Player Matchup

Cerberus
Cerberus
Heisenberg1627
Cerberus
Level 15
God Stats
1W - 6L
1,280 SR
Queue Stats
1W - 6L
1,215 Elo+
Party 1
Hun Batz
Hun Batz
Luizinhoo_016
Hun Batz
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 29L
1,286 Elo+
Party 3
Charybdis
Charybdis
Senor1toDimsdeil
Charybdis
Level 105
God Stats
3W - 7L
1,330 SR
Queue Stats
55W - 61L
1,415 Elo+
Party 1
Anubis
Anubis
no-loveyyy
Anubis
Level 48
God Stats
41W - 45L
1,496 SR
Queue Stats
81W - 104L
1,393 Elo+
Party 3
Lancelot
Lancelot
t1bur0ncin_uJAJA
Lancelot
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 67L
1,381 Elo+
Party 1
Team Averages
Level 65
1,421 SR
1,338 Elo+

VS

Team Averages
Level 78
1,641 SR
1,430 Elo+
Fenrir
Fenrir
Pana Marley
Fenrir
Level 24
God Stats
1W - 1L
1,791 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Hades
Hades
lKeinlJuanch
Hades
Level 147
God Stats
3W - 1L
1,838 SR
Queue Stats
41W - 38L
1,517 Elo+
Party 2
Neith
Neith
lKeinlLopez
Neith
Level 83
God Stats
3W - 3L
1,578 SR
Queue Stats
12W - 9L
1,436 Elo+
Party 2
Vulcan
Vulcan
lKeinlUnpri
Vulcan
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,401 Elo+
Party 2
Geb
Geb
qNoMerxy
Geb
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 25L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
8
0 / 1 / 3
4,879
407
1,885
4,990
3,473
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Luizinhoo_016
Hun Batz
8
0 / 7 / 0
4,950
413
1,865
10,145
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
10
4 / 4 / 1
6,134
511
6,597
11,232
3,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
no-loveyyy
Anubis
10
1 / 2 / 0
6,154
513
4,266
8,786
4,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 4 / 0
5,435
453
3,838
10,160
3,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 2 / 1
6,002
500
2,207
9,213
5,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

14
9 / 1 / 1
8,541
712
10,252
8,600
4,232
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 2 / 3
6,757
563
7,539
5,851
2,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vulcan
12
2 / 0 / 1
6,909
576
6,798
4,802
1,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 2 / 3
6,986
582
3,003
9,117
6,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
6
Kills
18
18
Deaths
7
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
1
3
1.5
L
Hun Batz
Luizinhoo_016
Hun Batz
0
7
0
0
W
Fenrir
2
2
1
1.25
L
Charybdis
4
4
1
1.13
W
9
1
1
9.5
W
2
2
3
1.75
W
Vulcan
2
0
1
2.5
L
Anubis
no-loveyyy
Anubis
1
2
0
0.5
W
3
2
3
2.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,451
Damage
29,799
45,313
Taken
37,583
18,801
Mitigated
20,486
12,978
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,885
171
0
31
4,990
3,473
0
2,109
2,881
8,111
0
L
Hun Batz
Luizinhoo_016
Hun Batz
1,865
306
0
790
10,145
3,693
104
6,885
3,260
0
21,801
W
Fenrir
2,207
400
0
2,504
9,213
5,508
239
1,873
7,340
0
21,955
L
Charybdis
6,597
2,768
0
4,353
11,232
3,884
1,026
3,518
7,714
0
43,531
W
10,252
1,998
115
4,797
8,600
4,232
1,858
0
8,600
62,979
0
W
7,539
2,794
0
1,387
5,851
2,492
1,338
580
5,271
0
46,529
W
Vulcan
6,798
3,377
0
750
4,802
1,640
1,003
2,143
2,659
50,671
0
L
Anubis
no-loveyyy
Anubis
4,266
517
0
5,082
8,786
4,183
34
4,113
4,673
46,837
0
W
3,003
281
0
685
9,117
6,614
51
1,555
7,562
15,489
0
L
3,838
830
0
2,722
10,160
3,568
0
3,428
6,732
0
27,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,552
Gold Earned
35,195
255
Minions Killed
362
0
Camps Cleared
0
972,985
Distance Traveled
1,141,787
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,879
407
14
1
0
195,862
0
L
Hun Batz
4,950
413
37
3
0
190,094
0
W
Fenrir
6,002
500
42
4
0
254,399
0
L
Charybdis
6,134
511
75
6
0
182,921
2
W
Hades
8,541
712
127
11
0
218,576
1
W
Neith
6,757
563
78
7
0
197,963
0
W
Vulcan
6,909
576
90
8
0
233,124
2
L
Anubis
6,154
513
83
7
0
156,969
0
W
Geb
6,986
582
25
2
0
237,725
0
L
Lancelot
5,435
453
46
4
0
247,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role