Player Matchup

Sol
Sol
 
Sol
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
juicyslug
Fafnir
Level 15
God Stats
1W - 0L
1,290 SR
Queue Stats
87W - 44L
1,596 Elo+
Party 2
Team Averages
Level 70
1,430 SR
1,532 Elo+

VS

Team Averages
Level 102
1,674 SR
1,534 Elo+
Baron Samedi
Baron Samedi
ALAS0101
Baron Samedi
Level 29
God Stats
16W - 9L
1,783 SR
Queue Stats
210W - 97L
1,608 Elo+
Party 1
Atlas
Atlas
AnthOovalle44
Atlas
Level 138
God Stats
5W - 5L
1,657 SR
Queue Stats
672W - 619L
1,589 Elo+
Party 1
Cupid
Cupid
DageLetum
Cupid
Level 140
God Stats
0W - 7L
1,584 SR
Queue Stats
29W - 49L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
2 / 0 / 0
7,190
719
9,415
6,749
3,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
 
Medusa
12
1 / 1 / 2
6,873
687
7,387
7,619
3,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
juicyslug
Fafnir
13
0 / 0 / 3
7,913
791
5,790
11,765
14,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ALAS0101
Baron Samedi
10
0 / 2 / 0
6,071
607
2,429
5,813
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 0 / 1
7,421
742
10,566
12,970
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
DageLetum
Cupid
11
1 / 1 / 0
6,682
668
5,187
8,661
4,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
3
Kills
1
1
Deaths
3
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
W
Medusa
 
Medusa
1
1
2
2
L
Baron Samedi
ALAS0101
Baron Samedi
0
2
0
0
L
0
0
1
0.5
L
Cupid
DageLetum
Cupid
1
1
0
1
W
Fafnir
juicyslug
Fafnir
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,592
Damage
18,182
26,133
Taken
27,444
20,916
Mitigated
20,746
14,158
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,415
2,279
0
3,458
6,749
3,305
261
3,663
3,086
42,387
5,012
W
Medusa
 
Medusa
7,387
3,349
0
2,376
7,619
3,333
314
4,300
3,319
0
21,987
L
Baron Samedi
ALAS0101
Baron Samedi
2,429
359
908
772
5,813
2,819
0
4,511
1,302
12,767
0
L
10,566
4,973
0
3,234
12,970
13,846
0
5,044
7,926
31,585
0
L
Cupid
DageLetum
Cupid
5,187
2,690
1,184
3,229
8,661
4,081
0
5,467
3,194
0
19,116
W
Fafnir
juicyslug
Fafnir
5,790
2,012
2,552
5,772
11,765
14,278
0
5,106
6,659
16,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,976
Gold Earned
20,174
133
Minions Killed
106
0
Camps Cleared
0
583,697
Distance Traveled
503,595
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,190
719
87
9
0
186,630
5
W
Medusa
6,873
687
34
3
0
195,103
2
L
Baron Samedi
6,071
607
22
2
0
136,537
2
L
Atlas
7,421
742
44
4
0
187,627
3
L
Cupid
6,682
668
40
4
0
179,431
4
W
Fafnir
7,913
791
12
1
0
201,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role