Player Matchup

Danzaburou
Danzaburou
DeeHard
Danzaburou
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 24L
1,324 Elo+
Solo
Hou Yi
Hou Yi
Drozonyrdnal
Hou Yi
Level 67
God Stats
2W - 7L
1,365 SR
Queue Stats
161W - 164L
1,420 Elo+
Party 1
Ymir
Ymir
Kambownik
Ymir
Level 61
God Stats
3W - 2L
1,503 SR
Queue Stats
102W - 102L
1,417 Elo+
Party 1
Merlin
Merlin
Nòvox
Merlin
Level 146
God Stats
2W - 2L
1,463 SR
Queue Stats
75W - 76L
1,431 Elo+
Solo
Anubis
Anubis
Xaltor
Anubis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,355 Elo+
Solo
Team Averages
Level 82
1,466 SR
1,389 Elo+

VS

Team Averages
Level 59
1,558 SR
1,466 Elo+
Gilgamesh
Gilgamesh
AndytheH
Gilgamesh
Level 147
God Stats
1W - 2L
1,206 SR
Queue Stats
102W - 100L
1,441 Elo+
Solo
Anubis
Anubis
Makelees
Anubis
Level 23
God Stats
4W - 1L
1,901 SR
Queue Stats
53W - 49L
1,499 Elo+
Party 2
Nox
Nox
Sanyarules
Nox
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,542 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Shirokai91
Morgan Le Fay
Level 64
God Stats
3W - 3L
1,410 SR
Queue Stats
115W - 112L
1,426 Elo+
Party 3
Sun Wukong
Sun Wukong
Siralas 91
Sun Wukong
Level 45
God Stats
5W - 2L
1,774 SR
Queue Stats
127W - 143L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeeHard
Danzaburou
18
3 / 6 / 6
10,432
652
12,063
16,352
8,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hou Yi
16
3 / 5 / 7
9,588
599
12,230
13,549
6,490
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
6
0 / 1 / 1
7,192
450
1,233
3,713
3,303
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
Nòvox
Merlin
20
9 / 4 / 6
12,171
761
20,836
11,894
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Xaltor
Anubis
19
4 / 5 / 5
10,630
664
12,101
13,349
7,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AndytheH
Gilgamesh
18
1 / 3 / 7
11,840
740
6,181
20,945
18,790
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Makelees
Anubis
20
11 / 3 / 7
14,496
906
17,094
14,984
9,306
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 11
10,921
683
12,761
13,359
5,838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
Shirokai91
Morgan Le Fay
13
3 / 6 / 4
9,866
617
10,323
13,598
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Siralas 91
Sun Wukong
18
3 / 3 / 8
11,332
708
9,093
19,665
14,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
58
19
Kills
21
21
Deaths
20
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AndytheH
Gilgamesh
1
3
7
1.5
L
Danzaburou
DeeHard
Danzaburou
3
6
6
1
L
Hou Yi
3
5
7
1.3
L
Ymir
0
1
1
0.5
W
Anubis
Makelees
Anubis
11
3
7
4.83
L
Merlin
Nòvox
Merlin
9
4
6
3
W
3
5
11
1.7
W
Morgan Le Fay
Shirokai91
Morgan Le Fay
3
6
4
0.83
W
Sun Wukong
Siralas 91
Sun Wukong
3
3
8
2.33
L
Anubis
Xaltor
Anubis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,463
Damage
55,452
58,857
Taken
82,551
31,376
Mitigated
54,089
19,567
Healing
31,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AndytheH
Gilgamesh
6,181
995
4,756
7,502
20,945
18,790
1,691
8,499
12,446
0
26,151
L
Danzaburou
DeeHard
Danzaburou
12,063
4,932
801
3,442
16,352
8,071
0
9,837
6,515
0
28,209
L
Hou Yi
12,230
5,779
841
2,913
13,549
6,490
0
10,645
2,904
0
20,642
L
Ymir
1,233
142
358
1,371
3,713
3,303
0
1,819
1,894
1,510
0
W
Anubis
Makelees
Anubis
17,094
1,289
115
5,894
14,984
9,306
1,119
5,775
9,209
37,596
0
L
Merlin
Nòvox
Merlin
20,836
846
2,511
2,916
11,894
5,856
0
8,141
3,753
45,837
0
W
12,761
548
943
1,902
13,359
5,838
1,270
5,602
7,757
24,071
0
W
Morgan Le Fay
Shirokai91
Morgan Le Fay
10,323
900
1,479
2,239
13,598
5,216
1,075
6,905
6,693
15,655
0
W
Sun Wukong
Siralas 91
Sun Wukong
9,093
1,157
1,272
5,385
19,665
14,939
1,930
7,389
12,276
0
20,647
L
Anubis
Xaltor
Anubis
12,101
678
870
3,544
13,349
7,656
0
9,736
3,613
28,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,013
Gold Earned
58,455
127
Minions Killed
139
0
Camps Cleared
0
1,128,319
Distance Traveled
1,467,574
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,840
740
35
2
0
312,033
1
L
Danzaburou
10,432
652
28
2
0
283,189
0
L
Hou Yi
9,588
599
25
2
0
226,775
0
L
Ymir
7,192
450
2
0
0
47,977
0
W
Anubis
14,496
906
48
3
0
278,695
1
L
Merlin
12,171
761
46
3
0
303,888
0
W
Nox
10,921
683
17
1
0
288,082
4
W
Morgan Le Fay
9,866
617
10
1
0
262,971
0
W
Sun Wukong
11,332
708
29
2
0
325,793
0
L
Anubis
10,630
664
26
2
0
266,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role