Player Matchup

Discordia
Discordia
 
Discordia
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
DuckTheDestroyer
Xbalanque
Level 84
God Stats
3W - 8L
1,638 SR
Queue Stats
74W - 64L
1,547 Elo+
Party 2
Ao Kuang
Ao Kuang
MrRuckus
Ao Kuang
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 51L
1,602 Elo+
Party 2
Achilles
Achilles
RsXas
Achilles
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,465 Elo+
Solo
Kumbhakarna
Kumbhakarna
slaayerr0
Kumbhakarna
Level 97
God Stats
0W - 2L
1,485 SR
Queue Stats
129W - 114L
1,546 Elo+
Party 2
Team Averages
Level 65
1,525 SR
1,532 Elo+

VS

Team Averages
Level 80
1,510 SR
1,439 Elo+
King Arthur
King Arthur
 
King Arthur
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
HeatingWheel8
Geb
Level 88
God Stats
10W - 7L
1,458 SR
Queue Stats
416W - 496L
1,373 Elo+
Party 1
Awilix
Awilix
iFlaqZz
Awilix
Level 77
God Stats
18W - 19L
1,559 SR
Queue Stats
245W - 259L
1,455 Elo+
Solo
Nu Wa
Nu Wa
relaxzeni
Nu Wa
Level 85
God Stats
54W - 46L
1,533 SR
Queue Stats
394W - 470L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 2 / 1
8,360
418
7,748
10,970
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
16
3 / 4 / 3
10,208
510
16,339
16,893
7,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
MrRuckus
Ao Kuang
13
1 / 8 / 3
8,047
402
5,082
20,169
8,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
RsXas
Achilles
13
1 / 5 / 0
7,776
389
3,616
15,052
12,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
slaayerr0
Kumbhakarna
12
1 / 3 / 4
8,593
430
6,000
21,218
24,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
7 / 1 / 4
12,047
602
11,872
11,944
11,803
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
 
Apollo
15
4 / 2 / 4
9,941
497
7,534
14,609
5,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 3 / 6
8,549
427
6,888
15,704
13,772
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Awilix
iFlaqZz
Awilix
17
7 / 3 / 5
11,176
559
12,884
16,045
7,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
relaxzeni
Nu Wa
16
3 / 0 / 7
10,245
512
16,832
8,464
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
22
22
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
1
1.25
W
King Arthur
 
King Arthur
7
1
4
9
W
Apollo
 
Apollo
4
2
4
3
L
Xbalanque
3
4
3
1.13
W
1
3
6
1.33
L
Ao Kuang
MrRuckus
Ao Kuang
1
8
3
0.31
L
Achilles
RsXas
Achilles
1
5
0
0.2
W
Awilix
iFlaqZz
Awilix
7
3
5
3.17
W
Nu Wa
relaxzeni
Nu Wa
3
0
7
6.5
L
Kumbhakarna
slaayerr0
Kumbhakarna
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,785
Damage
56,010
84,302
Taken
66,766
56,591
Mitigated
42,263
20,229
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
7,748
367
0
1,167
10,970
4,240
0
5,430
5,540
71,843
0
W
King Arthur
 
King Arthur
11,872
852
0
1,719
11,944
11,803
600
1,409
9,863
13,289
78,914
W
Apollo
 
Apollo
7,534
3,726
0
4,496
14,609
5,598
1,517
2,735
11,874
0
84,583
L
Xbalanque
16,339
8,514
0
7,984
16,893
7,294
0
4,066
12,827
0
87,075
W
6,888
1,087
0
1,216
15,704
13,772
662
5,218
10,486
28,403
0
L
Ao Kuang
MrRuckus
Ao Kuang
5,082
1,420
0
2,968
20,169
8,305
0
5,653
14,516
69,710
0
L
Achilles
RsXas
Achilles
3,616
1,119
0
4,132
15,052
12,727
0
1,243
13,809
0
40,204
W
Awilix
iFlaqZz
Awilix
12,884
5,454
0
1,985
16,045
7,208
156
3,690
12,306
0
92,014
W
Nu Wa
relaxzeni
Nu Wa
16,832
4,941
132
2,355
8,464
3,882
4,257
5,960
2,504
75,019
0
L
Kumbhakarna
slaayerr0
Kumbhakarna
6,000
762
0
3,978
21,218
24,025
0
8,623
12,595
31,716
4,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,984
Gold Earned
51,958
457
Minions Killed
553
0
Camps Cleared
0
1,627,986
Distance Traveled
1,899,451
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,360
418
110
6
0
329,236
3
W
King Arthur
12,047
602
154
8
0
367,612
4
W
Apollo
9,941
497
108
5
0
392,852
1
L
Xbalanque
10,208
510
133
7
0
344,054
1
W
Geb
8,549
427
47
2
0
382,943
2
L
Ao Kuang
8,047
402
110
6
0
318,667
3
L
Achilles
7,776
389
72
4
0
275,624
3
W
Awilix
11,176
559
124
6
0
412,125
4
W
Nu Wa
10,245
512
120
6
0
343,919
1
L
Kumbhakarna
8,593
430
32
2
0
360,405
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role