Player Matchup

Skadi
Skadi
Apihai
Skadi
Level 123
God Stats
2W - 3L
1,413 SR
Queue Stats
189W - 199L
1,486 Elo+
Solo
Lancelot
Lancelot
BodyByTacos
Lancelot
Level 123
God Stats
5W - 5L
1,588 SR
Queue Stats
603W - 617L
1,496 Elo+
Solo
Tyr
Tyr
DragonMoogle
Tyr
Level 160
God Stats
0W - 2L
1,361 SR
Queue Stats
231W - 218L
1,495 Elo+
Party 1
Poseidon
Poseidon
GoofyTooth6748
Poseidon
Level 148
God Stats
0W - 2L
1,270 SR
Queue Stats
21W - 17L
1,564 Elo+
Solo
Anhur
Anhur
Matt5861
Anhur
Level 157
God Stats
2W - 3L
1,585 SR
Queue Stats
217W - 210L
1,494 Elo+
Party 1
Team Averages
Level 142
1,443 SR
1,507 Elo+

VS

Team Averages
Level 129
1,517 SR
1,469 Elo+
Jing Wei
Jing Wei
DeformedLove
Jing Wei
Level 154
God Stats
12W - 14L
1,517 SR
Queue Stats
254W - 224L
1,478 Elo+
Solo
Ah Puch
Ah Puch
KidBoiBoi
Ah Puch
Level 127
God Stats
5W - 2L
1,716 SR
Queue Stats
569W - 617L
1,478 Elo+
Solo
Sol
Sol
N7 Redeemer
Sol
Level 148
God Stats
3W - 2L
1,483 SR
Queue Stats
180W - 195L
1,438 Elo+
Solo
Geb
Geb
PJILOMON24
Geb
Level 109
God Stats
2W - 1L
1,621 SR
Queue Stats
23W - 29L
1,461 Elo+
Solo
Cthulhu
Cthulhu
bootywhisper420
Cthulhu
Level 107
God Stats
3W - 7L
1,247 SR
Queue Stats
548W - 527L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Apihai
Skadi
18
6 / 4 / 4
10,649
710
19,251
13,027
6,954
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
BodyByTacos
Lancelot
17
4 / 5 / 10
10,814
721
17,154
17,193
21,332
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 7 / 9
9,094
606
7,461
21,265
24,638
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
18
2 / 3 / 9
10,086
672
17,433
12,313
6,540
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anhur
Matt5861
Anhur
16
2 / 8 / 9
9,896
660
11,754
15,839
8,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DeformedLove
Jing Wei
19
10 / 2 / 10
11,885
792
13,983
13,868
8,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
KidBoiBoi
Ah Puch
19
7 / 3 / 13
11,561
771
24,077
14,493
9,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
4 / 1 / 17
11,017
734
12,240
12,622
8,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
2 / 3 / 16
11,368
758
9,804
21,522
28,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

18
4 / 5 / 11
11,063
738
11,104
19,791
24,043
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
94
14
Kills
27
27
Deaths
14
41
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Skadi
Apihai
Skadi
6
4
4
2
L
Lancelot
BodyByTacos
Lancelot
4
5
10
1.8
W
Jing Wei
DeformedLove
Jing Wei
10
2
10
7.5
L
0
7
9
0.64
L
Poseidon
2
3
9
2.17
W
Ah Puch
KidBoiBoi
Ah Puch
7
3
13
4.5
L
Anhur
Matt5861
Anhur
2
8
9
0.81
W
4
1
17
12.5
W
2
3
16
3.33
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,053
Damage
71,208
79,637
Taken
82,296
67,623
Mitigated
79,348
20,771
Healing
30,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Apihai
Skadi
19,251
5,277
658
1,846
13,027
6,954
2,724
9,523
3,504
0
36,509
L
Lancelot
BodyByTacos
Lancelot
17,154
2,102
2,428
3,386
17,193
21,332
0
11,893
5,300
0
24,516
W
Jing Wei
DeformedLove
Jing Wei
13,983
10,984
2,942
3,979
13,868
8,773
2,758
2,317
11,551
0
27,866
L
7,461
350
2,215
3,620
21,265
24,638
143
13,760
7,505
0
16,202
L
Poseidon
17,433
1,214
0
3,657
12,313
6,540
511
10,190
2,123
37,588
0
W
Ah Puch
KidBoiBoi
Ah Puch
24,077
1,054
2,705
3,911
14,493
9,305
1,798
531
13,962
46,367
0
L
Anhur
Matt5861
Anhur
11,754
4,992
645
2,316
15,839
8,159
1,339
11,859
3,980
0
21,191
W
12,240
3,311
1,713
3,541
12,622
8,555
4,252
2,835
9,787
26,296
0
W
9,804
830
2,061
3,412
21,522
28,672
396
4,811
16,711
22,060
0
W
11,104
655
4,979
1,531
19,791
24,043
268
6,939
12,852
27,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,539
Gold Earned
56,894
160
Minions Killed
152
0
Camps Cleared
0
1,330,846
Distance Traveled
1,381,310
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,649
710
36
2
0
263,195
0
L
Lancelot
10,814
721
18
1
0
297,214
0
W
Jing Wei
11,885
792
37
2
0
276,527
2
L
Tyr
9,094
606
11
1
0
272,633
1
L
Poseidon
10,086
672
61
4
0
258,017
0
W
Ah Puch
11,561
771
43
3
0
270,271
0
L
Anhur
9,896
660
34
2
0
239,787
1
W
Sol
11,017
734
24
2
0
296,173
1
W
Geb
11,368
758
18
1
0
268,142
3
W
Cthulhu
11,063
738
30
2
0
270,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role