Player Matchup

Sol
Sol
Arkametes
Sol
Level 69
God Stats
11W - 12L
1,608 SR
Queue Stats
256W - 219L
1,556 Elo+
Party 2
Khepri
Khepri
PoizonCobra
Khepri
Level 34
God Stats
5W - 3L
1,672 SR
Queue Stats
16W - 12L
1,479 Elo+
Party 4
Achilles
Achilles
QuarthNut
Achilles
Level 109
God Stats
6W - 3L
1,643 SR
Queue Stats
333W - 296L
1,549 Elo+
Party 2
Izanami
Izanami
Serapheim007
Izanami
Level 36
God Stats
6W - 5L
1,719 SR
Queue Stats
14W - 16L
1,442 Elo+
Party 4
Tyr
Tyr
bootyramen
Tyr
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 2
Team Averages
Level 50
1,628 SR
1,505 Elo+

VS

Team Averages
Level 55
1,480 SR
1,487 Elo+
Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Apolly0nTV
Ymir
Level 29
God Stats
2W - 1L
1,736 SR
Queue Stats
35W - 35L
1,484 Elo+
Party 1
Kukulkan
Kukulkan
KioCV
Kukulkan
Level 66
God Stats
1W - 4L
1,269 SR
Queue Stats
59W - 68L
1,455 Elo+
Party 1
Medusa
Medusa
RaZaReSmite
Medusa
Level 45
God Stats
2W - 6L
1,125 SR
Queue Stats
77W - 78L
1,464 Elo+
Party 3
Mercury
Mercury
SlimCleito
Mercury
Level 18
God Stats
1W - 1L
1,771 SR
Queue Stats
32W - 26L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 3
6,710
610
5,609
3,989
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
9
0 / 0 / 4
5,894
536
3,104
4,559
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
QuarthNut
Achilles
12
8 / 0 / 0
7,205
655
7,867
5,935
2,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Serapheim007
Izanami
10
3 / 0 / 0
6,128
557
3,496
3,695
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8
0 / 1 / 2
5,159
469
1,955
7,443
7,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 0
5,923
538
5,736
8,522
7,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 0 / 0
5,088
463
314
7,194
4,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
KioCV
Kukulkan
9
0 / 3 / 0
4,958
451
1,400
5,014
1,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
9
0 / 3 / 0
5,100
464
2,688
5,839
1,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
SlimCleito
Mercury
10
0 / 4 / 0
5,782
526
1,102
9,830
3,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
12
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
0
0.5
L
0
0
0
0
W
1
0
3
2.5
L
Kukulkan
KioCV
Kukulkan
0
3
0
0
W
Khepri
0
0
4
2
W
Achilles
QuarthNut
Achilles
8
0
0
8
L
Medusa
0
3
0
0
W
Izanami
Serapheim007
Izanami
3
0
0
3
L
Mercury
SlimCleito
Mercury
0
4
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,031
Damage
11,240
25,621
Taken
36,399
15,185
Mitigated
19,139
8,955
Healing
8,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,736
1,867
0
3,067
8,522
7,498
22
0
8,522
0
38,542
L
314
57
0
2,658
7,194
4,665
0
4,050
2,976
6,853
0
W
5,609
1,882
0
2,604
3,989
1,475
1,201
947
3,042
49,367
0
L
Kukulkan
KioCV
Kukulkan
1,400
36
0
500
5,014
1,994
0
2,298
2,536
33,108
0
W
Khepri
3,104
446
236
1,666
4,559
2,615
143
158
4,401
14,453
0
W
Achilles
QuarthNut
Achilles
7,867
4,014
0
1,250
5,935
2,467
0
554
5,381
0
44,229
L
Medusa
2,688
1,513
0
1,406
5,839
1,799
1,316
1,075
4,764
0
33,113
W
Izanami
Serapheim007
Izanami
3,496
2,450
0
2,320
3,695
1,420
787
55
3,640
0
50,214
L
Mercury
SlimCleito
Mercury
1,102
348
0
969
9,830
3,183
0
886
8,888
0
46,256
W
1,955
317
0
879
7,443
7,208
0
0
7,443
0
15,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,096
Gold Earned
26,851
315
Minions Killed
295
0
Camps Cleared
0
1,052,753
Distance Traveled
1,013,908
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,923
538
69
6
0
191,149
4
L
Ymir
5,088
463
11
1
0
222,413
2
W
Sol
6,710
610
99
9
0
194,868
3
L
Kukulkan
4,958
451
62
6
0
192,882
1
W
Khepri
5,894
536
22
2
0
211,938
4
W
Achilles
7,205
655
78
7
0
264,170
3
L
Medusa
5,100
464
61
6
0
166,982
3
W
Izanami
6,128
557
85
8
0
174,987
2
L
Mercury
5,782
526
92
8
0
240,482
3
W
Tyr
5,159
469
31
3
0
206,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role