Player Matchup

Medusa
Medusa
Justinl863
Medusa
Level 65
God Stats
5W - 2L
1,641 SR
Queue Stats
15W - 4L
1,630 Elo+
Party 1
Atlas
Atlas
TW15T3D MIND
Atlas
Level 124
God Stats
49W - 52L
1,472 SR
Queue Stats
200W - 168L
1,505 Elo+
Party 1
Zhong Kui
Zhong Kui
TangoFoxtrot816
Zhong Kui
Level 117
God Stats
4W - 2L
1,583 SR
Queue Stats
148W - 127L
1,521 Elo+
Party 1
Team Averages
Level 102
1,566 SR
1,552 Elo+

VS

Team Averages
Level 87
1,469 SR
1,356 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
I2EVoLuTol1
Agni
Level 102
God Stats
59W - 114L
1,320 SR
Queue Stats
362W - 545L
1,306 Elo+
Solo
Bellona
Bellona
TheFameBarbie
Bellona
Level 79
God Stats
1W - 1L
1,588 SR
Queue Stats
14W - 18L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Justinl863
Medusa
12
4 / 1 / 2
7,681
768
7,254
5,076
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 4
6,964
696
8,290
8,881
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
TangoFoxtrot816
Zhong Kui
13
1 / 0 / 3
7,056
706
5,855
5,806
4,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
1 / 1 / 0
6,920
692
6,755
8,247
3,642
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 5 / 1
6,155
616
3,481
9,214
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
10
0 / 0 / 0
5,914
591
4,058
9,396
5,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
6
Kills
1
1
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
1
1
0
1
L
0
5
1
0.1
W
Medusa
Justinl863
Medusa
4
1
2
5
W
1
0
4
3
W
Zhong Kui
TangoFoxtrot816
Zhong Kui
1
0
3
2.5
L
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,399
Damage
14,294
19,763
Taken
26,857
15,863
Mitigated
12,086
7,072
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
6,755
1,975
0
1,552
8,247
3,642
0
4,244
3,917
0
33,203
L
3,481
99
250
769
9,214
3,423
0
4,166
4,698
16,537
0
W
Medusa
Justinl863
Medusa
7,254
2,176
304
382
5,076
2,115
0
1,012
4,064
0
20,885
W
8,290
2,668
0
2,730
8,881
9,431
0
1,612
7,269
21,687
0
W
Zhong Kui
TangoFoxtrot816
Zhong Kui
5,855
370
592
3,064
5,806
4,317
0
884
4,922
33,844
0
L
Bellona
4,058
1,245
0
957
9,396
5,021
62
4,912
4,068
0
10,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,701
Gold Earned
18,989
112
Minions Killed
104
0
Camps Cleared
0
577,271
Distance Traveled
554,656
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,920
692
59
6
0
169,478
3
L
Agni
6,155
616
27
3
0
182,951
3
W
Medusa
7,681
768
34
3
0
200,139
3
W
Atlas
6,964
696
17
2
0
191,552
1
W
Zhong Kui
7,056
706
61
6
0
185,580
3
L
Bellona
5,914
591
18
2
0
202,227
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role