Player Matchup

Hachiman
Hachiman
Silver II
BootsWithTheFur
Hachiman
Silver II
Level 109
God Stats
0W - 1L
1,611 SR
Queue Stats
5W - 9L
1,534 MMR
Solo
Scylla
Scylla
Platinum I
KlimVanLIEM
Scylla
Platinum I
Level 160
God Stats
1W - 6L
1,468 SR
Queue Stats
170W - 169L
2,047 MMR
Solo
Fenrir
Fenrir
Gold IV
Patarr
Fenrir
Gold IV
Level 64
God Stats
0W - 2L
1,648 SR
Queue Stats
50W - 47L
1,552 MMR
Solo
Shiva
Shiva
Platinum V
gnpm
Shiva
Platinum V
Level 153
God Stats
0W - 3L
1,245 SR
Queue Stats
255W - 266L
1,712 MMR
Solo
Maui
Maui
Gold II
rohski
Maui
Gold II
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
442W - 434L
1,589 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 129
1,494 SR
1,687 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,551 SR
1,688 MMR
Hou Yi
Hou Yi
Diamond V
Cxnadian
Hou Yi
Diamond V
Level 159
God Stats
14W - 18L
1,615 SR
Queue Stats
131W - 125L
1,911 MMR
Solo
Awilix
Awilix
Platinum IV
Machinehead21
Awilix
Platinum IV
Level 147
God Stats
15W - 18L
1,677 SR
Queue Stats
757W - 766L
1,604 MMR
Party 1
Camazotz
Camazotz
Platinum I
OMGItsHarryy
Camazotz
Platinum I
Level 154
God Stats
19W - 17L
1,582 SR
Queue Stats
669W - 669L
1,905 MMR
Solo
Bacchus
Bacchus
Gold I
richitex
Bacchus
Gold I
Level 160
God Stats
5W - 7L
1,529 SR
Queue Stats
150W - 148L
1,552 MMR
Party 1
Thoth
Thoth
Silver II
walmartexecutive
Thoth
Silver II
Level 98
God Stats
1W - 0L
1,351 SR
Queue Stats
16W - 18L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
0 / 4 / 1
11,963
520
9,826
23,255
8,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Scylla
17
0 / 2 / 0
10,702
465
8,643
12,726
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Patarr
Fenrir
15
1 / 8 / 4
10,527
458
8,220
25,948
17,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shiva
gnpm
Shiva
17
4 / 5 / 1
11,921
518
18,672
26,250
24,688
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Maui
rohski
Maui
16
2 / 5 / 0
10,865
472
6,050
25,789
31,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
CernunnosYu HuangChronosLancelot

VS

Bans
VulcanThorIshtarYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cxnadian
Hou Yi
20
4 / 1 / 8
14,005
609
18,513
22,906
11,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 0 / 6
14,544
632
21,260
18,436
10,220
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Camazotz
OMGItsHarryy
Camazotz
20
5 / 5 / 7
14,780
643
15,841
23,039
22,618
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bacchus
richitex
Bacchus
16
1 / 1 / 11
11,672
507
7,375
22,722
33,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 0 / 6
13,579
590
23,186
15,203
7,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
7
Kills
24
24
Deaths
7
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
4
1
0.13
W
Hou Yi
Cxnadian
Hou Yi
4
1
8
8
L
Scylla
0
2
0
0
W
9
0
6
12
W
Camazotz
OMGItsHarryy
Camazotz
5
5
7
1.7
L
Fenrir
Patarr
Fenrir
1
8
4
0.38
L
Shiva
gnpm
Shiva
4
5
1
0.9
W
Bacchus
richitex
Bacchus
1
1
11
6.5
L
Maui
rohski
Maui
2
5
0
0.4
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,411
Damage
86,175
113,968
Taken
102,306
86,830
Mitigated
85,060
28,883
Healing
46,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
9,826
4,110
0
9,341
23,255
8,498
6,030
4,499
18,611
0
115,268
W
Hou Yi
Cxnadian
Hou Yi
18,513
10,166
0
14,268
22,906
11,941
4,523
5,009
17,897
0
144,932
L
Scylla
8,643
867
0
750
12,726
4,712
673
5,941
6,387
95,764
0
W
21,260
10,223
0
4,123
18,436
10,220
3,393
2,470
15,966
0
163,768
W
Camazotz
OMGItsHarryy
Camazotz
15,841
3,752
0
14,043
23,039
22,618
957
1,297
21,742
0
116,511
L
Fenrir
Patarr
Fenrir
8,220
1,416
0
4,582
25,948
17,162
0
5,518
19,716
0
82,455
L
Shiva
gnpm
Shiva
18,672
3,988
0
9,275
26,250
24,688
438
3,221
21,840
490
98,453
W
Bacchus
richitex
Bacchus
7,375
845
0
7,304
22,722
33,070
414
4,609
17,540
31,854
4,012
L
Maui
rohski
Maui
6,050
1,220
0
4,935
25,789
31,770
0
8,907
16,227
49,705
0
W
23,186
895
0
6,558
15,203
7,211
1,000
4,172
11,031
123,308
2,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,978
Gold Earned
68,580
683
Minions Killed
840
0
Camps Cleared
0
2,110,832
Distance Traveled
2,481,155
26
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
11,963
520
182
8
0
401,872
8
W
Hou Yi
14,005
609
209
9
0
438,658
7
L
Scylla
10,702
465
177
8
0
423,775
3
W
Awilix
14,544
632
193
8
0
598,599
4
W
Camazotz
14,780
643
194
8
0
467,989
10
L
Fenrir
10,527
458
119
5
0
455,679
6
L
Shiva
11,921
518
152
7
0
401,205
6
W
Bacchus
11,672
507
48
2
0
484,623
12
L
Maui
10,865
472
53
2
0
428,301
3
W
Thoth
13,579
590
196
9
0
491,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role