Player Matchup

Kali
Kali
AleixTrm16
Kali
Level 48
God Stats
5W - 1L
1,818 SR
Queue Stats
166W - 134L
1,581 Elo+
Party 2
Cupid
Cupid
Carlinus
Cupid
Level 54
God Stats
4W - 3L
1,423 SR
Queue Stats
122W - 116L
1,538 Elo+
Party 2
Pele
Pele
KShotAcerola
Pele
Level 68
God Stats
2W - 0L
1,717 SR
Queue Stats
83W - 63L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
Trumano
Sylvanus
Level 35
God Stats
9W - 4L
1,628 SR
Queue Stats
119W - 106L
1,469 Elo+
Party 2
Agni
Agni
dêpp
Agni
Level 37
God Stats
4W - 3L
1,546 SR
Queue Stats
63W - 25L
1,724 Elo+
Solo
Team Averages
Level 48
1,626 SR
1,569 Elo+

VS

Team Averages
Level 45
1,488 SR
1,328 Elo+
Baron Samedi
Baron Samedi
JfkQuickscoper
Baron Samedi
Level 38
God Stats
13W - 20L
1,423 SR
Queue Stats
55W - 82L
1,299 Elo+
Party 1
Hun Batz
Hun Batz
NavalHakul
Hun Batz
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 120L
1,377 Elo+
Party 1
Horus
Horus
ThoHost
Horus
Level 28
God Stats
7W - 9L
1,705 SR
Queue Stats
79W - 105L
1,261 Elo+
Party 1
Chang'e
Chang'e
andre1889
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 143L
1,319 Elo+
Party 1
Skadi
Skadi
moistwarrior2
Skadi
Level 41
God Stats
10W - 12L
1,314 SR
Queue Stats
152W - 191L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
9,065
604
12,655
15,484
9,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cupid
Carlinus
Cupid
14
3 / 2 / 4
8,084
539
8,538
11,116
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 1
9,131
609
6,860
9,089
3,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Trumano
Sylvanus
12
3 / 0 / 8
8,340
556
6,522
9,696
9,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
dêpp
Agni
14
2 / 1 / 5
8,482
565
9,064
9,305
4,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JfkQuickscoper
Baron Samedi
10
0 / 6 / 2
6,378
425
7,100
12,932
5,122
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
NavalHakul
Hun Batz
10
1 / 4 / 1
6,275
418
3,367
11,341
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
ThoHost
Horus
11
3 / 3 / 1
7,628
509
5,820
13,163
10,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
andre1889
Chang'e
12
0 / 3 / 1
6,632
442
3,481
9,439
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
5,984
399
5,495
11,890
3,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
20
Kills
5
5
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Cupid
Carlinus
Cupid
3
2
4
2.5
L
Baron Samedi
JfkQuickscoper
Baron Samedi
0
6
2
0.17
W
5
1
1
5.5
L
Hun Batz
NavalHakul
Hun Batz
1
4
1
0.38
L
Horus
ThoHost
Horus
3
3
1
1.17
W
Sylvanus
Trumano
Sylvanus
3
0
8
7
L
Chang'e
andre1889
Chang'e
0
3
1
0.17
W
Agni
dêpp
Agni
2
1
5
4.5
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,639
Damage
25,263
54,690
Taken
58,765
32,485
Mitigated
26,400
21,786
Healing
18,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,655
7,533
0
4,972
15,484
9,638
726
2,231
13,168
0
72,374
W
Cupid
Carlinus
Cupid
8,538
3,669
200
5,214
11,116
4,665
200
2,668
8,342
0
63,295
L
Baron Samedi
JfkQuickscoper
Baron Samedi
7,100
1,406
1,496
2,865
12,932
5,122
0
3,146
9,786
28,230
0
W
6,860
1,930
0
2,242
9,089
3,854
0
1,594
7,365
0
84,648
L
Hun Batz
NavalHakul
Hun Batz
3,367
1,094
0
1,860
11,341
4,001
0
2,619
8,722
0
25,227
L
Horus
ThoHost
Horus
5,820
2,216
1,218
4,583
13,163
10,044
0
5,281
7,882
0
29,662
W
Sylvanus
Trumano
Sylvanus
6,522
1,886
1,316
3,743
9,696
9,518
192
3,051
6,645
29,137
0
L
Chang'e
andre1889
Chang'e
3,481
146
400
3,600
9,439
3,625
0
1,835
7,604
52,270
0
W
Agni
dêpp
Agni
9,064
983
0
4,099
9,305
4,810
354
1,037
7,928
61,064
0
L
5,495
2,110
0
2,450
11,890
3,608
0
2,705
9,185
0
31,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,102
Gold Earned
32,897
510
Minions Killed
270
0
Camps Cleared
0
1,493,051
Distance Traveled
1,418,754
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,065
604
109
7
0
343,986
2
W
Cupid
8,084
539
108
7
0
254,733
0
L
Baron Samedi
6,378
425
38
3
0
259,815
3
W
Pele
9,131
609
140
9
0
317,565
2
L
Hun Batz
6,275
418
52
3
0
303,650
0
L
Horus
7,628
509
52
3
0
317,898
4
W
Sylvanus
8,340
556
39
3
0
282,013
1
L
Chang'e
6,632
442
84
6
0
269,768
2
W
Agni
8,482
565
114
8
0
294,754
5
L
Skadi
5,984
399
44
3
0
267,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role