Player Matchup

Maui
Maui
SN-_Dingle
Maui
Level 104
God Stats
0W - 4L
1,209 SR
Queue Stats
14W - 19L
1,417 Elo+
Party 2
Hachiman
Hachiman
SN_Sye
Hachiman
Level 120
God Stats
28W - 23L
1,504 SR
Queue Stats
141W - 162L
1,474 Elo+
Party 2
Baba Yaga
Baba Yaga
TrevmitMK
Baba Yaga
Level 121
God Stats
1W - 2L
1,277 SR
Queue Stats
114W - 120L
1,474 Elo+
Party 2
Team Averages
Level 115
1,330 SR
1,455 Elo+

VS

Team Averages
Level 115
1,549 SR
1,517 Elo+
Cerberus
Cerberus
HOPE Mist1269
Cerberus
Level 66
God Stats
4W - 7L
1,467 SR
Queue Stats
203W - 168L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
HOPEQUINNE18
Danzaburou
Level 122
God Stats
5W - 6L
1,479 SR
Queue Stats
276W - 248L
1,487 Elo+
Party 1
Vulcan
Vulcan
monkeygod24
Vulcan
Level 157
God Stats
5W - 1L
1,699 SR
Queue Stats
143W - 174L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
9,122
608
3,798
17,898
18,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
SN_Sye
Hachiman
15
4 / 6 / 1
10,409
694
10,216
13,573
6,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baba Yaga
TrevmitMK
Baba Yaga
15
1 / 5 / 4
9,946
663
15,576
12,864
5,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HOPE Mist1269
Cerberus
16
1 / 2 / 11
10,576
705
6,443
16,668
12,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
HOPEQUINNE18
Danzaburou
18
9 / 2 / 6
12,380
825
15,816
11,218
5,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
17
6 / 2 / 6
11,694
780
17,085
10,159
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
16
16
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
HOPE Mist1269
Cerberus
1
2
11
3.25
W
Danzaburou
HOPEQUINNE18
Danzaburou
9
2
6
6
L
1
5
4
0.6
L
Hachiman
SN_Sye
Hachiman
4
6
1
0.75
L
Baba Yaga
TrevmitMK
Baba Yaga
1
5
4
0.6
W
Vulcan
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,590
Damage
39,344
44,335
Taken
38,045
30,832
Mitigated
22,541
7,537
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
HOPE Mist1269
Cerberus
6,443
261
595
6,779
16,668
12,244
260
8,405
8,263
33,274
0
W
Danzaburou
HOPEQUINNE18
Danzaburou
15,816
6,857
0
2,798
11,218
5,144
2,174
6,532
4,686
0
55,182
L
3,798
342
639
3,814
17,898
18,855
0
9,182
8,716
12,412
0
L
Hachiman
SN_Sye
Hachiman
10,216
6,733
54
1,581
13,573
6,175
0
7,768
5,805
0
45,954
L
Baba Yaga
TrevmitMK
Baba Yaga
15,576
749
0
1,449
12,864
5,802
0
6,601
6,263
54,118
0
W
Vulcan
17,085
5,122
0
558
10,159
5,153
531
4,484
5,675
58,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,477
Gold Earned
34,650
162
Minions Killed
204
0
Camps Cleared
0
783,523
Distance Traveled
885,214
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,576
705
64
4
0
294,472
1
W
Danzaburou
12,380
825
70
5
0
269,133
4
L
Maui
9,122
608
10
1
0
274,288
1
L
Hachiman
10,409
694
80
5
0
233,556
1
L
Baba Yaga
9,946
663
72
5
0
275,679
4
W
Vulcan
11,694
780
70
5
0
321,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role