Player Matchup

Neith
Neith
GodDamnGraham
Neith
Level 153
God Stats
11W - 8L
1,542 SR
Queue Stats
88W - 89L
1,450 Elo+
Solo
Achilles
Achilles
Joey Diamond880
Achilles
Level 27
God Stats
4W - 10L
1,363 SR
Queue Stats
5W - 14L
1,264 Elo+
Solo
Fafnir
Fafnir
Kriegthepsycho0
Fafnir
Level 100
God Stats
11W - 9L
1,650 SR
Queue Stats
282W - 339L
1,370 Elo+
Solo
Hera
Hera
flyingburitos
Hera
Level 69
God Stats
10W - 10L
1,564 SR
Queue Stats
106W - 140L
1,418 Elo+
Solo
Shiva
Shiva
koop3x00
Shiva
Level 101
God Stats
3W - 4L
1,560 SR
Queue Stats
62W - 82L
1,417 Elo+
Solo
Team Averages
Level 90
1,536 SR
1,384 Elo+

VS

Team Averages
Level 103
1,528 SR
1,448 Elo+
Serqet
Serqet
 
Serqet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Delonte8120
Arachne
Level 160
God Stats
1W - 1L
1,428 SR
Queue Stats
66W - 108L
1,414 Elo+
Party 2
Izanami
Izanami
DemonShadowXii
Izanami
Level 160
God Stats
2W - 9L
1,569 SR
Queue Stats
59W - 103L
1,389 Elo+
Party 2
Sol
Sol
Enl1ghten
Sol
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,480 Elo+
Solo
Aphrodite
Aphrodite
Skelaniorgas
Aphrodite
Level 120
God Stats
0W - 2L
1,643 SR
Queue Stats
8W - 8L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 4
11,110
741
15,009
13,199
6,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
16
1 / 2 / 6
10,580
705
6,390
12,412
10,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

17
1 / 1 / 5
10,714
714
6,559
14,389
16,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
4 / 1 / 6
11,749
783
17,637
10,450
4,965
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
koop3x00
Shiva
18
6 / 0 / 5
11,574
772
23,204
16,910
13,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
0 / 1 / 1
9,237
616
4,284
16,313
10,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Delonte8120
Arachne
16
1 / 6 / 1
9,514
634
6,906
16,932
12,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 2 / 1
10,176
678
7,643
14,936
7,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 4 / 0
8,834
589
10,772
9,203
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
Skelaniorgas
Aphrodite
17
0 / 1 / 3
10,454
697
4,759
23,905
27,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
14
Kills
3
4
Deaths
14
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
1
1
0.5
L
Arachne
Delonte8120
Arachne
1
6
1
0.25
L
1
2
1
0.75
L
1
4
0
0.25
W
2
0
4
4
W
Achilles
1
2
6
2
W
1
1
5
3.5
L
Aphrodite
Skelaniorgas
Aphrodite
0
1
3
1.5
W
4
1
6
7
W
Shiva
koop3x00
Shiva
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,799
Damage
34,364
67,360
Taken
81,289
52,140
Mitigated
61,338
24,210
Healing
25,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,284
856
0
1,162
16,313
10,217
0
6,083
9,954
0
17,308
L
Arachne
Delonte8120
Arachne
6,906
5,286
0
1,609
16,932
12,049
0
3,100
13,516
0
25,223
L
7,643
5,381
0
2,490
14,936
7,292
522
4,736
9,729
0
51,186
L
10,772
4,966
0
1,443
9,203
4,262
0
2,445
6,636
21,071
1,390
W
15,009
2,123
0
4,768
13,199
6,119
3,260
4,330
8,869
0
70,276
W
Achilles
6,390
1,991
786
4,581
12,412
10,360
178
1,727
10,685
0
34,379
W
6,559
2,518
0
4,996
14,389
16,836
181
2,183
12,141
25,917
0
L
Aphrodite
Skelaniorgas
Aphrodite
4,759
1,213
6,854
12,236
23,905
27,518
0
7,950
15,031
34,868
0
W
17,637
2,152
0
1,990
10,450
4,965
2,996
2,502
7,948
58,614
0
W
Shiva
koop3x00
Shiva
23,204
3,114
925
6,164
16,910
13,860
1,913
4,182
12,512
504
50,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,727
Gold Earned
48,215
352
Minions Killed
258
0
Camps Cleared
0
1,501,272
Distance Traveled
1,306,677
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,237
616
34
2
0
331,106
0
L
Arachne
9,514
634
35
2
0
253,518
4
L
Izanami
10,176
678
99
7
0
262,029
1
L
Sol
8,834
589
32
2
0
191,638
1
W
Neith
11,110
741
111
7
0
295,598
1
W
Achilles
10,580
705
46
3
0
275,535
2
W
Fafnir
10,714
714
35
2
0
315,477
3
L
Aphrodite
10,454
697
58
4
0
268,386
1
W
Hera
11,749
783
105
7
0
286,085
1
W
Shiva
11,574
772
55
4
0
328,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role