Player Matchup

Ymir
Ymir
BIG_ERNIE_11
Ymir
Level 17
God Stats
0W - 3L
1,191 SR
Queue Stats
17W - 32L
1,253 Elo+
Party 3
Fenrir
Fenrir
RsXas
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,431 Elo+
Solo
Bellona
Bellona
anto_capus
Bellona
Level 91
God Stats
1W - 1L
1,328 SR
Queue Stats
16W - 24L
1,242 Elo+
Party 1
Eset
Eset
monduzzi
Eset
Level 101
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 5L
1,131 Elo+
Party 1
Skadi
Skadi
xDSLxD4rkDr4gon
Skadi
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 53L
1,214 Elo+
Party 3
Team Averages
Level 63
1,366 SR
1,254 Elo+

VS

Team Averages
Level 68
1,477 SR
1,435 Elo+
Xing Tian
Xing Tian
AlchemyAce
Xing Tian
Level 86
God Stats
1W - 2L
1,275 SR
Queue Stats
121W - 147L
1,452 Elo+
Party 2
Thor
Thor
Bopley
Thor
Level 87
God Stats
31W - 33L
1,496 SR
Queue Stats
126W - 159L
1,451 Elo+
Party 2
Izanami
Izanami
BopleyDestoyer
Izanami
Level 46
God Stats
11W - 8L
1,567 SR
Queue Stats
77W - 87L
1,465 Elo+
Party 2
Geb
Geb
Ch33s3Gam1ng
Geb
Level 88
God Stats
8W - 7L
1,546 SR
Queue Stats
121W - 155L
1,436 Elo+
Party 2
Thoth
Thoth
SerRatman
Thoth
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 11L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
6,007
462
1,438
9,824
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
RsXas
Fenrir
9
1 / 5 / 0
6,027
464
1,672
10,768
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
anto_capus
Bellona
10
0 / 6 / 0
6,317
486
6,838
13,998
12,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
10
0 / 8 / 1
6,218
478
2,614
9,842
2,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 2 / 0
5,609
431
4,463
6,434
1,788
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AlchemyAce
Xing Tian
14
5 / 0 / 2
8,407
647
6,118
9,402
5,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thor
Bopley
Thor
14
6 / 0 / 4
8,079
621
4,489
5,330
2,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
2 / 0 / 2
6,760
520
8,408
4,949
1,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 7
7,116
547
1,853
9,014
7,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thoth
SerRatman
Thoth
13
8 / 1 / 5
8,096
623
9,267
5,768
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
1
Kills
22
23
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AlchemyAce
Xing Tian
5
0
2
6
L
0
2
0
0
W
Thor
Bopley
Thor
6
0
4
8
W
2
0
2
3
W
1
0
7
4.5
L
Fenrir
RsXas
Fenrir
1
5
0
0.2
W
Thoth
SerRatman
Thoth
8
1
5
10.5
L
Bellona
anto_capus
Bellona
0
6
0
0
L
Eset
0
8
1
0.06
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,025
Damage
30,135
50,866
Taken
34,463
27,240
Mitigated
18,961
7,020
Healing
12,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AlchemyAce
Xing Tian
6,118
639
0
1,512
9,402
5,327
1,347
0
9,402
50,426
0
L
1,438
168
0
1,126
9,824
6,257
0
1,571
8,253
6,900
2,777
W
Thor
Bopley
Thor
4,489
1,573
0
3,548
5,330
2,139
1,104
202
5,128
0
52,939
W
8,408
5,213
0
3,583
4,949
1,648
1,219
425
4,524
0
56,099
W
1,853
330
155
2,430
9,014
7,496
286
1,154
7,860
18,801
1,796
L
Fenrir
RsXas
Fenrir
1,672
890
0
1,362
10,768
3,862
0
2,982
7,786
0
34,559
W
Thoth
SerRatman
Thoth
9,267
1,451
0
875
5,768
2,351
329
1,772
3,996
41,660
0
L
Bellona
anto_capus
Bellona
6,838
1,880
68
3,540
13,998
12,374
0
6,949
7,049
0
44,085
L
Eset
2,614
164
0
424
9,842
2,959
1,044
5,267
4,575
43,345
0
L
4,463
1,366
0
500
6,434
1,788
0
358
6,076
0
48,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,178
Gold Earned
38,458
294
Minions Killed
402
0
Camps Cleared
0
1,095,285
Distance Traveled
1,269,044
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,407
647
100
8
0
242,746
0
L
Ymir
6,007
462
17
1
0
235,640
0
W
Thor
8,079
621
104
8
0
287,303
0
W
Izanami
6,760
520
99
8
0
221,658
2
W
Geb
7,116
547
21
2
0
271,095
3
L
Fenrir
6,027
464
59
5
0
210,357
1
W
Thoth
8,096
623
78
6
0
246,242
0
L
Bellona
6,317
486
72
6
0
219,765
3
L
Eset
6,218
478
66
5
0
203,205
3
L
Skadi
5,609
431
80
6
0
226,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role