Player Matchup

He Bo
He Bo
Graveity
He Bo
Level 57
God Stats
2W - 1L
1,866 SR
Queue Stats
103W - 123L
1,461 Elo+
Solo
Kuzenbo
Kuzenbo
JitteryCobra
Kuzenbo
Level 129
God Stats
2W - 4L
1,434 SR
Queue Stats
330W - 339L
1,469 Elo+
Solo
Apollo
Apollo
Mistico766200
Apollo
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,522 Elo+
Solo
Lancelot
Lancelot
SmokeJoss
Lancelot
Level 126
God Stats
2W - 4L
1,430 SR
Queue Stats
539W - 545L
1,462 Elo+
Solo
Shiva
Shiva
letmein1975
Shiva
Level 121
God Stats
1W - 4L
1,314 SR
Queue Stats
187W - 204L
1,510 Elo+
Solo
Team Averages
Level 118
1,509 SR
1,485 Elo+

VS

Team Averages
Level 95
1,598 SR
1,480 Elo+
Cupid
Cupid
DioGeo
Cupid
Level 28
God Stats
3W - 0L
1,704 SR
Queue Stats
141W - 89L
1,535 Elo+
Solo
Nox
Nox
Dongkong XD
Nox
Level 126
God Stats
2W - 1L
1,518 SR
Queue Stats
61W - 50L
1,522 Elo+
Solo
Geb
Geb
MRDANKSTANKMAN
Geb
Level 142
God Stats
9W - 6L
1,470 SR
Queue Stats
779W - 888L
1,471 Elo+
Solo
Hun Batz
Hun Batz
Shield Maiden03
Hun Batz
Level 109
God Stats
5W - 4L
1,655 SR
Queue Stats
331W - 359L
1,437 Elo+
Party 1
Jormungandr
Jormungandr
WeirdCloud1960
Jormungandr
Level 68
God Stats
4W - 1L
1,644 SR
Queue Stats
211W - 254L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Graveity
He Bo
14
1 / 8 / 5
8,512
532
12,971
13,483
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
JitteryCobra
Kuzenbo
19
6 / 4 / 4
11,210
701
15,317
27,518
35,124
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 9 / 8
9,122
570
12,579
19,485
10,291
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
SmokeJoss
Lancelot
14
0 / 8 / 4
8,198
512
9,859
29,686
14,922
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
4 / 3 / 7
10,621
664
22,018
33,961
23,102
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DioGeo
Cupid
20
19 / 2 / 8
13,201
825
47,771
17,497
10,515
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

19
2 / 1 / 20
11,082
693
11,671
11,626
6,540
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 4 / 14
10,664
667
11,829
22,478
23,132
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hun Batz
18
5 / 2 / 15
11,666
729
23,797
18,561
9,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
WeirdCloud1960
Jormungandr
19
3 / 3 / 22
12,150
759
18,469
33,038
38,569
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
111
12
Kills
32
32
Deaths
12
28
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cupid
DioGeo
Cupid
19
2
8
11.5
W
2
1
20
12
L
He Bo
Graveity
He Bo
1
8
5
0.44
L
Kuzenbo
JitteryCobra
Kuzenbo
6
4
4
2
W
3
4
14
2.5
L
1
9
8
0.56
W
Hun Batz
5
2
15
6.25
L
Lancelot
SmokeJoss
Lancelot
0
8
4
0.25
W
Jormungandr
WeirdCloud1960
Jormungandr
3
3
22
4.67
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,744
Damage
113,537
124,133
Taken
103,200
89,897
Mitigated
88,203
43,059
Healing
49,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
DioGeo
Cupid
47,771
29,555
7,585
8,294
17,497
10,515
4,980
6,020
11,477
0
71,201
W
11,671
1,182
2,006
1,767
11,626
6,540
1,253
3,719
7,907
27,046
0
L
He Bo
Graveity
He Bo
12,971
465
840
1,056
13,483
6,458
0
4,541
8,942
19,204
0
L
Kuzenbo
JitteryCobra
Kuzenbo
15,317
4,889
1,209
9,771
27,518
35,124
26
7,439
20,079
25,981
0
W
11,829
1,151
3,476
2,859
22,478
23,132
878
7,262
15,216
21,333
0
L
12,579
5,769
0
2,670
19,485
10,291
61
8,243
11,242
0
28,172
W
Hun Batz
23,797
1,200
3,267
4,357
18,561
9,447
2,776
4,830
13,731
0
39,547
L
Lancelot
SmokeJoss
Lancelot
9,859
1,992
954
8,327
29,686
14,922
0
8,228
21,458
0
14,292
W
Jormungandr
WeirdCloud1960
Jormungandr
18,469
4,260
1,229
14,907
33,038
38,569
1,045
6,457
26,581
41,656
0
L
22,018
1,468
2,360
15,872
33,961
23,102
0
13,518
20,443
0
43,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,663
Gold Earned
58,763
115
Minions Killed
193
0
Camps Cleared
0
1,399,203
Distance Traveled
1,445,866
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,201
825
64
4
0
271,840
0
W
Nox
11,082
693
37
2
0
280,961
0
L
He Bo
8,512
532
9
1
0
274,512
0
L
Kuzenbo
11,210
701
25
2
0
277,973
1
W
Geb
10,664
667
11
1
0
267,466
3
L
Apollo
9,122
570
34
2
0
222,255
0
W
Hun Batz
11,666
729
43
3
0
339,895
0
L
Lancelot
8,198
512
8
1
0
286,601
0
W
Jormungandr
12,150
759
38
2
0
285,704
0
L
Shiva
10,621
664
39
2
0
337,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role