Player Matchup

Sobek
Sobek
FORMICOPHILIAA
Sobek
Level 23
God Stats
0W - 2L
1,737 SR
Queue Stats
14W - 15L
1,776 Elo+
Party 2
Ra
Ra
SumireYoshizawa
Ra
Level 30
God Stats
11W - 5L
1,756 SR
Queue Stats
140W - 87L
1,616 Elo+
Solo
Serqet
Serqet
Synysta1
Serqet
Level 144
God Stats
4W - 6L
1,560 SR
Queue Stats
150W - 161L
1,580 Elo+
Party 2
Fafnir
Fafnir
TylerMattera
Fafnir
Level 156
God Stats
6W - 7L
1,470 SR
Queue Stats
274W - 284L
1,587 Elo+
Party 2
Rama
Rama
liamhines
Rama
Level 129
God Stats
12W - 13L
1,563 SR
Queue Stats
242W - 257L
1,611 Elo+
Party 2
Team Averages
Level 96
1,617 SR
1,634 Elo+

VS

Team Averages
Level 63
1,542 SR
1,523 Elo+
Apollo
Apollo
Kodey544
Apollo
Level 18
God Stats
1W - 1L
1,271 SR
Queue Stats
14W - 12L
1,547 Elo+
Party 1
Pele
Pele
Lezduit
Pele
Level 48
God Stats
103W - 96L
1,732 SR
Queue Stats
106W - 106L
1,602 Elo+
Solo
Atlas
Atlas
LokisRevolt
Atlas
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
Monk--Lord
Gilgamesh
Level 160
God Stats
18W - 10L
1,632 SR
Queue Stats
548W - 502L
1,533 Elo+
Party 1
Chang'e
Chang'e
Mrpando495
Chang'e
Level 42
God Stats
5W - 3L
1,572 SR
Queue Stats
37W - 36L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,780
482
1,060
9,602
6,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
1 / 5 / 2
5,972
498
2,017
7,478
2,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Synysta1
Serqet
11
1 / 1 / 1
6,153
513
3,973
7,904
4,708
Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
10
3 / 1 / 1
6,443
537
4,632
7,727
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
9
0 / 3 / 1
5,317
443
3,427
8,254
2,458
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Kodey544
Apollo
11
2 / 1 / 6
6,468
539
8,570
5,900
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
Lezduit
Pele
13
7 / 0 / 2
7,626
636
6,633
6,043
2,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 6
6,579
548
3,600
7,674
6,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Monk--Lord
Gilgamesh
11
1 / 2 / 0
6,433
536
5,781
9,618
5,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
Mrpando495
Chang'e
11
2 / 1 / 4
6,657
555
2,553
6,020
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
14
14
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Apollo
Kodey544
Apollo
2
1
6
5
W
Pele
Lezduit
Pele
7
0
2
8
W
2
1
6
5
W
Gilgamesh
Monk--Lord
Gilgamesh
1
2
0
0.5
W
Chang'e
Mrpando495
Chang'e
2
1
4
4
L
1
5
2
0.4
L
Serqet
Synysta1
Serqet
1
1
1
1.5
L
Fafnir
3
1
1
3.5
L
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,109
Damage
27,137
40,965
Taken
35,255
20,896
Mitigated
17,699
10,086
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,060
61
0
1,867
9,602
6,246
0
1,452
8,150
7,723
0
W
Apollo
Kodey544
Apollo
8,570
4,046
0
2,550
5,900
2,014
1,513
1,819
4,081
0
44,904
W
Pele
Lezduit
Pele
6,633
1,509
0
1,196
6,043
2,278
0
652
5,391
0
61,942
W
3,600
1,388
0
1,776
7,674
6,019
88
871
6,803
22,445
0
W
Gilgamesh
Monk--Lord
Gilgamesh
5,781
2,221
0
2,484
9,618
5,246
0
1,782
7,488
0
43,002
W
Chang'e
Mrpando495
Chang'e
2,553
289
827
3,028
6,020
2,142
774
2,363
3,657
39,949
0
L
2,017
403
146
1,820
7,478
2,318
0
1,660
5,773
37,433
0
L
Serqet
Synysta1
Serqet
3,973
542
0
1,731
7,904
4,708
0
366
7,106
0
34,245
L
Fafnir
4,632
1,399
0
1,736
7,727
5,166
0
1,188
6,457
30,240
1,522
L
Rama
3,427
2,290
0
2,786
8,254
2,458
0
1,487
6,767
0
49,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,665
Gold Earned
33,763
312
Minions Killed
379
0
Camps Cleared
0
1,114,625
Distance Traveled
1,201,673
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,780
482
12
1
0
213,091
2
W
Apollo
6,468
539
77
6
0
238,597
3
W
Pele
7,626
636
114
10
0
277,896
2
W
Atlas
6,579
548
31
3
0
241,430
2
W
Gilgamesh
6,433
536
80
7
0
199,924
6
W
Chang'e
6,657
555
77
6
0
243,826
2
L
Ra
5,972
498
65
5
0
206,221
6
L
Serqet
6,153
513
76
6
0
254,395
4
L
Fafnir
6,443
537
54
5
0
241,504
3
L
Rama
5,317
443
105
9
0
199,414
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role