Player Matchup

Anubis
Anubis
CloudPLaysSmite
Anubis
Level 160
God Stats
10W - 5L
1,618 SR
Queue Stats
835W - 268L
1,901 Elo+
Party 1
Jing Wei
Jing Wei
GnomeWithNoHome
Jing Wei
Level 159
God Stats
3W - 0L
1,490 SR
Queue Stats
295W - 67L
1,918 Elo+
Party 1
Cerberus
Cerberus
Xylø
Cerberus
Level 160
God Stats
8W - 2L
1,707 SR
Queue Stats
429W - 90L
1,939 Elo+
Party 1
Team Averages
Level 160
1,605 SR
1,919 Elo+

VS

Team Averages
Level 85
1,476 SR
1,426 Elo+
Medusa
Medusa
 
Medusa
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
GorGred
Sylvanus
Level 86
God Stats
3W - 6L
1,427 SR
Queue Stats
56W - 78L
1,386 Elo+
Party 2
Ra
Ra
TyomiBoy
Ra
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 9
8,715
872
6,918
5,473
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
13
5 / 0 / 7
8,953
895
7,638
5,566
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Xylø
Cerberus
14
4 / 1 / 11
8,530
853
14,203
17,280
13,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 4 / 0
7,469
747
5,695
11,501
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
GorGred
Sylvanus
10
0 / 5 / 1
6,140
614
3,371
11,028
6,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
0 / 6 / 1
6,669
667
3,719
8,974
3,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
15
Kills
1
1
Deaths
15
27
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
4
0
0.25
W
6
0
9
10.5
W
Jing Wei
5
0
7
8.5
L
Sylvanus
GorGred
Sylvanus
0
5
1
0.1
L
0
6
1
0.08
W
Cerberus
Xylø
Cerberus
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,759
Damage
12,785
28,319
Taken
31,503
19,047
Mitigated
13,554
12,888
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,695
3,353
0
1,376
11,501
3,834
0
6,977
4,282
0
23,458
W
6,918
301
0
2,424
5,473
2,911
1,224
2,473
3,000
33,078
0
W
Jing Wei
7,638
5,176
0
4,211
5,566
2,255
349
1,271
4,295
0
30,946
L
Sylvanus
GorGred
Sylvanus
3,371
302
1,614
1,361
11,028
6,295
0
8,378
2,324
4,200
204
L
3,719
138
1,336
1,427
8,974
3,425
0
5,050
3,760
30,333
0
W
Cerberus
Xylø
Cerberus
14,203
674
183
6,070
17,280
13,881
0
3,293
13,987
34,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,198
Gold Earned
20,278
183
Minions Killed
101
0
Camps Cleared
0
562,427
Distance Traveled
518,692
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,469
747
44
4
0
165,675
1
W
Anubis
8,715
872
73
7
0
186,859
1
W
Jing Wei
8,953
895
59
6
0
165,102
3
L
Sylvanus
6,140
614
7
1
0
155,181
1
L
Ra
6,669
667
50
5
0
197,836
3
W
Cerberus
8,530
853
51
5
0
210,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role