Player Matchup

Set
Set
 
Set
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
BearKingJ
Chronos
Level 23
God Stats
2W - 0L
1,934 SR
Queue Stats
50W - 9L
1,907 Elo+
Party 1
Skadi
Skadi
DarthDumbledore
Skadi
Level 140
God Stats
4W - 0L
1,614 SR
Queue Stats
109W - 51L
1,697 Elo+
Party 1
Atlas
Atlas
Dashue123
Atlas
Level 128
God Stats
4W - 0L
1,995 SR
Queue Stats
251W - 77L
1,877 Elo+
Party 1
Amaterasu
Amaterasu
Snorkachu
Amaterasu
Level 138
God Stats
5W - 2L
1,979 SR
Queue Stats
221W - 65L
1,812 Elo+
Party 1
Team Averages
Level 118
1,804 SR
1,758 Elo+

VS

Team Averages
Level 65
1,605 SR
1,579 Elo+
Cerberus
Cerberus
BaronVonLanky
Cerberus
Level 116
God Stats
0W - 1L
1,736 SR
Queue Stats
27W - 28L
1,563 Elo+
Party 2
Anhur
Anhur
CobsBobs
Anhur
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 6L
1,796 Elo+
Party 2
Anubis
Anubis
immajoe
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,333 Elo+
Party 2
Awilix
Awilix
suhfhuffle
Awilix
Level 26
God Stats
1W - 1L
1,794 SR
Queue Stats
18W - 15L
1,624 Elo+
Party 2
Hercules
Hercules
theGreatBellyyyy
Hercules
Level 125
God Stats
1W - 2L
1,495 SR
Queue Stats
30W - 29L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
4 / 3 / 6
8,822
882
15,668
12,982
7,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
BearKingJ
Chronos
16
3 / 1 / 7
8,246
825
9,036
9,339
3,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 1 / 7
7,015
702
5,598
3,201
1,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Dashue123
Atlas
14
4 / 5 / 6
7,679
768
7,862
13,519
10,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Snorkachu
Amaterasu
14
5 / 2 / 6
8,284
828
6,525
10,355
6,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaronVonLanky
Cerberus
13
1 / 4 / 9
6,881
688
7,517
14,963
12,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
CobsBobs
Anhur
14
5 / 3 / 4
7,620
762
10,131
11,100
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
immajoe
Anubis
13
1 / 3 / 5
6,880
688
2,876
6,963
3,572
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
suhfhuffle
Awilix
13
3 / 4 / 7
7,575
758
6,585
8,909
3,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 2 / 8
6,892
689
9,133
8,739
8,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
16
Kills
12
12
Deaths
16
32
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
4
3
6
2.33
L
Cerberus
BaronVonLanky
Cerberus
1
4
9
1.38
W
Chronos
BearKingJ
Chronos
3
1
7
6.5
L
Anhur
CobsBobs
Anhur
5
3
4
2.33
W
0
1
7
3.5
W
Atlas
Dashue123
Atlas
4
5
6
1.4
W
Amaterasu
Snorkachu
Amaterasu
5
2
6
4
L
Anubis
immajoe
Anubis
1
3
5
1.17
L
Awilix
suhfhuffle
Awilix
3
4
7
1.63
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,689
Damage
36,242
49,396
Taken
50,674
28,782
Mitigated
33,314
14,106
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
15,668
5,306
0
4,420
12,982
7,793
0
2,631
9,879
0
47,213
L
Cerberus
BaronVonLanky
Cerberus
7,517
792
0
4,302
14,963
12,641
0
3,103
11,669
14,315
0
W
Chronos
BearKingJ
Chronos
9,036
4,131
0
1,473
9,339
3,418
805
2,122
6,770
40,389
0
L
Anhur
CobsBobs
Anhur
10,131
4,439
0
2,794
11,100
4,380
0
3,864
6,854
0
27,423
W
5,598
1,978
0
369
3,201
1,090
771
1,193
1,966
0
24,794
W
Atlas
Dashue123
Atlas
7,862
2,780
1,187
1,216
13,519
10,068
0
1,305
11,910
15,898
0
W
Amaterasu
Snorkachu
Amaterasu
6,525
3,068
1,698
3,743
10,355
6,413
296
2,180
7,646
0
10,227
L
Anubis
immajoe
Anubis
2,876
289
0
809
6,963
3,572
0
2,802
3,948
19,308
0
L
Awilix
suhfhuffle
Awilix
6,585
2,287
0
234
8,909
3,952
0
3,009
5,733
0
21,891
L
9,133
3,201
0
3,173
8,739
8,769
0
4,120
4,567
0
15,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,046
Gold Earned
35,848
213
Minions Killed
179
0
Camps Cleared
0
1,105,745
Distance Traveled
940,508
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,822
882
85
9
0
227,571
2
L
Cerberus
6,881
688
45
5
0
186,933
1
W
Chronos
8,246
825
72
7
0
221,977
0
L
Anhur
7,620
762
47
5
0
181,306
0
W
Skadi
7,015
702
38
4
0
192,460
1
W
Atlas
7,679
768
13
1
0
233,145
3
W
Amaterasu
8,284
828
5
1
0
230,592
0
L
Anubis
6,880
688
35
4
0
174,615
0
L
Awilix
7,575
758
30
3
0
205,060
2
L
Hercules
6,892
689
22
2
0
192,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role