Player Matchup

Set
Set
KEITH007DYDSON
Set
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 161L
1,528 Elo+
Solo
Thor
Thor
Leoneliz BOSS
Thor
Level 119
God Stats
15W - 16L
1,510 SR
Queue Stats
88W - 88L
1,521 Elo+
Party 1
Ishtar
Ishtar
XxviZaytov
Ishtar
Level 126
God Stats
2W - 2L
1,684 SR
Queue Stats
168W - 136L
1,585 Elo+
Party 1
Terra
Terra
elijahvibin
Terra
Level 126
God Stats
6W - 2L
1,713 SR
Queue Stats
158W - 127L
1,564 Elo+
Party 3
Poseidon
Poseidon
hannahbit
Poseidon
Level 140
God Stats
1W - 1L
1,491 SR
Queue Stats
473W - 453L
1,508 Elo+
Party 3
Team Averages
Level 132
1,580 SR
1,541 Elo+

VS

Team Averages
Level 151
1,467 SR
1,513 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Br4bZz
Mercury
Level 141
God Stats
1W - 4L
1,224 SR
Queue Stats
155W - 181L
1,537 Elo+
Party 2
Ah Puch
Ah Puch
Osyis01
Ah Puch
Level 157
God Stats
4W - 4L
1,613 SR
Queue Stats
455W - 466L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 4
7,412
494
6,375
14,674
6,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
9 / 0 / 3
8,502
567
11,113
10,177
8,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
XxviZaytov
Ishtar
13
4 / 0 / 7
8,156
544
8,739
9,943
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 0 / 3
8,487
566
6,716
7,049
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
hannahbit
Poseidon
15
2 / 0 / 2
8,774
585
5,895
7,024
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
12
1 / 3 / 1
7,654
510
4,582
9,767
7,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
 
Khepri
10
0 / 2 / 2
6,539
436
3,634
10,260
8,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
 
Chernobog
10
0 / 8 / 2
6,267
418
7,712
13,962
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
Br4bZz
Mercury
14
3 / 2 / 0
8,366
558
5,676
12,542
4,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
Osyis01
Ah Puch
12
0 / 1 / 3
7,124
475
5,719
8,832
3,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
16
Kills
4
5
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
L
Khepri
 
Khepri
0
2
2
0.5
L
Chernobog
 
Chernobog
0
8
2
0.13
L
Mercury
Br4bZz
Mercury
3
2
0
1.5
W
1
5
4
0.6
W
9
0
3
10.5
L
Ah Puch
Osyis01
Ah Puch
0
1
3
1.5
W
Ishtar
XxviZaytov
Ishtar
4
0
7
7.5
W
0
0
3
1.5
W
Poseidon
hannahbit
Poseidon
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
27,323
48,867
Taken
55,363
25,266
Mitigated
28,915
13,162
Healing
10,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,582
626
0
1,683
9,767
7,168
0
5,239
4,164
0
54,531
L
Khepri
 
Khepri
3,634
666
0
775
10,260
8,007
0
2,151
8,107
24,575
0
L
Chernobog
 
Chernobog
7,712
4,668
0
1,624
13,962
5,537
0
405
13,557
0
46,970
L
Mercury
Br4bZz
Mercury
5,676
3,767
0
2,210
12,542
4,732
0
1,798
10,704
0
76,804
W
6,375
2,991
0
1,288
14,674
6,663
0
2,163
12,435
0
59,898
W
11,113
1,998
0
2,475
10,177
8,141
0
2,312
7,817
0
30,039
L
Ah Puch
Osyis01
Ah Puch
5,719
266
58
4,181
8,832
3,471
34
2,565
6,220
53,743
0
W
Ishtar
XxviZaytov
Ishtar
8,739
5,350
0
5,430
9,943
3,931
0
1,458
8,485
0
50,803
W
6,716
1,255
532
3,187
7,049
3,468
455
341
6,140
58,787
0
W
Poseidon
hannahbit
Poseidon
5,895
773
0
250
7,024
3,063
0
3,079
3,945
77,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,331
Gold Earned
35,950
522
Minions Killed
420
0
Camps Cleared
0
1,570,071
Distance Traveled
1,425,930
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,654
510
102
7
0
269,049
0
L
Khepri
6,539
436
25
2
0
283,689
2
L
Chernobog
6,267
418
66
4
0
250,372
4
L
Mercury
8,366
558
128
9
0
346,808
1
W
Set
7,412
494
98
7
0
309,226
2
W
Thor
8,502
567
44
3
0
298,630
3
L
Ah Puch
7,124
475
99
7
0
276,012
1
W
Ishtar
8,156
544
73
5
0
298,051
0
W
Terra
8,487
566
142
9
0
323,909
4
W
Poseidon
8,774
585
165
11
0
340,255
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role