Player Matchup

Raijin
Raijin
AMortylessRick
Raijin
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Mercury
Mercury
Killerk8802
Mercury
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Xing Tian
Xing Tian
PATROL_SN1P3R
Xing Tian
Level 155
God Stats
16W - 10L
1,630 SR
Queue Stats
343W - 361L
1,444 Elo+
Solo
Hel
Hel
TRYTOBEATMENOW
Hel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,275 Elo+
Party 1
Ganesha
Ganesha
dmony12
Ganesha
Level 142
God Stats
0W - 2L
1,363 SR
Queue Stats
7W - 8L
1,532 Elo+
Party 1
Team Averages
Level 128
1,499 SR
1,360 Elo+

VS

Team Averages
Level 109
1,457 SR
1,452 Elo+
Eset
Eset
CreamyyLettuce
Eset
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 33L
1,424 Elo+
Party 3
Chaac
Chaac
KillShok
Chaac
Level 129
God Stats
4W - 1L
1,673 SR
Queue Stats
525W - 557L
1,447 Elo+
Solo
Aphrodite
Aphrodite
MNDrizzy
Aphrodite
Level 58
God Stats
3W - 2L
1,419 SR
Queue Stats
77W - 99L
1,466 Elo+
Party 3
Raijin
Raijin
Unknown Terr0r
Raijin
Level 125
God Stats
1W - 2L
1,166 SR
Queue Stats
170W - 180L
1,470 Elo+
Party 2
Ganesha
Ganesha
UnspokenH0rror
Ganesha
Level 128
God Stats
4W - 4L
1,527 SR
Queue Stats
203W - 213L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 6
9,274
773
14,015
13,212
6,740
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Mercury
Killerk8802
Mercury
14
3 / 6 / 7
8,445
704
10,245
11,175
5,552
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xing Tian
PATROL_SN1P3R
Xing Tian
16
4 / 4 / 11
9,574
798
10,670
17,456
20,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

15
4 / 4 / 8
8,405
700
12,527
12,337
7,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
dmony12
Ganesha
16
0 / 3 / 11
8,651
721
7,430
19,709
19,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 10
8,965
747
13,132
11,004
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
KillShok
Chaac
16
7 / 4 / 10
9,692
808
10,521
17,384
22,330
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
MNDrizzy
Aphrodite
18
2 / 0 / 15
9,703
809
9,506
9,438
9,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
10 / 5 / 8
10,828
902
15,798
10,821
5,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 4 / 13
8,793
733
8,809
26,527
24,072
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
79
17
Kills
23
23
Deaths
17
43
Assists
56
Player
Kills
Deaths
Assists
KDA
L
6
6
6
1.5
W
4
4
10
2.25
W
Chaac
KillShok
Chaac
7
4
10
3
L
Mercury
Killerk8802
Mercury
3
6
7
1.08
W
Aphrodite
MNDrizzy
Aphrodite
2
0
15
9.5
L
Xing Tian
PATROL_SN1P3R
Xing Tian
4
4
11
2.38
L
4
4
8
2
W
10
5
8
2.8
W
0
4
13
1.63
L
Ganesha
dmony12
Ganesha
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,887
Damage
57,766
73,889
Taken
75,174
60,053
Mitigated
66,859
26,891
Healing
31,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,015
2,787
546
2,006
13,212
6,740
120
9,167
4,045
25,219
0
W
13,132
1,463
895
831
11,004
5,177
571
8,372
2,632
26,041
0
W
Chaac
KillShok
Chaac
10,521
2,789
134
4,636
17,384
22,330
412
7,962
9,422
0
20,443
L
Mercury
Killerk8802
Mercury
10,245
4,041
100
1,847
11,175
5,552
222
7,071
4,104
0
15,197
W
Aphrodite
MNDrizzy
Aphrodite
9,506
2,304
6,824
6,644
9,438
9,637
342
5,985
3,453
23,002
0
L
Xing Tian
PATROL_SN1P3R
Xing Tian
10,670
709
1,029
2,475
17,456
20,796
0
9,720
7,736
17,536
0
L
12,527
1,467
5,075
5,422
12,337
7,769
270
8,597
3,740
21,961
0
W
15,798
1,742
1,130
787
10,821
5,643
459
6,686
4,135
25,473
0
W
8,809
1,132
1,024
8,981
26,527
24,072
0
15,637
10,890
12,452
0
L
Ganesha
dmony12
Ganesha
7,430
835
535
7,856
19,709
19,196
0
12,690
7,019
16,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,349
Gold Earned
47,981
82
Minions Killed
117
0
Camps Cleared
0
1,131,349
Distance Traveled
1,095,716
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,274
773
31
3
0
201,241
0
W
Eset
8,965
747
36
3
0
197,112
0
W
Chaac
9,692
808
16
1
0
221,262
2
L
Mercury
8,445
704
12
1
0
230,941
0
W
Aphrodite
9,703
809
37
3
0
247,726
0
L
Xing Tian
9,574
798
14
1
0
243,990
0
L
Hel
8,405
700
25
2
0
218,178
0
W
Raijin
10,828
902
28
2
0
189,721
0
W
Ganesha
8,793
733
0
0
0
239,895
0
L
Ganesha
8,651
721
0
0
0
236,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role