Player Matchup

Cernunnos
Cernunnos
Afrowjack
Cernunnos
Level 81
God Stats
28W - 19L
1,668 SR
Queue Stats
434W - 394L
1,507 Elo+
Party 1
Erlang Shen
Erlang Shen
Emiliano160914
Erlang Shen
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 10L
1,662 Elo+
Party 1
Achilles
Achilles
IsmaRol2
Achilles
Level 160
God Stats
5W - 3L
1,671 SR
Queue Stats
483W - 379L
1,630 Elo+
Party 1
Cabrakan
Cabrakan
MX young6242
Cabrakan
Level 145
God Stats
14W - 10L
1,629 SR
Queue Stats
632W - 610L
1,609 Elo+
Party 1
Poseidon
Poseidon
shanks592
Poseidon
Level 75
God Stats
19W - 14L
1,592 SR
Queue Stats
240W - 238L
1,517 Elo+
Party 1
Team Averages
Level 96
1,612 SR
1,585 Elo+

VS

Team Averages
Level 67
1,656 SR
1,508 Elo+
Cabrakan
Cabrakan
BIazingflames
Cabrakan
Level 43
God Stats
8W - 13L
1,457 SR
Queue Stats
42W - 50L
1,357 Elo+
Solo
Danzaburou
Danzaburou
ItsJoku
Danzaburou
Level 28
God Stats
6W - 2L
1,849 SR
Queue Stats
116W - 85L
1,504 Elo+
Party 2
Mulan
Mulan
Kaebzy
Mulan
Level 89
God Stats
6W - 3L
1,789 SR
Queue Stats
484W - 469L
1,553 Elo+
Party 2
Janus
Janus
Solo-Effect
Janus
Level 107
God Stats
4W - 5L
1,495 SR
Queue Stats
582W - 545L
1,566 Elo+
Party 2
Lancelot
Lancelot
kihsuke
Lancelot
Level 69
God Stats
12W - 6L
1,689 SR
Queue Stats
326W - 280L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Afrowjack
Cernunnos
20
5 / 1 / 6
13,851
630
13,726
12,232
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
Emiliano160914
Erlang Shen
18
8 / 0 / 11
13,187
599
14,441
20,587
26,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
IsmaRol2
Achilles
20
8 / 1 / 11
13,544
616
16,375
19,090
13,576
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
MX young6242
Cabrakan
19
5 / 5 / 6
12,711
578
15,576
19,707
15,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
shanks592
Poseidon
19
2 / 4 / 6
12,344
561
12,422
13,839
5,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BIazingflames
Cabrakan
13
1 / 9 / 3
8,854
402
5,576
23,725
26,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ItsJoku
Danzaburou
17
1 / 6 / 1
10,824
492
6,602
17,698
6,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Kaebzy
Mulan
16
3 / 5 / 3
10,222
465
10,003
22,018
25,022
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
2 / 5 / 2
10,677
485
12,316
14,447
5,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
kihsuke
Lancelot
18
4 / 3 / 3
11,080
504
11,300
19,154
11,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
23
28
Kills
11
11
Deaths
28
40
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Afrowjack
Cernunnos
5
1
6
8
L
Cabrakan
BIazingflames
Cabrakan
1
9
3
0.28
W
Erlang Shen
Emiliano160914
Erlang Shen
8
0
11
13.5
W
Achilles
IsmaRol2
Achilles
8
1
11
13.5
L
Danzaburou
ItsJoku
Danzaburou
1
6
1
0.25
L
Mulan
Kaebzy
Mulan
3
5
3
0.9
W
Cabrakan
MX young6242
Cabrakan
5
5
6
1.6
L
2
5
2
0.6
L
Lancelot
kihsuke
Lancelot
4
3
3
1.83
W
Poseidon
shanks592
Poseidon
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,540
Damage
45,797
85,455
Taken
97,042
68,107
Mitigated
74,743
28,751
Healing
23,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Afrowjack
Cernunnos
13,726
7,606
0
8,747
12,232
6,159
8,820
2,194
10,038
0
127,056
L
Cabrakan
BIazingflames
Cabrakan
5,576
1,119
245
2,376
23,725
26,345
0
6,094
17,586
21,743
3,006
W
Erlang Shen
Emiliano160914
Erlang Shen
14,441
6,923
0
7,959
20,587
26,475
958
7,061
13,526
0
59,409
W
Achilles
IsmaRol2
Achilles
16,375
8,084
0
4,439
19,090
13,576
3,169
3,878
15,212
0
131,646
L
Danzaburou
ItsJoku
Danzaburou
6,602
2,945
0
6,061
17,698
6,363
0
399
17,299
0
85,509
L
Mulan
Kaebzy
Mulan
10,003
2,852
0
6,702
22,018
25,022
0
10,012
11,463
0
57,855
W
Cabrakan
MX young6242
Cabrakan
15,576
1,632
0
6,350
19,707
15,944
262
2,945
16,762
77,270
0
L
12,316
169
83
2,919
14,447
5,495
438
6,381
8,022
87,234
0
L
Lancelot
kihsuke
Lancelot
11,300
2,889
0
5,417
19,154
11,518
0
4,380
14,674
33
117,729
W
Poseidon
shanks592
Poseidon
12,422
878
0
1,256
13,839
5,953
1,837
5,530
8,309
118,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,637
Gold Earned
51,657
779
Minions Killed
580
0
Camps Cleared
0
2,172,424
Distance Traveled
2,105,771
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,851
630
221
10
0
406,458
3
L
Cabrakan
8,854
402
32
1
0
414,774
1
W
Erlang Shen
13,187
599
58
3
0
479,367
6
W
Achilles
13,544
616
154
7
0
479,026
5
L
Danzaburou
10,824
492
141
6
0
401,381
1
L
Mulan
10,222
465
83
4
0
383,429
4
W
Cabrakan
12,711
578
156
7
0
380,818
9
L
Janus
10,677
485
156
7
0
409,326
9
L
Lancelot
11,080
504
168
8
0
496,861
1
W
Poseidon
12,344
561
190
9
0
426,755
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role