Player Matchup

Set
Set
JfkQuickscoper
Set
Level 38
God Stats
1W - 2L
1,420 SR
Queue Stats
55W - 82L
1,294 Elo+
Party 1
Cthulhu
Cthulhu
NavalHakul
Cthulhu
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 120L
1,370 Elo+
Party 1
Horus
Horus
ThoHost
Horus
Level 28
God Stats
7W - 9L
1,509 SR
Queue Stats
79W - 105L
1,256 Elo+
Party 1
Scylla
Scylla
andre1889
Scylla
Level 88
God Stats
1W - 3L
1,366 SR
Queue Stats
120W - 143L
1,314 Elo+
Party 1
Skadi
Skadi
moistwarrior2
Skadi
Level 41
God Stats
10W - 12L
1,284 SR
Queue Stats
152W - 191L
1,377 Elo+
Party 1
Team Averages
Level 45
1,416 SR
1,322 Elo+

VS

Team Averages
Level 51
1,503 SR
1,519 Elo+
Athena
Athena
AleixTrm16
Athena
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 134L
1,585 Elo+
Party 2
Izanami
Izanami
Carlinus
Izanami
Level 54
God Stats
8W - 5L
1,716 SR
Queue Stats
122W - 116L
1,543 Elo+
Party 2
Freya
Freya
KShotAcerola
Freya
Level 68
God Stats
8W - 4L
1,316 SR
Queue Stats
83W - 63L
1,537 Elo+
Party 2
Neith
Neith
RsXas
Neith
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,452 Elo+
Solo
Mulan
Mulan
Trumano
Mulan
Level 35
God Stats
2W - 2L
1,482 SR
Queue Stats
119W - 106L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
7,186
399
3,579
13,964
6,362
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
NavalHakul
Cthulhu
12
2 / 4 / 0
7,943
441
6,100
15,995
17,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
ThoHost
Horus
13
2 / 6 / 0
8,164
454
5,742
15,873
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
andre1889
Scylla
13
0 / 3 / 1
7,570
421
7,168
9,122
4,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 1
8,593
477
7,361
13,667
5,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AleixTrm16
Athena
14
3 / 1 / 14
10,434
580
5,753
15,116
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Carlinus
Izanami
15
2 / 0 / 10
9,866
548
13,408
8,888
4,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
11 / 0 / 7
11,056
614
15,816
17,856
10,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
RsXas
Neith
15
1 / 2 / 4
9,703
539
7,903
9,060
4,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Mulan
Trumano
Mulan
14
2 / 3 / 11
9,004
500
8,880
11,082
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
6
Kills
19
19
Deaths
6
5
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Athena
AleixTrm16
Athena
3
1
14
10
W
Izanami
Carlinus
Izanami
2
0
10
7
L
1
3
3
0.83
W
11
0
7
14.5
L
Cthulhu
NavalHakul
Cthulhu
2
4
0
0.5
W
Neith
RsXas
Neith
1
2
4
1.5
L
Horus
ThoHost
Horus
2
6
0
0.33
W
Mulan
Trumano
Mulan
2
3
11
2.5
L
Scylla
andre1889
Scylla
0
3
1
0.17
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,950
Damage
51,760
68,621
Taken
62,002
47,651
Mitigated
44,797
14,651
Healing
27,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AleixTrm16
Athena
5,753
1,696
0
3,315
15,116
17,790
278
3,313
11,528
34,530
1,627
W
Izanami
Carlinus
Izanami
13,408
10,105
0
6,289
8,888
4,458
4,729
2,882
5,957
0
106,499
L
3,579
1,934
0
3,295
13,964
6,362
0
4,293
9,587
0
35,099
W
15,816
5,057
0
10,856
17,856
10,332
314
4,788
12,868
99,722
0
L
Cthulhu
NavalHakul
Cthulhu
6,100
798
10
1,750
15,995
17,298
0
5,865
10,052
19,512
0
W
Neith
RsXas
Neith
7,903
2,847
0
3,350
9,060
4,359
2,205
1,466
7,499
0
69,876
L
Horus
ThoHost
Horus
5,742
2,278
675
3,243
15,873
14,062
75
6,500
8,871
0
45,776
W
Mulan
Trumano
Mulan
8,880
1,294
0
3,857
11,082
7,858
1,388
708
10,009
0
42,984
L
Scylla
andre1889
Scylla
7,168
637
0
250
9,122
4,410
0
3,357
5,670
74,079
0
L
7,361
3,278
0
5,428
13,667
5,519
0
1,441
12,226
0
70,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,456
Gold Earned
50,063
439
Minions Killed
564
0
Camps Cleared
0
1,591,554
Distance Traveled
1,728,158
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,434
580
51
3
0
380,798
3
W
Izanami
9,866
548
171
10
0
325,925
0
L
Set
7,186
399
51
3
0
353,457
4
W
Freya
11,056
614
149
8
0
362,585
3
L
Cthulhu
7,943
441
33
2
0
307,365
0
W
Neith
9,703
539
120
7
0
299,761
3
L
Horus
8,164
454
93
5
0
328,357
4
W
Mulan
9,004
500
73
4
0
359,089
3
L
Scylla
7,570
421
133
7
0
314,308
1
L
Skadi
8,593
477
129
7
0
288,067
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role