Player Matchup

Ah Puch
Ah Puch
Allarice
Ah Puch
Level 146
God Stats
106W - 100L
1,481 SR
Queue Stats
249W - 290L
1,443 Elo+
Solo
Artemis
Artemis
Boosteeeeer
Artemis
Level 88
God Stats
9W - 3L
1,953 SR
Queue Stats
107W - 147L
1,428 Elo+
Party 3
Terra
Terra
Bronnu
Terra
Level 78
God Stats
115W - 168L
1,414 SR
Queue Stats
127W - 187L
1,348 Elo+
Party 1
Bellona
Bellona
VitorCN03
Bellona
Level 87
God Stats
33W - 63L
1,328 SR
Queue Stats
324W - 428L
1,364 Elo+
Party 1
Kuzenbo
Kuzenbo
elocoOP
Kuzenbo
Level 62
God Stats
10W - 5L
1,554 SR
Queue Stats
106W - 135L
1,392 Elo+
Party 3
Team Averages
Level 92
1,546 SR
1,395 Elo+

VS

Team Averages
Level 85
1,591 SR
1,536 Elo+
Hel
Hel
 
Hel
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Flockar
Khepri
Level 109
God Stats
5W - 2L
1,842 SR
Queue Stats
193W - 247L
1,498 Elo+
Solo
Jing Wei
Jing Wei
Godslayer9491
Jing Wei
Level 73
God Stats
1W - 4L
1,615 SR
Queue Stats
3W - 7L
1,764 Elo+
Party 2
Nike
Nike
mariojhonson24
Nike
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Mercury
Mercury
zZAlvaroZz
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 49L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Allarice
Ah Puch
13
2 / 0 / 0
7,950
530
7,024
3,832
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Boosteeeeer
Artemis
13
1 / 1 / 0
7,970
531
6,790
9,683
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
Bronnu
Terra
13
0 / 0 / 0
7,026
468
1,266
7,637
8,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
VitorCN03
Bellona
13
2 / 1 / 3
7,433
496
4,601
13,539
8,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
elocoOP
Kuzenbo
10
1 / 0 / 4
6,754
450
4,388
11,397
11,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
13
0 / 0 / 1
7,158
477
8,147
8,672
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Flockar
Khepri
5
0 / 2 / 0
5,317
354
1,183
5,573
2,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
Godslayer9491
Jing Wei
11
0 / 1 / 1
6,618
441
3,449
7,051
2,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 0 / 1
8,023
535
8,052
9,858
6,239
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
zZAlvaroZz
Mercury
11
1 / 3 / 0
6,507
434
4,224
11,277
3,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
6
Kills
2
2
Deaths
6
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
0
1
0.5
W
Ah Puch
Allarice
Ah Puch
2
0
0
2
W
Artemis
Boosteeeeer
Artemis
1
1
0
1
W
Terra
Bronnu
Terra
0
0
0
0
L
Khepri
Flockar
Khepri
0
2
0
0
L
Jing Wei
Godslayer9491
Jing Wei
0
1
1
0.5
W
Bellona
VitorCN03
Bellona
2
1
3
3.5
W
Kuzenbo
elocoOP
Kuzenbo
1
0
4
3
L
1
0
1
1.5
L
Mercury
zZAlvaroZz
Mercury
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,069
Damage
25,055
46,088
Taken
42,431
34,179
Mitigated
18,467
14,262
Healing
16,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,147
439
1,652
4,933
8,672
3,366
0
4,720
3,952
58,237
0
W
Ah Puch
Allarice
Ah Puch
7,024
121
0
1,944
3,832
1,676
148
1,993
1,839
65,355
0
W
Artemis
Boosteeeeer
Artemis
6,790
3,349
0
5,074
9,683
3,738
936
1,643
8,040
0
62,533
W
Terra
Bronnu
Terra
1,266
0
0
2,124
7,637
8,943
1,119
280
7,357
41,223
0
L
Khepri
Flockar
Khepri
1,183
25
0
1,450
5,573
2,740
0
1,201
4,372
9,956
0
L
Jing Wei
Godslayer9491
Jing Wei
3,449
3,223
0
3,174
7,051
2,170
672
1,264
5,787
0
34,706
W
Bellona
VitorCN03
Bellona
4,601
1,196
0
1,874
13,539
8,099
0
1,328
12,211
0
60,211
W
Kuzenbo
elocoOP
Kuzenbo
4,388
1,703
0
3,246
11,397
11,723
0
4,086
7,311
9,399
3,443
L
8,052
1,242
0
4,116
9,858
6,239
235
2,104
7,754
0
64,989
L
Mercury
zZAlvaroZz
Mercury
4,224
1,226
0
928
11,277
3,952
0
2,785
8,492
0
45,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
33,623
408
Minions Killed
381
0
Camps Cleared
0
1,351,723
Distance Traveled
1,369,220
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,158
477
117
8
0
326,577
7
W
Ah Puch
7,950
530
125
8
0
245,966
7
W
Artemis
7,970
531
109
7
0
246,832
3
W
Terra
7,026
468
61
4
0
275,420
3
L
Khepri
5,317
354
18
1
0
133,357
1
L
Jing Wei
6,618
441
65
4
0
266,941
1
W
Bellona
7,433
496
91
6
0
296,925
2
W
Kuzenbo
6,754
450
22
1
0
286,580
3
L
Nike
8,023
535
114
8
0
309,153
1
L
Mercury
6,507
434
67
4
0
333,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role