Player Matchup

Fenrir
Fenrir
Drinsanity6six6
Fenrir
Level 88
God Stats
7W - 6L
1,601 SR
Queue Stats
406W - 408L
1,585 Elo+
Party 4
Izanami
Izanami
ElderBonsai7
Izanami
Level 18
God Stats
4W - 11L
1,284 SR
Queue Stats
7W - 19L
1,311 Elo+
Party 4
Artio
Artio
Klllyy
Artio
Level 160
God Stats
4W - 9L
1,444 SR
Queue Stats
508W - 550L
1,335 Elo+
Party 1
Lancelot
Lancelot
TOXIC KING II
Lancelot
Level 126
God Stats
0W - 4L
1,166 SR
Queue Stats
176W - 169L
1,459 Elo+
Party 1
Hades
Hades
eddymark96
Hades
Level 122
God Stats
4W - 5L
1,436 SR
Queue Stats
187W - 172L
1,489 Elo+
Party 1
Team Averages
Level 103
1,386 SR
1,436 Elo+

VS

Team Averages
Level 69
1,657 SR
1,606 Elo+
Arachne
Arachne
 
Arachne
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Amaterasu
Amaterasu
ItsDumpyBro
Amaterasu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 2L
1,907 Elo+
Party 3
Hades
Hades
S_H_I_R_K
Hades
Level 28
God Stats
8W - 17L
1,563 SR
Queue Stats
16W - 35L
1,416 Elo+
Party 2
Cernunnos
Cernunnos
dicloniuspanda
Cernunnos
Level 119
God Stats
25W - 11L
1,776 SR
Queue Stats
206W - 145L
1,730 Elo+
Party 3
Athena
Athena
itzz2eazzy
Athena
Level 42
God Stats
4W - 0L
1,948 SR
Queue Stats
30W - 40L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 0
8,725
485
10,617
14,239
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
ElderBonsai7
Izanami
11
0 / 4 / 0
7,031
391
4,694
12,321
3,590
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Artio
Klllyy
Artio
8
0 / 2 / 0
6,256
348
3,301
9,998
5,110
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lancelot
TOXIC KING II
Lancelot
15
0 / 4 / 2
8,563
476
7,781
14,751
10,046
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
14
0 / 2 / 4
8,395
466
8,432
11,592
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 1 / 5
10,500
583
7,723
17,868
8,202
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Amaterasu
ItsDumpyBro
Amaterasu
17
4 / 0 / 3
11,399
633
8,148
15,784
11,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
S_H_I_R_K
Hades
14
0 / 3 / 3
9,358
520
2,765
10,039
4,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
dicloniuspanda
Cernunnos
16
6 / 2 / 2
10,361
576
13,777
9,488
4,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
itzz2eazzy
Athena
14
0 / 0 / 10
9,568
532
5,640
15,205
15,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
15
15
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
1
5
7.5
L
6
3
0
2
L
Izanami
ElderBonsai7
Izanami
0
4
0
0
W
Amaterasu
ItsDumpyBro
Amaterasu
4
0
3
5.5
L
Artio
Klllyy
Artio
0
2
0
0
W
Hades
S_H_I_R_K
Hades
0
3
3
0.5
L
Lancelot
TOXIC KING II
Lancelot
0
4
2
0.25
W
Cernunnos
dicloniuspanda
Cernunnos
6
2
2
3.5
L
Hades
0
2
4
1
W
Athena
itzz2eazzy
Athena
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,825
Damage
38,053
62,901
Taken
68,384
32,033
Mitigated
44,102
15,604
Healing
26,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,723
5,008
0
5,833
17,868
8,202
1,544
1,431
16,377
0
100,624
L
10,617
2,183
0
2,022
14,239
6,555
0
1,436
12,803
0
52,470
L
Izanami
ElderBonsai7
Izanami
4,694
3,586
0
1,257
12,321
3,590
0
1,194
11,127
0
45,913
W
Amaterasu
ItsDumpyBro
Amaterasu
8,148
4,339
0
8,108
15,784
11,723
280
1,455
14,329
0
88,565
L
Artio
Klllyy
Artio
3,301
1,104
1,182
4,110
9,998
5,110
0
1,934
8,064
19,604
0
W
Hades
S_H_I_R_K
Hades
2,765
857
99
3,535
10,039
4,483
926
3,914
5,835
61,066
0
L
Lancelot
TOXIC KING II
Lancelot
7,781
1,511
0
2,290
14,751
10,046
504
110
14,641
7,810
57,006
W
Cernunnos
dicloniuspanda
Cernunnos
13,777
6,474
0
5,093
9,488
4,276
1,490
1,682
7,748
0
94,842
L
Hades
8,432
1,083
367
4,376
11,592
6,732
0
3,731
7,861
59,510
0
W
Athena
itzz2eazzy
Athena
5,640
1,698
0
4,208
15,205
15,418
480
4,443
10,578
32,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,970
Gold Earned
51,186
426
Minions Killed
555
0
Camps Cleared
0
1,621,016
Distance Traveled
1,712,666
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,500
583
121
7
0
353,221
6
L
Fenrir
8,725
485
84
5
0
388,846
5
L
Izanami
7,031
391
78
4
0
293,036
1
W
Amaterasu
11,399
633
150
8
0
352,870
1
L
Artio
6,256
348
25
1
0
275,924
0
W
Hades
9,358
520
96
5
0
311,026
2
L
Lancelot
8,563
476
119
7
0
345,140
2
W
Cernunnos
10,361
576
142
8
0
319,345
7
L
Hades
8,395
466
120
7
0
318,070
3
W
Athena
9,568
532
46
3
0
376,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role