Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FossilizedNara
Ra
Level 155
God Stats
2W - 2L
1,281 SR
Queue Stats
212W - 201L
1,560 Elo+
Solo
Loki
Loki
ImmaLittleTurtle
Loki
Level 158
God Stats
11W - 8L
1,717 SR
Queue Stats
119W - 117L
1,463 Elo+
Solo
Tyr
Tyr
albertojsalas92
Tyr
Level 129
God Stats
10W - 12L
1,487 SR
Queue Stats
610W - 658L
1,523 Elo+
Solo
Team Averages
Level 128
1,497 SR
1,509 Elo+

VS

Team Averages
Level 131
1,507 SR
1,521 Elo+
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ArtioBeear
Jormungandr
Level 109
God Stats
4W - 0L
1,734 SR
Queue Stats
28W - 25L
1,521 Elo+
Party 1
Ishtar
Ishtar
DANTENAVA999
Ishtar
Level 148
God Stats
11W - 7L
1,489 SR
Queue Stats
28W - 27L
1,612 Elo+
Party 1
Ra
Ra
MikeGamerQN
Ra
Level 160
God Stats
1W - 0L
1,465 SR
Queue Stats
79W - 96L
1,505 Elo+
Party 1
Fenrir
Fenrir
dromez
Fenrir
Level 127
God Stats
11W - 29L
1,349 SR
Queue Stats
168W - 180L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
0 / 4 / 0
6,495
464
5,434
8,561
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
 
Ymir
9
0 / 3 / 2
6,063
433
1,637
12,457
10,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 1
8,232
588
7,320
7,105
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 1
6,608
472
5,630
11,254
4,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 3 / 0
6,516
465
5,784
14,745
16,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 5
7,597
543
12,009
14,817
15,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
ArtioBeear
Jormungandr
11
2 / 1 / 3
6,659
476
7,108
7,968
5,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
3 / 0 / 4
8,721
623
8,283
10,280
4,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 2 / 1
7,100
507
2,986
5,710
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
dromez
Fenrir
15
7 / 0 / 2
8,618
616
7,519
11,533
5,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
4
Kills
14
15
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
4
0
0
L
Ymir
 
Ymir
0
3
2
0.33
W
Bellona
 
Bellona
2
1
5
4.5
W
Jormungandr
ArtioBeear
Jormungandr
2
1
3
3.5
W
Ishtar
3
0
4
5
L
3
2
1
1.75
L
1
3
1
0.5
W
0
2
1
0.25
L
0
3
0
0
W
Fenrir
dromez
Fenrir
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
37,905
54,122
Taken
50,308
36,607
Mitigated
32,627
14,529
Healing
20,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
5,434
1,067
0
800
8,561
2,934
39
1,278
7,283
51,233
494
L
Ymir
 
Ymir
1,637
695
350
2,516
12,457
10,267
0
3,735
8,722
9,609
0
W
Bellona
 
Bellona
12,009
6,302
0
4,867
14,817
15,038
136
1,921
12,896
0
50,436
W
Jormungandr
ArtioBeear
Jormungandr
7,108
1,793
0
1,104
7,968
5,635
7
2,581
5,387
35,532
1,560
W
Ishtar
8,283
4,720
0
7,143
10,280
4,367
251
5,620
4,660
0
70,996
L
7,320
1,270
843
2,641
7,105
2,986
225
2,783
4,322
74,259
0
L
5,630
1,941
370
896
11,254
4,337
0
1,283
9,971
0
48,329
W
2,986
0
154
1,387
5,710
2,351
1,332
2,663
3,047
51,997
0
L
5,784
1,411
0
6,113
14,745
16,083
0
796
13,949
0
44,741
W
Fenrir
dromez
Fenrir
7,519
1,676
0
5,553
11,533
5,236
0
1,505
10,028
0
59,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,914
Gold Earned
38,695
407
Minions Killed
489
0
Camps Cleared
0
1,424,153
Distance Traveled
1,336,585
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,495
464
89
6
0
279,079
1
L
Ymir
6,063
433
13
1
0
289,433
7
W
Bellona
7,597
543
74
5
0
279,339
7
W
Jormungandr
6,659
476
49
4
0
235,328
6
W
Ishtar
8,721
623
148
11
0
272,644
4
L
Ra
8,232
588
136
10
0
310,692
5
L
Loki
6,608
472
86
6
0
289,220
2
W
Ra
7,100
507
101
7
0
260,272
3
L
Tyr
6,516
465
83
6
0
255,729
7
W
Fenrir
8,618
616
117
8
0
289,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role