Player Matchup

Tyr
Tyr
ICE x Riot
Tyr
Level 67
God Stats
1W - 0L
1,455 SR
Queue Stats
20W - 16L
1,396 Elo+
Party 1
Scylla
Scylla
ICE x Sinbad
Scylla
Level 106
God Stats
5W - 1L
1,582 SR
Queue Stats
33W - 23L
1,437 Elo+
Party 1
Aphrodite
Aphrodite
ICE x Trevor
Aphrodite
Level 5
God Stats
5W - 0L
1,500 SR
Queue Stats
5W - 0L
1,500 Elo+
Party 1
Team Averages
Level 59
1,512 SR
1,444 Elo+

VS

Team Averages
Level 51
1,402 SR
1,250 Elo+
King Arthur
King Arthur
Animeisgod_1000
King Arthur
Level 68
God Stats
2W - 3L
1,378 SR
Queue Stats
72W - 107L
1,272 Elo+
Party 2
Nox
Nox
LuvAnthony999
Nox
Level 20
God Stats
8W - 9L
1,424 SR
Queue Stats
17W - 35L
1,208 Elo+
Party 2
Lancelot
Lancelot
colt1trev
Lancelot
Level 66
God Stats
5W - 13L
1,403 SR
Queue Stats
57W - 92L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
9,694
692
8,408
10,952
12,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
17
7 / 0 / 4
11,226
802
26,038
6,500
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
ICE x Trevor
Aphrodite
15
1 / 1 / 10
10,546
753
4,596
11,742
13,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Animeisgod_1000
King Arthur
12
0 / 4 / 1
8,233
588
6,203
17,546
13,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 3 / 0
8,794
628
5,100
14,056
5,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lancelot
colt1trev
Lancelot
13
0 / 4 / 0
8,258
590
6,658
15,881
8,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
11
Kills
1
1
Deaths
11
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Animeisgod_1000
King Arthur
0
4
1
0.13
W
3
0
8
7
W
Scylla
7
0
4
9
W
Aphrodite
ICE x Trevor
Aphrodite
1
1
10
6
L
1
3
0
0.33
L
Lancelot
colt1trev
Lancelot
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,042
Damage
17,961
29,194
Taken
47,483
29,407
Mitigated
27,333
15,134
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Animeisgod_1000
King Arthur
6,203
459
104
1,230
17,546
13,264
0
10,576
6,571
0
28,779
W
8,408
620
0
3,601
10,952
12,187
480
1,400
9,045
0
20,560
W
Scylla
26,038
2,820
0
1,660
6,500
3,338
2,402
1,311
5,110
96,017
0
W
Aphrodite
ICE x Trevor
Aphrodite
4,596
586
5,010
4,863
11,742
13,882
259
2,432
9,089
13,899
0
L
5,100
480
0
299
14,056
5,846
0
11,293
2,668
26,678
0
L
Lancelot
colt1trev
Lancelot
6,658
487
453
1,524
15,881
8,223
0
8,848
6,720
0
27,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
25,285
177
Minions Killed
124
0
Camps Cleared
0
855,314
Distance Traveled
806,125
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,233
588
35
3
0
261,013
0
W
Tyr
9,694
692
24
2
0
299,243
0
W
Scylla
11,226
802
138
10
0
278,797
2
W
Aphrodite
10,546
753
15
1
0
277,274
1
L
Nox
8,794
628
40
3
0
237,218
0
L
Lancelot
8,258
590
49
4
0
307,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role