Player Matchup

Sol
Sol
 
Sol
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
Eskalateur
Freya
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 145L
1,467 Elo+
Party 2
Atlas
Atlas
SlowestChunk
Atlas
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,247 Elo+
Party 2
Ne Zha
Ne Zha
TRIGGEREDnoobEU
Ne Zha
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 194L
1,350 Elo+
Solo
Skadi
Skadi
Tigzor
Skadi
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
359W - 385L
1,412 Elo+
Solo
Team Averages
Level 95
1,500 SR
1,395 Elo+

VS

Team Averages
Level 77
1,438 SR
1,425 Elo+
Thanatos
Thanatos
 
Thanatos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Only4One
Hun Batz
Level 148
God Stats
3W - 1L
1,358 SR
Queue Stats
124W - 95L
1,545 Elo+
Solo
Xing Tian
Xing Tian
Soulst3r
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,109 Elo+
Party 1
Artio
Artio
arggo76
Artio
Level 49
God Stats
1W - 0L
1,268 SR
Queue Stats
3W - 2L
1,544 Elo+
Party 1
Cerberus
Cerberus
lllTWINNYIII
Cerberus
Level 73
God Stats
1W - 0L
1,564 SR
Queue Stats
3W - 3L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 2 / 4
5,423
1,085
7,568
3,411
1,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Freya
11
3 / 1 / 4
5,587
1,117
4,731
3,469
1,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 4
5,452
1,090
1,783
4,067
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 2 / 2
5,066
1,013
1,810
4,275
1,505
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Skadi
Tigzor
Skadi
6
0 / 1 / 0
4,438
888
484
1,465
481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
2 / 1 / 3
5,899
1,180
2,732
3,837
1,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Only4One
Hun Batz
11
2 / 1 / 4
6,041
1,208
4,745
4,112
2,078
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Soulst3r
Xing Tian
9
1 / 2 / 5
5,849
1,170
2,175
5,419
5,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artio
arggo76
Artio
10
2 / 1 / 5
6,133
1,227
1,085
4,516
4,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
lllTWINNYIII
Cerberus
10
0 / 2 / 7
5,802
1,160
3,019
6,822
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
7
Kills
7
7
Deaths
7
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
4
2
W
Thanatos
 
Thanatos
2
1
3
3.5
L
Freya
3
1
4
5
W
Hun Batz
Only4One
Hun Batz
2
1
4
4
L
1
1
4
3
W
Xing Tian
Soulst3r
Xing Tian
1
2
5
1.75
L
1
2
2
1
L
Skadi
Tigzor
Skadi
0
1
0
0
W
Artio
arggo76
Artio
2
1
5
4.5
W
Cerberus
lllTWINNYIII
Cerberus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,376
Damage
13,756
16,687
Taken
24,706
7,807
Mitigated
20,473
5,282
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,568
2,443
0
508
3,411
1,262
0
1,878
1,533
13,077
0
W
Thanatos
 
Thanatos
2,732
0
581
2,595
3,837
1,916
674
1,787
2,050
0
7,988
L
Freya
4,731
1,643
299
1,298
3,469
1,438
0
1,461
2,008
8,432
0
W
Hun Batz
Only4One
Hun Batz
4,745
733
947
511
4,112
2,078
268
2,857
1,255
0
10,279
L
1,783
427
291
887
4,067
3,121
0
1,471
2,596
5,539
0
W
Xing Tian
Soulst3r
Xing Tian
2,175
270
0
480
5,419
5,589
0
3,343
2,076
3,762
0
L
1,810
216
1,159
662
4,275
1,505
42
808
3,467
0
3,956
L
Skadi
Tigzor
Skadi
484
265
0
178
1,465
481
0
661
804
0
1,996
W
Artio
arggo76
Artio
1,085
119
175
1,243
4,516
4,470
325
2,496
2,020
3,125
0
W
Cerberus
lllTWINNYIII
Cerberus
3,019
146
0
2,221
6,822
6,420
0
3,599
3,223
8,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,966
Gold Earned
29,724
33
Minions Killed
49
0
Camps Cleared
0
387,283
Distance Traveled
494,298
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,423
1,085
15
3
0
70,308
0
W
Thanatos
5,899
1,180
16
3
0
95,453
1
L
Freya
5,587
1,117
9
2
0
89,053
0
W
Hun Batz
6,041
1,208
17
3
0
108,355
0
L
Atlas
5,452
1,090
6
1
0
96,518
1
W
Xing Tian
5,849
1,170
1
0
0
91,668
0
L
Ne Zha
5,066
1,013
2
0
0
94,673
0
L
Skadi
4,438
888
1
0
0
36,731
1
W
Artio
6,133
1,227
2
0
0
101,569
0
W
Cerberus
5,802
1,160
13
3
0
97,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role