Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Bark 4 Daddy
Ravana
Level 158
God Stats
3W - 1L
1,716 SR
Queue Stats
83W - 53L
1,671 Elo+
Party 1
Danzaburou
Danzaburou
Loafofbread6174
Danzaburou
Level 14
God Stats
6W - 0L
1,788 SR
Queue Stats
18W - 6L
1,799 Elo+
Party 1
Raijin
Raijin
WhittledSpork
Raijin
Level 155
God Stats
1W - 0L
1,720 SR
Queue Stats
17W - 13L
1,516 Elo+
Party 1
Ao Kuang
Ao Kuang
Zx W0LF xZ
Ao Kuang
Level 160
God Stats
10W - 4L
1,625 SR
Queue Stats
80W - 48L
1,629 Elo+
Party 1
Team Averages
Level 129
1,670 SR
1,623 Elo+

VS

Team Averages
Level 106
1,657 SR
1,572 Elo+
Sol
Sol
Afrowjack
Sol
Level 81
God Stats
3W - 2L
1,552 SR
Queue Stats
434W - 394L
1,514 Elo+
Party 2
Rama
Rama
Emiliano160914
Rama
Level 17
God Stats
2W - 1L
1,704 SR
Queue Stats
25W - 10L
1,696 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IsmaRol2
Tsukuyomi
Level 160
God Stats
33W - 16L
1,827 SR
Queue Stats
483W - 379L
1,641 Elo+
Party 2
Amaterasu
Amaterasu
MX young6242
Amaterasu
Level 145
God Stats
25W - 20L
1,620 SR
Queue Stats
632W - 610L
1,619 Elo+
Party 2
Ymir
Ymir
Mr-Random247
Ymir
Level 128
God Stats
185W - 158L
1,581 SR
Queue Stats
611W - 645L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 1 / 0
5,540
504
3,270
6,896
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
11
2 / 0 / 3
6,444
586
5,114
5,487
1,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
Loafofbread6174
Danzaburou
8
0 / 3 / 0
5,008
455
3,429
6,490
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
6 / 1 / 2
7,455
678
8,353
6,043
2,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Zx W0LF xZ
Ao Kuang
12
1 / 0 / 0
6,843
622
4,458
6,645
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 1
5,110
465
1,674
8,188
2,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 0 / 0
5,635
512
4,924
6,147
2,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
IsmaRol2
Tsukuyomi
8
1 / 1 / 0
5,293
481
2,666
5,873
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
MX young6242
Amaterasu
11
2 / 1 / 0
5,796
527
3,923
8,500
6,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 1 / 2
5,081
462
3,760
10,489
5,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
9
Kills
5
5
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
1
0
0
L
0
6
1
0.08
W
Ravana
2
0
3
3.5
L
2
0
0
2
L
Tsukuyomi
IsmaRol2
Tsukuyomi
1
1
0
1
W
Danzaburou
Loafofbread6174
Danzaburou
0
3
0
0
L
Amaterasu
MX young6242
Amaterasu
2
1
0
2
L
0
1
2
1
W
6
1
2
7
W
Ao Kuang
Zx W0LF xZ
Ao Kuang
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
16,947
31,561
Taken
39,197
13,566
Mitigated
18,794
13,344
Healing
13,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,270
574
0
2,627
6,896
4,807
0
641
6,255
23,665
657
L
1,674
627
0
1,521
8,188
2,599
0
4,024
3,818
22,785
3,662
W
Ravana
5,114
1,407
0
3,769
5,487
1,987
0
927
4,560
0
43,458
L
4,924
3,918
0
2,685
6,147
2,317
0
3,223
2,800
0
40,462
L
Tsukuyomi
IsmaRol2
Tsukuyomi
2,666
936
0
2,810
5,873
2,027
0
1,624
4,131
0
26,327
W
Danzaburou
Loafofbread6174
Danzaburou
3,429
1,320
0
2,143
6,490
1,930
0
947
5,543
0
25,830
L
Amaterasu
MX young6242
Amaterasu
3,923
1,213
0
4,307
8,500
6,349
0
2,137
6,206
0
40,093
L
3,760
757
130
2,381
10,489
5,502
0
4,220
6,161
18,547
1,954
W
8,353
1,460
0
500
6,043
2,338
207
2,232
3,811
59,780
0
W
Ao Kuang
Zx W0LF xZ
Ao Kuang
4,458
395
0
4,305
6,645
2,504
154
0
6,645
43,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,290
Gold Earned
26,915
352
Minions Killed
282
0
Camps Cleared
0
1,025,935
Distance Traveled
1,029,373
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,540
504
24
2
0
205,199
6
L
Sol
5,110
465
50
5
0
186,646
4
W
Ravana
6,444
586
84
8
0
246,471
3
L
Rama
5,635
512
80
7
0
204,827
3
L
Tsukuyomi
5,293
481
57
5
0
214,655
4
W
Danzaburou
5,008
455
44
4
0
161,410
1
L
Amaterasu
5,796
527
67
6
0
245,594
2
L
Ymir
5,081
462
28
3
0
177,651
0
W
Raijin
7,455
678
114
10
0
201,136
5
W
Ao Kuang
6,843
622
86
8
0
211,719
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role