Player Matchup

Sun Wukong
Sun Wukong
Diltsy20
Sun Wukong
Level 89
God Stats
7W - 6L
1,535 SR
Queue Stats
43W - 51L
1,272 Elo+
Solo
Artemis
Artemis
KitsuneIce
Artemis
Level 18
God Stats
4W - 1L
1,948 SR
Queue Stats
50W - 41L
1,657 Elo+
Party 1
Yemoja
Yemoja
PigglyWiggly253
Yemoja
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 4L
1,777 Elo+
Party 1
Ra
Ra
YouGuysLikeRWBY
Ra
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,608 Elo+
Party 1
Anubis
Anubis
chillywilly0809
Anubis
Level 80
God Stats
2W - 1L
1,740 SR
Queue Stats
64W - 84L
1,377 Elo+
Solo
Team Averages
Level 64
1,645 SR
1,538 Elo+

VS

Team Averages
Level 64
1,469 SR
1,476 Elo+
Arachne
Arachne
Bajans
Arachne
Level 71
God Stats
0W - 1L
1,428 SR
Queue Stats
9W - 15L
1,513 Elo+
Solo
Fafnir
Fafnir
EarthBark151906
Fafnir
Level 67
God Stats
3W - 1L
1,468 SR
Queue Stats
149W - 193L
1,428 Elo+
Solo
Neith
Neith
El_MANI_MALO_
Neith
Level 44
God Stats
0W - 2L
1,352 SR
Queue Stats
25W - 46L
1,364 Elo+
Solo
Merlin
Merlin
Equalizer XL
Merlin
Level 122
God Stats
99W - 61L
1,618 SR
Queue Stats
294W - 263L
1,533 Elo+
Solo
Gilgamesh
Gilgamesh
XxTrollGuyX
Gilgamesh
Level 14
God Stats
3W - 4L
1,478 SR
Queue Stats
21W - 18L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Diltsy20
Sun Wukong
11
2 / 0 / 4
5,090
1,018
2,648
2,941
1,372
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
KitsuneIce
Artemis
9
0 / 0 / 8
4,559
912
5,985
3,055
1,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 0 / 4
5,056
1,011
1,887
2,776
1,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 0 / 2
5,233
1,047
2,553
949
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
1 / 1 / 3
4,542
908
1,657
3,633
1,745
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bajans
Arachne
9
0 / 4 / 1
4,124
825
1,836
6,452
2,921
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
4,650
930
1,908
7,662
4,884
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 1
4,220
844
1,267
4,932
2,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
10
0 / 0 / 0
4,741
948
1,448
643
226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
XxTrollGuyX
Gilgamesh
5
0 / 0 / 0
2,289
458
0
0
0

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
9
Kills
1
1
Deaths
9
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bajans
Arachne
0
4
1
0.13
W
Sun Wukong
Diltsy20
Sun Wukong
2
0
4
4
L
1
2
0
0.5
L
0
3
1
0.17
L
Merlin
0
0
0
0
W
Artemis
KitsuneIce
Artemis
0
0
8
4
W
2
0
4
4
L
Gilgamesh
XxTrollGuyX
Gilgamesh
0
0
0
0
W
4
0
2
5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,730
Damage
6,459
13,354
Taken
19,689
5,884
Mitigated
10,054
7,218
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bajans
Arachne
1,836
1,389
0
1,035
6,452
2,921
0
1,716
4,698
0
5,512
W
Sun Wukong
Diltsy20
Sun Wukong
2,648
1,325
0
655
2,941
1,372
0
1,087
1,854
0
16,288
L
1,908
524
550
2,231
7,662
4,884
0
2,646
4,862
6,551
0
L
1,267
504
0
471
4,932
2,023
0
1,453
3,467
0
7,694
L
Merlin
1,448
0
0
0
643
226
0
78
565
19,244
0
W
Artemis
KitsuneIce
Artemis
5,985
2,519
0
940
3,055
1,128
344
241
2,814
0
15,584
W
1,887
399
2,175
1,220
2,776
1,280
203
128
2,648
5,567
0
L
Gilgamesh
XxTrollGuyX
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
2,553
618
655
522
949
359
80
375
574
9,059
0
W
1,657
428
0
1,051
3,633
1,745
120
1,525
2,108
13,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,480
Gold Earned
20,024
127
Minions Killed
72
0
Camps Cleared
0
517,126
Distance Traveled
384,591
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,124
825
8
2
0
111,625
0
W
Sun Wukong
5,090
1,018
38
8
0
112,794
0
L
Fafnir
4,650
930
11
2
0
107,041
1
L
Neith
4,220
844
14
3
0
82,198
0
L
Merlin
4,741
948
39
8
0
83,727
1
W
Artemis
4,559
912
30
6
0
93,230
0
W
Yemoja
5,056
1,011
7
1
0
103,240
4
L
Gilgamesh
2,289
458
0
0
0
0
0
W
Ra
5,233
1,047
28
6
0
119,623
0
W
Anubis
4,542
908
24
5
0
88,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role