Player Matchup

Terra
Terra
Madarasbussy
Terra
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 19L
1,482 Elo+
Solo
Ares
Ares
Pierce1001
Ares
Level 86
God Stats
2W - 0L
1,693 SR
Queue Stats
24W - 16L
1,495 Elo+
Party 2
Freya
Freya
liljizzle
Freya
Level 68
God Stats
2W - 1L
1,326 SR
Queue Stats
115W - 154L
1,391 Elo+
Solo
Hercules
Hercules
scorpionruf
Hercules
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,501 Elo+
Party 2
Chaac
Chaac
zendude
Chaac
Level 119
God Stats
2W - 1L
1,765 SR
Queue Stats
23W - 22L
1,441 Elo+
Solo
Team Averages
Level 100
1,557 SR
1,462 Elo+

VS

Team Averages
Level 91
1,507 SR
1,392 Elo+
Horus
Horus
JAJAWASIM
Horus
Level 63
God Stats
1W - 5L
1,310 SR
Queue Stats
264W - 323L
1,418 Elo+
Solo
Danzaburou
Danzaburou
Jimbier045
Danzaburou
Level 120
God Stats
4W - 3L
1,612 SR
Queue Stats
179W - 226L
1,409 Elo+
Party 1
Chronos
Chronos
SpeAroX84
Chronos
Level 109
God Stats
4W - 6L
1,504 SR
Queue Stats
351W - 414L
1,387 Elo+
Party 1
Cernunnos
Cernunnos
TDD_Missy
Cernunnos
Level 95
God Stats
11W - 19L
1,292 SR
Queue Stats
347W - 422L
1,359 Elo+
Party 1
Hou Yi
Hou Yi
iTz_x_Mrcs420
Hou Yi
Level 66
God Stats
3W - 1L
1,820 SR
Queue Stats
220W - 253L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 26
14,892
677
19,368
37,976
50,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 1 / 23
16,170
735
23,741
35,522
50,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Freya
liljizzle
Freya
20
12 / 6 / 15
15,147
689
38,657
35,301
26,986
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
scorpionruf
Hercules
20
3 / 2 / 17
13,400
609
13,784
22,597
41,378
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chaac
zendude
Chaac
20
8 / 5 / 13
14,261
648
31,821
36,896
46,795
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JAJAWASIM
Horus
20
2 / 6 / 12
14,663
667
13,412
37,579
47,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Jimbier045
Danzaburou
19
1 / 9 / 10
12,875
585
34,793
27,506
16,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
SpeAroX84
Chronos
20
5 / 6 / 8
14,343
652
24,808
24,707
14,861
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
TDD_Missy
Cernunnos
20
5 / 9 / 7
13,669
621
44,270
28,745
17,271
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
4 / 5 / 7
13,402
609
20,645
22,137
13,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
61
35
Kills
17
17
Deaths
35
94
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Horus
JAJAWASIM
Horus
2
6
12
1.33
L
Danzaburou
Jimbier045
Danzaburou
1
9
10
0.67
W
3
3
26
5.33
W
9
1
23
20.5
L
Chronos
SpeAroX84
Chronos
5
6
8
1.5
L
Cernunnos
TDD_Missy
Cernunnos
5
9
7
0.94
L
4
5
7
1.5
W
Freya
liljizzle
Freya
12
6
15
3.25
W
Hercules
scorpionruf
Hercules
3
2
17
5.75
W
Chaac
zendude
Chaac
8
5
13
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,371
Damage
137,928
168,292
Taken
140,674
216,411
Mitigated
109,061
80,484
Healing
47,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
JAJAWASIM
Horus
13,412
5,187
12,273
14,510
37,579
47,000
592
22,824
14,755
0
25,937
L
Danzaburou
Jimbier045
Danzaburou
34,793
14,331
901
5,209
27,506
16,228
1,228
16,872
10,634
0
64,868
W
19,368
2,005
13,885
11,933
37,976
50,716
1,185
3,592
34,384
38,735
0
W
23,741
1,281
4,754
8,980
35,522
50,536
1,302
4,853
30,669
34,693
0
L
Chronos
SpeAroX84
Chronos
24,808
12,649
1,022
3,817
24,707
14,861
532
14,107
10,600
52,257
0
L
Cernunnos
TDD_Missy
Cernunnos
44,270
16,577
1,502
2,993
28,745
17,271
1,267
14,672
14,073
0
61,285
L
20,645
6,663
1,053
4,066
22,137
13,701
1,176
14,281
7,856
0
44,145
W
Freya
liljizzle
Freya
38,657
11,503
2,324
12,219
35,301
26,986
1,889
5,800
29,501
59,288
0
W
Hercules
scorpionruf
Hercules
13,784
1,913
2,646
4,896
22,597
41,378
1,283
2,573
20,024
1,002
28,149
W
Chaac
zendude
Chaac
31,821
5,124
5,420
13,427
36,896
46,795
3,216
7,990
28,906
0
70,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,870
Gold Earned
68,952
197
Minions Killed
212
0
Camps Cleared
0
1,957,079
Distance Traveled
1,700,707
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
14,663
667
19
1
0
426,931
6
L
Danzaburou
12,875
585
58
3
0
263,363
0
W
Terra
14,892
677
29
1
0
419,205
2
W
Ares
16,170
735
31
1
0
433,544
0
L
Chronos
14,343
652
57
3
0
352,263
1
L
Cernunnos
13,669
621
40
2
0
297,245
0
L
Hou Yi
13,402
609
38
2
0
360,905
0
W
Freya
15,147
689
37
2
0
356,469
0
W
Hercules
13,400
609
35
2
0
348,697
0
W
Chaac
14,261
648
65
3
0
399,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role