Player Matchup

Heimdallr
Heimdallr
Lawsonskywalker1
Heimdallr
Level 107
God Stats
1W - 2L
1,654 SR
Queue Stats
16W - 17L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Weebmeme
Morgan Le Fay
Level 38
God Stats
1W - 0L
1,494 SR
Queue Stats
11W - 6L
1,438 Elo+
Party 1
Ares
Ares
drizzydrake12381
Ares
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,426 Elo+
Party 1
Team Averages
Level 83
1,549 SR
1,430 Elo+

VS

Team Averages
Level 109
1,499 SR
1,500 Elo+
Chaac
Chaac
Annectent
Chaac
Level 104
God Stats
5W - 5L
1,597 SR
Queue Stats
61W - 44L
1,570 Elo+
Solo
Sol
Sol
TheDoucheyGuy
Sol
Level 100
God Stats
5W - 7L
1,454 SR
Queue Stats
117W - 126L
1,434 Elo+
Solo
Serqet
Serqet
oArees
Serqet
Level 124
God Stats
47W - 52L
1,445 SR
Queue Stats
140W - 175L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
12
1 / 0 / 5
8,755
673
6,518
4,150
1,997
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Weebmeme
Morgan Le Fay
17
5 / 1 / 2
10,861
835
8,933
11,662
5,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 6
9,867
759
7,801
13,053
11,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Annectent
Chaac
5
0 / 1 / 1
6,765
520
1,958
2,923
1,313
Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 3 / 1
8,586
660
8,866
12,163
5,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
oArees
Serqet
16
1 / 3 / 1
9,124
702
3,655
13,212
12,921
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Annectent
Chaac
0
1
1
0.5
W
Heimdallr
1
0
5
3.5
L
1
3
1
0.5
W
Morgan Le Fay
Weebmeme
Morgan Le Fay
5
1
2
6
W
1
1
6
4
L
Serqet
oArees
Serqet
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,252
Damage
14,479
28,865
Taken
28,298
18,993
Mitigated
20,187
9,900
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Annectent
Chaac
1,958
169
0
988
2,923
1,313
0
1,283
1,640
0
7,840
W
Heimdallr
6,518
2,695
0
1,230
4,150
1,997
1,091
1,610
2,540
0
31,468
L
8,866
1,833
0
4,437
12,163
5,953
531
8,120
4,043
34,174
1,525
W
Morgan Le Fay
Weebmeme
Morgan Le Fay
8,933
445
276
3,424
11,662
5,861
240
3,062
8,509
52,794
0
W
7,801
485
387
4,583
13,053
11,135
575
4,007
8,278
20,317
0
L
Serqet
oArees
Serqet
3,655
584
0
750
13,212
12,921
0
7,410
5,802
0
38,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,483
Gold Earned
24,475
152
Minions Killed
131
0
Camps Cleared
0
615,051
Distance Traveled
680,537
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,765
520
14
1
0
64,952
0
W
Heimdallr
8,755
673
42
3
0
158,247
1
L
Sol
8,586
660
48
4
0
317,010
2
W
Morgan Le Fay
10,861
835
86
7
0
233,031
3
W
Ares
9,867
759
24
2
0
223,773
1
L
Serqet
9,124
702
69
5
0
298,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role