Player Matchup

Eset
Eset
 
Eset
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
BabaKopf
Bellona
Level 87
God Stats
2W - 0L
1,316 SR
Queue Stats
7W - 10L
1,352 Elo+
Party 1
Cu Chulainn
Cu Chulainn
P373rLu57ig
Cu Chulainn
Level 22
God Stats
2W - 0L
1,642 SR
Queue Stats
16W - 21L
1,415 Elo+
Party 1
Sol
Sol
RaViaX
Sol
Level 69
God Stats
1W - 1L
1,814 SR
Queue Stats
9W - 13L
1,377 Elo+
Party 1
Osiris
Osiris
djabir
Osiris
Level 116
God Stats
2W - 0L
1,694 SR
Queue Stats
127W - 137L
1,456 Elo+
Party 3
Team Averages
Level 81
1,593 SR
1,420 Elo+

VS

Team Averages
Level 72
1,621 SR
1,400 Elo+
Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Medusa
Medusa
Eskalateur
Medusa
Level 118
God Stats
3W - 1L
1,877 SR
Queue Stats
148W - 145L
1,478 Elo+
Party 4
Ravana
Ravana
Shirokai91
Ravana
Level 64
God Stats
2W - 2L
1,754 SR
Queue Stats
115W - 112L
1,436 Elo+
Party 2
Tiamat
Tiamat
Siralas 91
Tiamat
Level 45
God Stats
2W - 3L
1,473 SR
Queue Stats
127W - 143L
1,432 Elo+
Party 2
Hera
Hera
SlowestChunk
Hera
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 9L
1,153 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
19
8 / 2 / 12
12,543
836
18,663
14,102
8,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
BabaKopf
Bellona
18
7 / 3 / 18
11,286
752
15,631
19,967
27,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cu Chulainn
P373rLu57ig
Cu Chulainn
17
4 / 5 / 16
10,420
695
13,478
20,048
28,788
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sol
RaViaX
Sol
18
7 / 4 / 12
10,909
727
15,035
13,770
7,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
djabir
Osiris
18
2 / 3 / 19
10,619
708
12,591
17,983
23,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
10 / 2 / 6
12,147
810
20,100
32,318
23,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
Eskalateur
Medusa
16
3 / 6 / 8
9,733
649
17,372
14,231
6,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
Shirokai91
Ravana
15
4 / 7 / 5
9,346
623
7,644
15,836
10,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Siralas 91
Tiamat
16
0 / 5 / 10
9,002
600
16,039
16,526
10,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 8 / 4
8,171
545
5,781
10,413
4,003
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
50
28
Kills
17
17
Deaths
28
77
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
8
2
12
7
L
Chaac
 
Chaac
10
2
6
6.5
W
Bellona
BabaKopf
Bellona
7
3
18
5.33
L
Medusa
Eskalateur
Medusa
3
6
8
1.17
W
Cu Chulainn
P373rLu57ig
Cu Chulainn
4
5
16
2.4
W
Sol
RaViaX
Sol
7
4
12
3.25
L
Ravana
Shirokai91
Ravana
4
7
5
0.93
L
Tiamat
Siralas 91
Tiamat
0
5
10
1
L
0
8
4
0.25
W
Osiris
djabir
Osiris
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,398
Damage
66,936
85,870
Taken
89,324
95,653
Mitigated
56,048
28,651
Healing
34,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
18,663
2,570
5,689
5,482
14,102
8,209
1,566
3,251
10,492
42,162
0
L
Chaac
 
Chaac
20,100
2,420
2,253
18,969
32,318
23,567
0
13,177
18,664
0
40,277
W
Bellona
BabaKopf
Bellona
15,631
2,611
1,370
3,922
19,967
27,192
1,721
5,474
14,252
0
25,569
L
Medusa
Eskalateur
Medusa
17,372
6,105
1,497
1,239
14,231
6,806
983
4,578
9,350
0
31,199
W
Cu Chulainn
P373rLu57ig
Cu Chulainn
13,478
2,062
1,168
1,821
20,048
28,788
372
5,291
14,209
2,053
18,259
W
Sol
RaViaX
Sol
15,035
3,750
666
3,745
13,770
7,485
2,665
2,693
10,722
29,193
1,562
L
Ravana
Shirokai91
Ravana
7,644
1,179
816
2,108
15,836
10,794
0
6,043
9,510
0
10,149
L
Tiamat
Siralas 91
Tiamat
16,039
855
1,771
4,158
16,526
10,878
92
6,155
10,167
29,314
0
L
5,781
2,316
1,791
394
10,413
4,003
23
4,250
5,924
13,976
0
W
Osiris
djabir
Osiris
12,591
3,776
1,667
3,121
17,983
23,979
1,510
5,111
12,496
0
31,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,777
Gold Earned
48,399
147
Minions Killed
136
0
Camps Cleared
0
1,400,366
Distance Traveled
1,244,209
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,543
836
51
3
0
290,882
1
L
Chaac
12,147
810
40
3
0
341,403
0
W
Bellona
11,286
752
16
1
0
275,323
0
L
Medusa
9,733
649
39
3
0
248,559
1
W
Cu Chulainn
10,420
695
13
1
0
289,788
0
W
Sol
10,909
727
34
2
0
242,886
0
L
Ravana
9,346
623
5
0
0
225,066
0
L
Tiamat
9,002
600
28
2
0
261,595
0
L
Hera
8,171
545
24
2
0
167,586
1
W
Osiris
10,619
708
33
2
0
301,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role