Player Matchup

Ravana
Ravana
FearMyNemesis
Ravana
Level 106
God Stats
4W - 8L
1,117 SR
Queue Stats
341W - 347L
1,488 Elo+
Party 3
Janus
Janus
LePigeonCelest
Janus
Level 135
God Stats
4W - 13L
1,422 SR
Queue Stats
634W - 615L
1,556 Elo+
Party 3
Yemoja
Yemoja
Velikopter
Yemoja
Level 56
God Stats
27W - 20L
1,552 SR
Queue Stats
62W - 57L
1,427 Elo+
Solo
Medusa
Medusa
coolegiel
Medusa
Level 154
God Stats
13W - 8L
1,604 SR
Queue Stats
615W - 665L
1,399 Elo+
Party 3
Odin
Odin
harryhodgson2
Odin
Level 134
God Stats
1W - 2L
1,420 SR
Queue Stats
133W - 135L
1,519 Elo+
Party 3
Team Averages
Level 117
1,423 SR
1,478 Elo+

VS

Team Averages
Level 94
1,512 SR
1,479 Elo+
Anubis
Anubis
Anaftasiy
Anubis
Level 87
God Stats
13W - 9L
1,491 SR
Queue Stats
208W - 259L
1,370 Elo+
Party 2
Sylvanus
Sylvanus
KettleAndCactus
Sylvanus
Level 89
God Stats
34W - 28L
1,489 SR
Queue Stats
150W - 171L
1,384 Elo+
Party 2
Cabrakan
Cabrakan
Torinmaster
Cabrakan
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,481 Elo+
Solo
Neith
Neith
TwisstedSoul
Neith
Level 109
God Stats
11W - 9L
1,581 SR
Queue Stats
81W - 71L
1,568 Elo+
Party 1
Sun Wukong
Sun Wukong
jadsay
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,705
458
6,359
12,263
5,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 4 / 1
10,417
548
10,642
13,250
5,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Velikopter
Yemoja
12
0 / 1 / 1
7,814
411
3,716
13,402
11,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Medusa
coolegiel
Medusa
13
0 / 3 / 1
7,830
412
10,808
16,013
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 1 / 1
9,994
526
6,676
13,399
11,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Anaftasiy
Anubis
17
1 / 1 / 0
10,348
545
4,728
8,930
5,367
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
15
1 / 1 / 2
9,227
486
6,563
13,298
13,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
Torinmaster
Cabrakan
16
3 / 1 / 4
9,886
520
8,180
18,691
13,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
1 / 0 / 3
8,981
473
14,214
9,932
4,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
jadsay
Sun Wukong
15
5 / 2 / 5
9,676
509
14,611
14,751
9,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
5
Kills
11
11
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
Anaftasiy
Anubis
1
1
0
1
L
2
2
1
1.25
W
Sylvanus
1
1
2
2
L
2
4
1
0.63
W
Cabrakan
Torinmaster
Cabrakan
3
1
4
5
W
1
0
3
2.5
L
Yemoja
Velikopter
Yemoja
0
1
1
0.5
L
Medusa
coolegiel
Medusa
0
3
1
0.17
L
1
1
1
1.5
W
Sun Wukong
jadsay
Sun Wukong
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,201
Damage
48,296
68,327
Taken
65,602
40,759
Mitigated
45,189
19,440
Healing
31,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Anaftasiy
Anubis
4,728
448
0
4,729
8,930
5,367
147
0
8,930
80,943
0
L
6,359
1,796
0
2,643
12,263
5,588
0
2,894
9,369
0
68,565
W
Sylvanus
6,563
2,025
2,500
6,497
13,298
13,292
478
2,621
10,677
23,092
0
L
10,642
970
0
3,337
13,250
5,980
0
3,941
9,309
101,166
0
W
Cabrakan
Torinmaster
Cabrakan
8,180
898
0
8,590
18,691
13,444
515
4,118
14,573
83,374
0
W
14,214
6,382
0
3,294
9,932
4,057
1,998
1,444
8,488
0
106,760
L
Yemoja
Velikopter
Yemoja
3,716
1,140
4,056
4,071
13,402
11,359
0
3,477
9,925
24,995
0
L
Medusa
coolegiel
Medusa
10,808
6,574
0
4,685
16,013
5,837
0
2,294
13,719
0
71,932
L
6,676
983
0
648
13,399
11,995
0
6,865
6,534
0
70,917
W
Sun Wukong
jadsay
Sun Wukong
14,611
2,649
0
5,428
14,751
9,029
0
6,175
8,576
0
71,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,760
Gold Earned
48,118
598
Minions Killed
586
0
Camps Cleared
0
1,841,632
Distance Traveled
1,780,612
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,348
545
159
8
0
306,714
8
L
Ravana
8,705
458
107
6
0
427,241
8
W
Sylvanus
9,227
486
37
2
0
360,239
9
L
Janus
10,417
548
187
10
0
381,916
8
W
Cabrakan
9,886
520
123
6
0
348,089
6
W
Neith
8,981
473
167
9
0
347,123
2
L
Yemoja
7,814
411
46
2
0
363,219
14
L
Medusa
7,830
412
112
6
0
331,543
2
L
Odin
9,994
526
146
8
0
337,713
4
W
Sun Wukong
9,676
509
100
5
0
418,447
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role