1,407 Elo+
Party 1
Cerberus
Cerberus
Hubert_Mcsalt
Cerberus
Level 105
God Stats
55W - 58L
1,413 SR
Queue Stats
136W - 159L
1,351 Elo+
Solo
Janus
Janus
MeditationIsKey
Janus
Level 111
God Stats
6W - 16L
1,263 SR
Queue Stats
98W - 112L
1,397 Elo+
Solo
Nike
Nike
Obama_Senpai_871
Nike
Level 96
God Stats
3W - 0L
1,812 SR
Queue Stats
153W - 145L
1,371 Elo+
Solo
Fenrir
Fenrir
darkdemon168
Fenrir
Level 113
God Stats
5W - 1L
1,336 SR
Queue Stats
61W - 68L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Masterdant
Bellona
10
2 / 2 / 0
5,671
567
4,021
8,802
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
NIKOPLANET
Heimdallr
4
0 / 3 / 0
4,120
412
805
7,569
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,986
499
1,470
7,705
4,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
4,978
498
2,940
6,300
2,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Verum Diablo
Danzaburou
7
0 / 2 / 0
4,790
479
6,346
5,843
1,676
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Grimm2747
Artemis
9
3 / 0 / 2
5,653
565
5,132
3,983
1,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Hubert_Mcsalt
Cerberus
9
2 / 0 / 3
6,014
601
4,147
11,555
6,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
4 / 0 / 4
7,057
706
4,125
3,405
1,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 2 / 0
6,617
662
5,133
6,868
4,126
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
9
0 / 0 / 7
5,842
584
2,388
6,888
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
11
12
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Artemis
Grimm2747
Artemis
3
0
2
4
W
Cerberus
Hubert_Mcsalt
Cerberus
2
0
3
3.5
L
Bellona
Masterdant
Bellona
2
2
0
1
W
4
0
4
6
L
Heimdallr
NIKOPLANET
Heimdallr
0
3
0
0
W
2
2
0
1
L
0
1
0
0
L
0
4
0
0
L
Danzaburou
Verum Diablo
Danzaburou
0
2
0
0
W
Fenrir
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,582
Damage
20,925
36,219
Taken
32,699
16,240
Mitigated
15,896
8,843
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Grimm2747
Artemis
5,132
2,549
0
1,279
3,983
1,397
897
822
3,161
0
25,519
W
Cerberus
Hubert_Mcsalt
Cerberus
4,147
221
180
5,104
11,555
6,679
230
1,764
9,791
22,463
3,675
L
Bellona
Masterdant
Bellona
4,021
1,581
0
2,112
8,802
5,430
212
0
8,802
0
37,826
W
4,125
0
0
1,645
3,405
1,393
111
1,401
2,004
45,260
0
L
Heimdallr
NIKOPLANET
Heimdallr
805
509
0
882
7,569
2,426
0
791
6,778
0
13,529
W
5,133
708
0
335
6,868
4,126
784
0
6,868
0
42,895
L
1,470
93
336
2,916
7,705
4,099
0
2,203
5,502
9,381
0
L
2,940
534
0
750
6,300
2,609
0
2,636
3,664
28,657
0
L
Danzaburou
Verum Diablo
Danzaburou
6,346
3,656
243
1,604
5,843
1,676
112
2,225
3,618
0
33,942
W
Fenrir
2,388
719
0
2,006
6,888
2,301
667
423
6,362
0
30,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,545
Gold Earned
31,183
196
Minions Killed
319
0
Camps Cleared
0
918,464
Distance Traveled
1,045,493
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,653
565
47
5
0
182,561
2
W
Cerberus
6,014
601
54
5
0
193,391
0
L
Bellona
5,671
567
61
6
0
213,422
2
W
Janus
7,057
706
84
8
0
226,015
4
L
Heimdallr
4,120
412
23
2
0
159,253
0
W
Nike
6,617
662
75
8
0
206,714
1
L
Artio
4,986
499
12
1
0
202,766
1
L
Vulcan
4,978
498
48
5
0
176,231
2
L
Danzaburou
4,790
479
52
5
0
166,792
1
W
Fenrir
5,842
584
59
6
0
236,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role