Player Matchup

Danzaburou
Danzaburou
DrMomboX
Danzaburou
Level 159
God Stats
37W - 29L
1,597 SR
Queue Stats
513W - 539L
1,416 Elo+
Solo
Freya
Freya
hunt8152
Freya
Level 108
God Stats
4W - 9L
1,336 SR
Queue Stats
38W - 66L
1,313 Elo+
Solo
Chang'e
Chang'e
its_thereal_AJ20
Chang'e
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 80L
1,462 Elo+
Solo
Mercury
Mercury
morcilla_Casera
Mercury
Level 68
God Stats
1W - 1L
1,655 SR
Queue Stats
61W - 86L
1,376 Elo+
Solo
Odin
Odin
vfaa-2
Odin
Level 87
God Stats
12W - 9L
1,566 SR
Queue Stats
213W - 219L
1,428 Elo+
Solo
Team Averages
Level 109
1,531 SR
1,399 Elo+

VS

Team Averages
Level 102
1,457 SR
1,405 Elo+
Erlang Shen
Erlang Shen
DivineWrath111
Erlang Shen
Level 81
God Stats
2W - 4L
1,210 SR
Queue Stats
203W - 222L
1,386 Elo+
Party 1
Ah Puch
Ah Puch
NNE_Futuristic
Ah Puch
Level 122
God Stats
15W - 13L
1,437 SR
Queue Stats
795W - 870L
1,437 Elo+
Solo
Arachne
Arachne
TSB TaZe Reflex
Arachne
Level 80
God Stats
7W - 4L
1,642 SR
Queue Stats
187W - 195L
1,446 Elo+
Solo
Baron Samedi
Baron Samedi
gatitosrudos4
Baron Samedi
Level 142
God Stats
9W - 6L
1,701 SR
Queue Stats
356W - 370L
1,375 Elo+
Party 1
Charybdis
Charybdis
sincer789
Charybdis
Level 86
God Stats
10W - 14L
1,294 SR
Queue Stats
272W - 326L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrMomboX
Danzaburou
10
1 / 1 / 0
5,557
556
3,627
6,752
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
hunt8152
Freya
5
0 / 4 / 0
4,352
435
3,369
4,525
1,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 1
4,979
498
4,196
7,014
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 3 / 0
5,322
532
4,070
8,451
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
vfaa-2
Odin
7
0 / 2 / 0
4,648
465
3,312
7,418
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DivineWrath111
Erlang Shen
11
2 / 0 / 2
6,728
673
5,348
10,158
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

9
2 / 0 / 4
5,583
558
4,793
4,555
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
6 / 1 / 4
6,633
663
5,461
7,235
2,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
gatitosrudos4
Baron Samedi
9
2 / 0 / 3
5,947
595
2,488
6,885
4,151
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Charybdis
sincer789
Charybdis
9
1 / 1 / 0
5,347
535
2,661
5,901
1,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
26
1
Kills
13
13
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
DivineWrath111
Erlang Shen
2
0
2
3
L
Danzaburou
DrMomboX
Danzaburou
1
1
0
1
W
2
0
4
4
W
6
1
4
8
W
Baron Samedi
gatitosrudos4
Baron Samedi
2
0
3
3.5
L
Freya
hunt8152
Freya
0
4
0
0
L
0
3
1
0.17
L
0
3
0
0
W
Charybdis
sincer789
Charybdis
1
1
0
1
L
Odin
vfaa-2
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,574
Damage
20,751
34,160
Taken
34,734
13,352
Mitigated
14,603
10,627
Healing
16,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
DivineWrath111
Erlang Shen
5,348
3,128
0
7,791
10,158
4,705
132
3,017
7,141
0
42,117
L
Danzaburou
DrMomboX
Danzaburou
3,627
1,317
0
4,300
6,752
1,963
200
1,037
5,715
0
37,817
W
4,793
251
0
1,827
4,555
1,661
372
1,808
2,747
32,598
0
W
5,461
3,760
0
1,268
7,235
2,518
90
1,751
5,484
0
31,882
W
Baron Samedi
gatitosrudos4
Baron Samedi
2,488
483
516
2,471
6,885
4,151
0
679
6,206
20,769
2,947
L
Freya
hunt8152
Freya
3,369
1,258
0
868
4,525
1,826
0
0
4,525
15,863
2,500
L
4,196
570
636
2,313
7,014
2,610
0
3,050
3,964
30,200
0
L
4,070
2,415
0
904
8,451
2,771
0
845
7,606
0
42,983
W
Charybdis
sincer789
Charybdis
2,661
1,266
149
2,872
5,901
1,568
0
0
5,901
0
32,482
L
Odin
vfaa-2
Odin
3,312
1,135
0
1,606
7,418
4,182
0
2,261
5,157
0
14,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,858
Gold Earned
30,238
270
Minions Killed
297
0
Camps Cleared
0
993,910
Distance Traveled
1,004,853
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,728
673
87
9
0
203,746
2
L
Danzaburou
5,557
556
63
6
0
172,741
3
W
Ah Puch
5,583
558
53
5
0
190,316
1
W
Arachne
6,633
663
57
6
0
239,282
1
W
Baron Samedi
5,947
595
42
4
0
190,311
1
L
Freya
4,352
435
29
3
0
203,029
2
L
Chang'e
4,979
498
67
7
0
186,325
0
L
Mercury
5,322
532
78
8
0
227,503
2
W
Charybdis
5,347
535
58
6
0
181,198
0
L
Odin
4,648
465
33
3
0
204,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role