Player Matchup

Lancelot
Lancelot
CuddleMeRough
Lancelot
Level 152
God Stats
3W - 3L
1,455 SR
Queue Stats
209W - 160L
1,595 Elo+
Party 2
Cthulhu
Cthulhu
KHARROUBB
Cthulhu
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 5L
1,813 Elo+
Party 2
Ullr
Ullr
Kingdabble248
Ullr
Level 141
God Stats
90W - 77L
1,605 SR
Queue Stats
1,291W - 1,221L
1,627 Elo+
Party 2
Nike
Nike
MKeet1
Nike
Level 24
God Stats
3W - 2L
1,615 SR
Queue Stats
35W - 19L
1,632 Elo+
Party 2
Poseidon
Poseidon
atarikitten
Poseidon
Level 106
God Stats
18W - 17L
1,534 SR
Queue Stats
127W - 121L
1,570 Elo+
Party 2
Team Averages
Level 89
1,542 SR
1,647 Elo+

VS

Team Averages
Level 36
1,505 SR
1,372 Elo+
Charybdis
Charybdis
Flavortown4658
Charybdis
Level 28
God Stats
7W - 13L
1,365 SR
Queue Stats
49W - 77L
1,315 Elo+
Party 1
Geb
Geb
Gob831
Geb
Level 56
God Stats
5W - 8L
1,523 SR
Queue Stats
141W - 181L
1,354 Elo+
Party 1
Odin
Odin
IMGAY69420606060
Odin
Level 31
God Stats
23W - 15L
1,599 SR
Queue Stats
23W - 19L
1,490 Elo+
Party 1
Arachne
Arachne
IWDxBill
Arachne
Level 42
God Stats
8W - 8L
1,535 SR
Queue Stats
97W - 131L
1,397 Elo+
Party 1
Anubis
Anubis
LordOni0n
Anubis
Level 22
God Stats
2W - 2L
1,506 SR
Queue Stats
31W - 47L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CuddleMeRough
Lancelot
9
3 / 0 / 1
5,980
598
3,181
7,717
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
KHARROUBB
Cthulhu
9
1 / 0 / 2
5,835
584
4,998
6,150
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 1
6,065
607
7,314
5,569
2,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Nike
MKeet1
Nike
11
0 / 0 / 3
6,641
664
4,245
6,995
4,373
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
atarikitten
Poseidon
12
0 / 0 / 1
6,897
690
2,140
3,247
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Flavortown4658
Charybdis
8
0 / 1 / 0
4,639
464
2,687
6,347
1,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Geb
Gob831
Geb
6
0 / 2 / 0
4,467
447
1,996
9,161
3,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 0
4,833
483
1,955
5,818
3,941
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Arachne
IWDxBill
Arachne
8
0 / 2 / 0
4,820
482
3,192
9,722
3,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
LordOni0n
Anubis
8
0 / 0 / 0
4,874
487
3,362
5,547
2,434

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Lancelot
CuddleMeRough
Lancelot
3
0
1
3.5
L
Charybdis
Flavortown4658
Charybdis
0
1
0
0
L
Geb
Gob831
Geb
0
2
0
0
L
0
1
0
0
L
Arachne
IWDxBill
Arachne
0
2
0
0
W
Cthulhu
KHARROUBB
Cthulhu
1
0
2
2
W
2
0
1
2.5
L
Anubis
LordOni0n
Anubis
0
0
0
0
W
Nike
MKeet1
Nike
0
0
3
1.5
W
Poseidon
atarikitten
Poseidon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,878
Damage
13,192
29,678
Taken
36,595
15,221
Mitigated
14,859
6,255
Healing
9,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
CuddleMeRough
Lancelot
3,181
539
0
584
7,717
2,616
0
1,919
5,798
0
37,190
L
Charybdis
Flavortown4658
Charybdis
2,687
1,396
0
3,176
6,347
1,846
0
1,427
4,920
0
27,210
L
Geb
Gob831
Geb
1,996
112
953
1,407
9,161
3,464
0
2,628
6,533
7,722
0
L
1,955
811
0
0
5,818
3,941
0
0
5,818
0
24,423
L
Arachne
IWDxBill
Arachne
3,192
2,738
0
1,664
9,722
3,174
0
1,207
8,515
0
28,426
W
Cthulhu
KHARROUBB
Cthulhu
4,998
795
166
1,965
6,150
4,915
0
1,033
5,117
15,862
3,166
W
7,314
3,301
0
750
5,569
2,253
198
954
4,615
0
44,720
L
Anubis
LordOni0n
Anubis
3,362
143
0
2,575
5,547
2,434
0
1,344
4,203
31,841
0
W
Nike
MKeet1
Nike
4,245
830
0
2,092
6,995
4,373
558
468
6,527
0
43,907
W
Poseidon
atarikitten
Poseidon
2,140
554
0
698
3,247
1,064
522
984
2,263
68,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
23,633
410
Minions Killed
232
0
Camps Cleared
0
1,051,169
Distance Traveled
1,032,605
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
5,980
598
68
7
0
243,521
1
L
Charybdis
4,639
464
57
6
0
183,701
4
L
Geb
4,467
447
11
1
0
213,394
4
L
Odin
4,833
483
50
5
0
201,857
0
L
Arachne
4,820
482
55
6
0
236,888
0
W
Cthulhu
5,835
584
33
3
0
221,452
5
W
Ullr
6,065
607
83
8
0
198,967
1
L
Anubis
4,874
487
59
6
0
196,765
0
W
Nike
6,641
664
95
10
0
182,930
6
W
Poseidon
6,897
690
131
13
0
204,299
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role