Player Matchup

Merlin
Merlin
BlackSerenade
Merlin
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 41L
1,307 Elo+
Party 2
Pele
Pele
Maxek1
Pele
Level 23
God Stats
3W - 12L
1,500 SR
Queue Stats
7W - 31L
1,125 Elo+
Party 2
Achilles
Achilles
MtapM
Achilles
Level 65
God Stats
1W - 3L
1,601 SR
Queue Stats
86W - 85L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
PALMA2002
Baron Samedi
Level 123
God Stats
23W - 12L
1,666 SR
Queue Stats
273W - 281L
1,560 Elo+
Solo
Cthulhu
Cthulhu
makehastekid
Cthulhu
Level 42
God Stats
0W - 3L
1,349 SR
Queue Stats
6W - 11L
1,379 Elo+
Solo
Team Averages
Level 57
1,523 SR
1,378 Elo+

VS

Team Averages
Level 89
1,545 SR
1,473 Elo+
Charybdis
Charybdis
BeeMasterBrie
Charybdis
Level 137
God Stats
22W - 7L
1,611 SR
Queue Stats
205W - 185L
1,477 Elo+
Solo
Kukulkan
Kukulkan
NickBono
Kukulkan
Level 78
God Stats
299W - 377L
1,476 SR
Queue Stats
424W - 565L
1,464 Elo+
Party 3
Kuzenbo
Kuzenbo
PulseStriker
Kuzenbo
Level 66
God Stats
6W - 1L
1,758 SR
Queue Stats
184W - 208L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
RainbowRose77
Nu Wa
Level 75
God Stats
239W - 290L
1,459 SR
Queue Stats
362W - 527L
1,406 Elo+
Party 3
Guan Yu
Guan Yu
mizuheima
Guan Yu
Level 91
God Stats
16W - 19L
1,421 SR
Queue Stats
196W - 217L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
9,108
911
9,311
16,078
6,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Maxek1
Pele
15
2 / 9 / 1
9,860
986
7,007
19,855
9,318
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MtapM
Achilles
14
0 / 5 / 2
8,993
899
7,334
17,797
19,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
PALMA2002
Baron Samedi
14
0 / 1 / 3
8,873
887
4,044
4,300
2,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
makehastekid
Cthulhu
15
1 / 7 / 2
9,676
968
7,836
24,649
32,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

90

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BeeMasterBrie
Charybdis
18
10 / 0 / 14
12,236
1,224
29,328
8,188
4,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
NickBono
Kukulkan
17
2 / 1 / 17
10,584
1,058
16,762
2,968
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
PulseStriker
Kuzenbo
17
8 / 1 / 12
11,258
1,126
10,349
14,848
20,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
1 / 0 / 19
10,188
1,019
10,308
1,311
636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
mizuheima
Guan Yu
17
7 / 1 / 13
11,033
1,103
11,922
14,427
14,316
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
103
3
Kills
28
28
Deaths
3
10
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BeeMasterBrie
Charybdis
10
0
14
17
L
0
6
2
0.17
L
Pele
Maxek1
Pele
2
9
1
0.28
L
Achilles
MtapM
Achilles
0
5
2
0.2
W
Kukulkan
NickBono
Kukulkan
2
1
17
10.5
L
Baron Samedi
PALMA2002
Baron Samedi
0
1
3
1.5
W
Kuzenbo
PulseStriker
Kuzenbo
8
1
12
14
W
1
0
19
10.5
L
Cthulhu
makehastekid
Cthulhu
1
7
2
0.29
W
Guan Yu
mizuheima
Guan Yu
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,532
Damage
78,669
82,679
Taken
41,742
70,639
Mitigated
41,250
6,313
Healing
10,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BeeMasterBrie
Charybdis
29,328
17,593
0
2,005
8,188
4,176
0
4,031
3,929
0
56,558
L
9,311
898
0
0
16,078
6,960
0
6,660
9,418
39,825
0
L
Pele
Maxek1
Pele
7,007
2,593
0
780
19,855
9,318
0
9,696
10,159
0
23,471
L
Achilles
MtapM
Achilles
7,334
1,498
0
534
17,797
19,763
0
7,386
10,411
104
18,731
W
Kukulkan
NickBono
Kukulkan
16,762
1,194
0
225
2,968
1,576
0
1,547
1,379
41,424
0
L
Baron Samedi
PALMA2002
Baron Samedi
4,044
557
1,764
763
4,300
2,051
0
2,630
1,670
15,248
0
W
Kuzenbo
PulseStriker
Kuzenbo
10,349
3,617
0
380
14,848
20,546
0
8,893
5,327
21,625
0
W
10,308
3,172
0
56
1,311
636
0
640
587
22,147
0
L
Cthulhu
makehastekid
Cthulhu
7,836
747
962
1,510
24,649
32,547
0
11,047
13,602
31,289
0
W
Guan Yu
mizuheima
Guan Yu
11,922
2,073
3,678
3,713
14,427
14,316
0
5,324
6,782
0
20,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,510
Gold Earned
55,299
204
Minions Killed
203
3
Camps Cleared
10
731,338
Distance Traveled
984,417
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,236
1,224
59
6
3
194,188
0
L
Merlin
9,108
911
64
6
2
165,517
0
L
Pele
9,860
986
38
4
1
141,386
0
L
Achilles
8,993
899
27
3
0
196,120
1
W
Kukulkan
10,584
1,058
65
7
1
190,892
0
L
Baron Samedi
8,873
887
25
3
0
65,028
2
W
Kuzenbo
11,258
1,126
24
2
1
194,847
2
W
Nu Wa
10,188
1,019
35
4
2
189,908
1
L
Cthulhu
9,676
968
50
5
0
163,287
1
W
Guan Yu
11,033
1,103
20
2
3
214,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role