Player Matchup

Neith
Neith
Diamond IV
Gengibrxnx
Neith
Diamond IV
Level 144
God Stats
3W - 5L
1,500 SR
Queue Stats
809W - 814L
2,102 MMR
Solo
Horus
Horus
Diamond III
PanasBPA
Horus
Diamond III
Level 82
God Stats
16W - 11L
1,714 SR
Queue Stats
111W - 96L
2,224 MMR
Solo
Ravana
Ravana
Diamond V
Ragsssss
Ravana
Diamond V
Level 121
God Stats
2W - 2L
1,674 SR
Queue Stats
67W - 50L
2,239 MMR
Solo
Loki
Loki
Platinum I
TheLokiSupport
Loki
Platinum I
Level 74
God Stats
44W - 31L
1,655 SR
Queue Stats
61W - 51L
2,149 MMR
Solo
Anubis
Anubis
Masters
xXImMysticaLXx
Anubis
Masters
Level 157
God Stats
0W - 1L
1,709 SR
Queue Stats
190W - 180L
2,314 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 116
1,650 SR
2,206 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,525 SR
2,210 MMR
Athena
Athena
Diamond II
AforApple
Athena
Diamond II
Level 160
God Stats
13W - 9L
1,614 SR
Queue Stats
268W - 272L
2,276 MMR
Party 1
Rama
Rama
Masters
BabuJee
Rama
Masters
Level 160
God Stats
35W - 28L
1,664 SR
Queue Stats
430W - 413L
2,387 MMR
Party 1
Agni
Agni
Diamond III
CulonasCancun
Agni
Diamond III
Level 124
God Stats
8W - 8L
1,539 SR
Queue Stats
539W - 519L
2,212 MMR
Solo
Pele
Pele
Diamond IV
DThomas62
Pele
Diamond IV
Level 159
God Stats
2W - 2L
1,154 SR
Queue Stats
161W - 153L
2,081 MMR
Solo
Cerberus
Cerberus
Diamond III
MerrytheMage
Cerberus
Diamond III
Level 160
God Stats
3W - 1L
1,655 SR
Queue Stats
188W - 169L
2,092 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 5 / 1
7,819
460
7,729
10,370
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
PanasBPA
Horus
12
1 / 5 / 0
7,452
438
5,178
17,817
14,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ravana
Ragsssss
Ravana
13
0 / 3 / 0
7,658
450
6,763
10,231
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 0
8,348
491
6,621
8,789
3,246
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
0 / 5 / 0
8,102
477
4,417
12,898
5,805
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
HadesLancelotDa JiKali

VS

Bans
KhepriNemesisNe ZhaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AforApple
Athena
15
2 / 1 / 15
10,275
604
7,722
15,925
15,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Rama
BabuJee
Rama
18
7 / 0 / 5
11,834
696
16,453
17,607
7,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 0 / 4
10,610
624
6,103
4,760
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
17
8 / 0 / 3
10,732
631
9,191
16,145
7,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MerrytheMage
Cerberus
17
4 / 0 / 5
11,037
649
6,014
15,985
20,431
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
55
1
Kills
23
23
Deaths
1
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Athena
AforApple
Athena
2
1
15
9.5
W
Rama
BabuJee
Rama
7
0
5
9.5
W
2
0
4
4
W
Pele
8
0
3
9.5
L
Neith
0
5
1
0.1
W
Cerberus
MerrytheMage
Cerberus
4
0
5
6.5
L
Horus
PanasBPA
Horus
1
5
0
0.2
L
Ravana
Ragsssss
Ravana
0
3
0
0
L
0
5
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,708
Damage
45,483
60,105
Taken
70,422
32,266
Mitigated
52,199
14,068
Healing
32,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AforApple
Athena
7,722
2,398
0
5,346
15,925
15,081
72
2,225
13,700
28,838
1,574
W
Rama
BabuJee
Rama
16,453
13,874
0
13,855
17,607
7,549
4,419
916
16,691
0
117,152
W
6,103
551
319
1,296
4,760
1,647
972
1,721
3,039
90,949
0
W
Pele
9,191
1,996
0
5,030
16,145
7,491
1,408
1,351
14,794
23
110,154
L
Neith
7,729
3,121
0
2,532
10,370
4,374
1,362
2,375
7,995
0
67,087
W
Cerberus
MerrytheMage
Cerberus
6,014
548
0
6,325
15,985
20,431
54
1,105
14,880
71,698
0
L
Horus
PanasBPA
Horus
5,178
2,231
704
4,379
17,817
14,221
0
5,715
12,102
0
21,305
L
Ravana
Ragsssss
Ravana
6,763
1,818
0
2,685
10,231
4,620
0
1,643
8,588
0
60,311
L
6,621
2,711
0
352
8,789
3,246
0
5,255
3,534
0
64,075
L
4,417
232
0
3,416
12,898
5,805
0
4,484
8,414
80,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,379
Gold Earned
54,488
515
Minions Killed
676
0
Camps Cleared
0
1,591,320
Distance Traveled
1,827,116
30
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,275
604
25
1
0
407,530
3
W
Rama
11,834
696
182
11
0
302,739
4
W
Agni
10,610
624
174
10
0
370,588
8
W
Pele
10,732
631
135
8
0
398,387
2
L
Neith
7,819
460
119
7
0
289,035
4
W
Cerberus
11,037
649
160
9
0
347,872
11
L
Horus
7,452
438
23
1
0
336,340
7
L
Ravana
7,658
450
101
6
0
381,164
6
L
Loki
8,348
491
119
7
0
301,948
6
L
Anubis
8,102
477
153
9
0
282,833
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role