Player Matchup

Discordia
Discordia
Gold III
 
Discordia
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Silver I
GuillePereira
Maui
Silver I
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 41L
1,470 MMR
Solo
Chronos
Chronos
Gold II
HomelessHunter
Chronos
Gold II
Level 126
God Stats
10W - 9L
1,724 SR
Queue Stats
383W - 381L
1,474 MMR
Solo
Lancelot
Lancelot
Bronze III
OLKxHardKiller
Lancelot
Bronze III
Level 99
God Stats
1W - 1L
1,656 SR
Queue Stats
3W - 5L
1,495 MMR
Solo
Neith
Neith
Bronze V
owwmygod
Neith
Bronze V
Level 119
God Stats
1W - 1L
1,447 SR
Queue Stats
29W - 44L
1,461 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,565 SR
1,480 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 113
1,575 SR
1,476 MMR
Athena
Athena
Gold III
AlexWDK
Athena
Gold III
Level 160
God Stats
3W - 1L
1,720 SR
Queue Stats
496W - 499L
1,437 MMR
Solo
Artemis
Artemis
Gold II
Chersbutthole
Artemis
Gold II
Level 154
God Stats
2W - 2L
1,597 SR
Queue Stats
109W - 108L
1,478 MMR
Solo
Fenrir
Fenrir
Silver II
Delevion
Fenrir
Silver II
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,509 MMR
Solo
Hel
Hel
Gold II
bongocongo07
Hel
Gold II
Level 73
God Stats
1W - 0L
1,335 SR
Queue Stats
59W - 58L
1,481 MMR
Solo
Bellona
Bellona
Gold III
xfirefrog
Bellona
Gold III
Level 81
God Stats
19W - 9L
1,725 SR
Queue Stats
212W - 207L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
0 / 2 / 1
5,605
561
3,934
5,123
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 4 / 0
4,918
492
1,505
8,919
5,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 2 / 0
6,357
636
6,605
8,424
2,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lancelot
9
1 / 4 / 1
5,380
538
3,769
8,645
3,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
owwmygod
Neith
8
1 / 3 / 1
5,590
559
2,702
5,998
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Yu HuangCernunnosKali

VS

Bans
ThorNe ZhaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AlexWDK
Athena
10
1 / 0 / 7
5,836
584
3,216
7,642
5,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
10
3 / 1 / 5
6,047
605
6,497
5,351
2,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
Delevion
Fenrir
11
7 / 1 / 2
6,837
684
7,650
9,347
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 1
6,494
649
3,047
5,311
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
xfirefrog
Bellona
9
1 / 2 / 3
5,714
571
6,139
10,846
8,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
15
15
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
1
0.25
W
Athena
AlexWDK
Athena
1
0
7
4.5
W
Artemis
3
1
5
5.5
W
Fenrir
Delevion
Fenrir
7
1
2
8
L
0
4
0
0
L
2
2
0
1
L
Lancelot
1
4
1
0.38
W
3
0
1
3.5
L
Neith
owwmygod
Neith
1
3
1
0.5
W
Bellona
xfirefrog
Bellona
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,515
Damage
26,549
37,109
Taken
38,497
15,063
Mitigated
21,741
7,031
Healing
15,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,934
334
0
500
5,123
1,709
0
1,295
3,828
40,405
0
W
Athena
AlexWDK
Athena
3,216
1,123
0
1,899
7,642
5,067
0
818
6,824
13,636
3,919
W
Artemis
6,497
3,014
0
2,336
5,351
2,429
855
412
4,939
0
41,018
W
Fenrir
Delevion
Fenrir
7,650
2,397
0
839
9,347
3,717
0
1,944
7,403
0
42,446
L
1,505
418
0
1,105
8,919
5,365
0
1,854
7,065
16,808
0
L
6,605
2,078
0
3,432
8,424
2,728
1,146
264
8,160
42,256
0
L
Lancelot
3,769
1,369
0
540
8,645
3,040
0
1,228
7,417
0
34,177
W
3,047
309
2,045
3,584
5,311
1,765
280
2,718
2,593
47,585
0
L
Neith
owwmygod
Neith
2,702
1,108
0
1,454
5,998
2,221
0
1,241
4,757
0
23,787
W
Bellona
xfirefrog
Bellona
6,139
1,668
0
4,511
10,846
8,763
0
6,152
4,694
0
34,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,850
Gold Earned
30,928
272
Minions Killed
322
0
Camps Cleared
0
981,328
Distance Traveled
1,041,090
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,605
561
78
8
0
201,760
2
W
Athena
5,836
584
30
3
0
229,577
2
W
Artemis
6,047
605
67
7
0
180,194
6
W
Fenrir
6,837
684
69
7
0
226,611
3
L
Maui
4,918
492
24
2
0
183,903
1
L
Chronos
6,357
636
77
8
0
196,413
3
L
Lancelot
5,380
538
52
5
0
223,799
2
W
Hel
6,494
649
93
9
0
200,872
4
L
Neith
5,590
559
41
4
0
175,453
3
W
Bellona
5,714
571
63
6
0
203,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role