Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Barbapapa
Cernunnos
Level 94
God Stats
4W - 1L
1,740 SR
Queue Stats
556W - 555L
1,511 Elo+
Solo
Chang'e
Chang'e
Flashheart88
Chang'e
Level 160
God Stats
12W - 13L
1,473 SR
Queue Stats
1,347W - 919L
1,736 Elo+
Party 1
Chronos
Chronos
Killimanjar0
Chronos
Level 159
God Stats
5W - 5L
1,481 SR
Queue Stats
666W - 294L
1,688 Elo+
Party 1
Erlang Shen
Erlang Shen
NonSaQu
Erlang Shen
Level 156
God Stats
3W - 0L
1,610 SR
Queue Stats
104W - 129L
1,495 Elo+
Solo
Team Averages
Level 139
1,561 SR
1,586 Elo+

VS

Team Averages
Level 127
1,394 SR
1,539 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DancingMonster
Hun Batz
Level 158
God Stats
2W - 3L
1,580 SR
Queue Stats
178W - 152L
1,586 Elo+
Solo
Medusa
Medusa
MoeeBay
Medusa
Level 130
God Stats
3W - 7L
1,321 SR
Queue Stats
185W - 180L
1,553 Elo+
Solo
Chernobog
Chernobog
kattong
Chernobog
Level 104
God Stats
0W - 2L
1,270 SR
Queue Stats
111W - 118L
1,540 Elo+
Solo
Cerberus
Cerberus
Армез
Cerberus
Level 157
God Stats
0W - 2L
1,296 SR
Queue Stats
135W - 134L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
3 / 1 / 6
7,318
1,045
3,606
5,380
2,687
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Barbapapa
Cernunnos
12
2 / 1 / 5
6,726
961
9,244
5,306
2,644
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Flashheart88
Chang'e
13
2 / 2 / 6
7,049
1,007
8,673
8,720
3,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos
Killimanjar0
Chronos
11
0 / 1 / 7
6,209
887
4,328
6,012
2,905
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
NonSaQu
Erlang Shen
12
3 / 1 / 3
7,018
1,003
3,758
8,094
8,438
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 2 / 0
6,462
923
4,110
8,730
7,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hun Batz
11
2 / 2 / 1
6,153
879
8,041
6,664
2,963
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
MoeeBay
Medusa
11
0 / 2 / 3
5,798
828
6,167
6,843
2,881
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
kattong
Chernobog
12
0 / 2 / 4
6,362
909
8,611
6,260
2,696
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Армез
Cerberus
7
0 / 2 / 0
5,163
738
857
4,903
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
10
Kills
5
6
Deaths
10
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
3
1
6
6
L
Guan Yu
 
Guan Yu
3
2
0
1.5
W
Cernunnos
Barbapapa
Cernunnos
2
1
5
4.5
L
Hun Batz
2
2
1
1.25
W
Chang'e
Flashheart88
Chang'e
2
2
6
2.5
W
Chronos
Killimanjar0
Chronos
0
1
7
3.5
L
Medusa
MoeeBay
Medusa
0
2
3
0.75
W
Erlang Shen
NonSaQu
Erlang Shen
3
1
3
4.5
L
Chernobog
kattong
Chernobog
0
2
4
1
L
Cerberus
Армез
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,609
Damage
27,786
33,512
Taken
33,400
20,264
Mitigated
19,393
14,144
Healing
14,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
3,606
2,563
0
1,112
5,380
2,687
642
21
5,359
0
13,091
L
Guan Yu
 
Guan Yu
4,110
147
6,248
4,021
8,730
7,655
0
3,274
5,456
0
5,415
W
Cernunnos
Barbapapa
Cernunnos
9,244
2,732
0
482
5,306
2,644
640
262
5,044
0
16,216
L
Hun Batz
8,041
871
1,230
920
6,664
2,963
0
2,092
4,572
0
12,836
W
Chang'e
Flashheart88
Chang'e
8,673
640
3,300
3,004
8,720
3,590
0
107
8,613
17,138
0
W
Chronos
Killimanjar0
Chronos
4,328
1,257
50
1,181
6,012
2,905
344
102
5,910
9,511
0
L
Medusa
MoeeBay
Medusa
6,167
1,958
134
465
6,843
2,881
0
2,752
4,091
0
20,295
W
Erlang Shen
NonSaQu
Erlang Shen
3,758
1,575
2,295
2,720
8,094
8,438
0
365
7,729
0
7,111
L
Chernobog
kattong
Chernobog
8,611
5,299
0
1,083
6,260
2,696
0
2,545
3,715
0
16,238
L
Cerberus
Армез
Cerberus
857
63
0
740
4,903
3,198
0
2,338
2,565
1,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,320
Gold Earned
29,938
79
Minions Killed
67
0
Camps Cleared
0
631,162
Distance Traveled
590,592
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,318
1,045
27
4
0
125,266
0
L
Guan Yu
6,462
923
2
0
0
148,303
3
W
Cernunnos
6,726
961
10
1
0
118,795
3
L
Hun Batz
6,153
879
23
3
0
127,532
2
W
Chang'e
7,049
1,007
19
3
0
130,467
0
W
Chronos
6,209
887
17
2
0
126,621
3
L
Medusa
5,798
828
18
3
0
133,749
2
W
Erlang Shen
7,018
1,003
6
1
0
130,013
0
L
Chernobog
6,362
909
22
3
0
120,468
1
L
Cerberus
5,163
738
2
0
0
60,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role