Player Matchup

Da Ji
Da Ji
LosgannFrog
Da Ji
Level 17
God Stats
8W - 8L
1,696 SR
Queue Stats
55W - 64L
1,527 Elo+
Solo
Janus
Janus
OscuraShiva
Janus
Level 160
God Stats
129W - 157L
1,506 SR
Queue Stats
555W - 587L
1,507 Elo+
Solo
Neith
Neith
Robwpiper
Neith
Level 87
God Stats
7W - 3L
1,588 SR
Queue Stats
26W - 18L
1,644 Elo+
Solo
Ra
Ra
Sanjis Socks
Ra
Level 97
God Stats
3W - 4L
1,393 SR
Queue Stats
347W - 381L
1,525 Elo+
Party 2
Athena
Athena
zippylizard
Athena
Level 146
God Stats
3W - 6L
1,454 SR
Queue Stats
352W - 365L
1,533 Elo+
Party 2
Team Averages
Level 101
1,528 SR
1,547 Elo+

VS

Team Averages
Level 96
1,486 SR
1,447 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Fentanüül
Artio
Level 14
God Stats
0W - 1L
1,345 SR
Queue Stats
0W - 3L
1,220 Elo+
Party 1
Merlin
Merlin
Mackers7718
Merlin
Level 26
God Stats
4W - 6L
1,523 SR
Queue Stats
10W - 17L
1,445 Elo+
Solo
Thanatos
Thanatos
Sargdena
Thanatos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,503 Elo+
Party 1
Nu Wa
Nu Wa
likeApiñata
Nu Wa
Level 160
God Stats
12W - 15L
1,563 SR
Queue Stats
335W - 334L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 10
7,856
786
10,213
11,152
4,876
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 9
8,224
822
11,893
5,435
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Robwpiper
Neith
17
6 / 0 / 8
9,103
910
8,131
5,777
2,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
10 / 2 / 6
9,242
924
11,208
9,026
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
15
3 / 2 / 13
8,231
823
9,124
12,900
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
1 / 4 / 2
7,245
725
5,243
11,506
5,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 1
6,549
655
3,186
14,310
12,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Merlin
14
2 / 6 / 0
7,446
745
6,471
10,079
4,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
Sargdena
Thanatos
13
4 / 8 / 2
7,355
736
6,460
11,831
4,639
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 5
6,814
681
11,404
7,995
3,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
26
Kills
7
7
Deaths
26
46
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
4
2
0.5
L
0
4
1
0.13
W
3
3
10
2.67
L
Merlin
2
6
0
0.33
W
4
0
9
8.5
W
Neith
Robwpiper
Neith
6
0
8
10
W
10
2
6
6.5
L
Thanatos
Sargdena
Thanatos
4
8
2
0.63
L
0
4
5
0.63
W
Athena
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,569
Damage
32,764
44,290
Taken
55,721
20,947
Mitigated
30,330
11,192
Healing
7,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,243
2,354
0
2,851
11,506
5,060
365
4,282
7,224
0
30,408
L
3,186
430
0
1,111
14,310
12,660
0
8,757
5,553
4,989
0
W
10,213
1,913
0
1,217
11,152
4,876
757
4,088
7,064
0
13,541
L
Merlin
6,471
572
0
0
10,079
4,538
0
6,114
3,965
27,539
0
W
11,893
487
0
2,364
5,435
2,551
901
3,309
2,126
30,447
0
W
Neith
Robwpiper
Neith
8,131
3,705
0
2,936
5,777
2,967
4,040
3,196
2,581
0
45,093
W
11,208
1,347
1,007
2,793
9,026
4,166
0
3,820
5,206
35,538
0
L
Thanatos
Sargdena
Thanatos
6,460
1,047
0
3,812
11,831
4,639
0
8,175
3,656
0
10,790
L
11,404
2,347
0
80
7,995
3,433
0
4,897
3,098
21,715
0
W
Athena
9,124
3,200
0
875
12,900
6,387
152
6,648
6,252
22,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,656
Gold Earned
35,409
247
Minions Killed
134
0
Camps Cleared
0
1,083,308
Distance Traveled
921,618
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,245
725
55
6
0
194,203
2
L
Artio
6,549
655
1
0
0
199,903
0
W
Da Ji
7,856
786
10
1
0
223,956
4
L
Merlin
7,446
745
47
5
0
166,158
2
W
Janus
8,224
822
57
6
0
209,952
2
W
Neith
9,103
910
84
8
0
195,239
4
W
Ra
9,242
924
63
6
0
221,948
2
L
Thanatos
7,355
736
6
1
0
181,264
0
L
Nu Wa
6,814
681
25
3
0
180,090
1
W
Athena
8,231
823
33
3
0
232,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role