Player Matchup

Thor
Thor
DoctorE007
Thor
Level 89
God Stats
16W - 23L
1,426 SR
Queue Stats
160W - 183L
1,443 Elo+
Solo
Heimdallr
Heimdallr
OhItsLaw
Heimdallr
Level 67
God Stats
8W - 2L
1,739 SR
Queue Stats
166W - 227L
1,373 Elo+
Party 2
Aphrodite
Aphrodite
Xaidiya
Aphrodite
Level 107
God Stats
2W - 0L
1,773 SR
Queue Stats
57W - 45L
1,465 Elo+
Party 3
Atlas
Atlas
cubebetter
Atlas
Level 22
God Stats
7W - 2L
1,779 SR
Queue Stats
24W - 31L
1,395 Elo+
Party 2
King Arthur
King Arthur
genn332
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,363 Elo+
Party 3
Team Averages
Level 58
1,643 SR
1,408 Elo+

VS

Team Averages
Level 42
1,440 SR
1,341 Elo+
Loki
Loki
Adrianex7000
Loki
Level 128
God Stats
9W - 11L
1,408 SR
Queue Stats
215W - 212L
1,384 Elo+
Solo
Sylvanus
Sylvanus
ItsMrManHimself
Sylvanus
Level 28
God Stats
0W - 3L
1,295 SR
Queue Stats
2W - 12L
1,180 Elo+
Party 1
Cernunnos
Cernunnos
Kosumo
Cernunnos
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 67L
1,445 Elo+
Party 1
Poseidon
Poseidon
LIVEGeoSnags
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,195 Elo+
Party 1
Sun Wukong
Sun Wukong
Worst_jv27
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 2 / 7
15,841
566
20,563
24,157
13,655
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Heimdallr
OhItsLaw
Heimdallr
19
2 / 8 / 12
13,007
465
29,299
28,428
14,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Aphrodite
Xaidiya
Aphrodite
20
12 / 0 / 16
15,689
560
37,384
19,761
11,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Atlas
18
3 / 2 / 14
13,486
482
12,869
25,654
32,299
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
genn332
King Arthur
20
8 / 6 / 10
14,069
502
19,309
33,101
33,181
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 5
12,063
431
12,040
25,290
8,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
17
4 / 5 / 3
11,207
400
15,928
34,562
35,747
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
Kosumo
Cernunnos
18
3 / 7 / 8
12,187
435
21,922
36,030
13,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
LIVEGeoSnags
Poseidon
18
2 / 11 / 2
11,957
427
15,448
27,436
11,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Worst_jv27
Sun Wukong
15
3 / 9 / 1
10,766
385
7,368
26,906
19,973
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
37
38
Kills
18
18
Deaths
38
59
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
6
5
1.42
W
13
2
7
8.25
L
Sylvanus
4
5
3
1.1
L
Cernunnos
Kosumo
Cernunnos
3
7
8
1
L
Poseidon
LIVEGeoSnags
Poseidon
2
11
2
0.27
W
Heimdallr
OhItsLaw
Heimdallr
2
8
12
1
L
Sun Wukong
Worst_jv27
Sun Wukong
3
9
1
0.39
W
Aphrodite
Xaidiya
Aphrodite
12
0
16
20
W
Atlas
3
2
14
5
W
King Arthur
genn332
King Arthur
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,424
Damage
72,706
131,101
Taken
150,224
105,043
Mitigated
89,736
52,819
Healing
33,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,040
1,910
0
5,944
25,290
8,928
0
6,367
18,923
0
90,897
W
20,563
3,712
0
11,834
24,157
13,655
0
4,046
19,142
0
154,320
L
Sylvanus
15,928
3,418
2,653
7,438
34,562
35,747
869
15,389
19,096
44,945
0
L
Cernunnos
Kosumo
Cernunnos
21,922
11,382
0
11,105
36,030
13,682
768
12,347
23,683
0
100,297
L
Poseidon
LIVEGeoSnags
Poseidon
15,448
2,178
0
4,631
27,436
11,406
596
10,751
16,685
100,718
0
W
Heimdallr
OhItsLaw
Heimdallr
29,299
12,338
0
5,430
28,428
14,604
5,826
5,548
21,608
0
121,834
L
Sun Wukong
Worst_jv27
Sun Wukong
7,368
2,028
0
1,333
26,906
19,973
1,418
4,692
22,144
33
53,423
W
Aphrodite
Xaidiya
Aphrodite
37,384
5,381
14,895
15,170
19,761
11,304
4,801
8,453
11,308
125,107
0
W
Atlas
12,869
4,927
0
2,586
25,654
32,299
1,524
5,598
20,056
52,602
4,930
W
King Arthur
genn332
King Arthur
19,309
2,508
0
2,904
33,101
33,181
1,543
8,862
24,239
117
74,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,092
Gold Earned
58,180
623
Minions Killed
558
0
Camps Cleared
0
2,674,339
Distance Traveled
2,390,488
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,063
431
126
5
0
552,539
2
W
Thor
15,841
566
169
6
0
604,156
4
L
Sylvanus
11,207
400
49
2
0
460,368
0
L
Cernunnos
12,187
435
134
5
0
516,968
2
L
Poseidon
11,957
427
175
6
0
430,431
0
W
Heimdallr
13,007
465
136
5
0
497,476
3
L
Sun Wukong
10,766
385
74
3
0
430,182
1
W
Aphrodite
15,689
560
181
6
0
534,763
0
W
Atlas
13,486
482
52
2
0
585,190
6
W
King Arthur
14,069
502
85
3
0
452,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role