Player Matchup

Yemoja
Yemoja
Klllyy
Yemoja
Level 160
God Stats
4W - 1L
1,474 SR
Queue Stats
508W - 550L
1,302 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Syno5537
Morgan Le Fay
Level 84
God Stats
3W - 2L
1,506 SR
Queue Stats
225W - 225L
1,486 Elo+
Party 1
Bellona
Bellona
TOXIC KING II
Bellona
Level 126
God Stats
8W - 5L
1,573 SR
Queue Stats
176W - 169L
1,451 Elo+
Party 2
Shiva
Shiva
Vybin1529
Shiva
Level 77
God Stats
3W - 3L
1,433 SR
Queue Stats
97W - 97L
1,459 Elo+
Party 1
Skadi
Skadi
eddymark96
Skadi
Level 122
God Stats
7W - 2L
1,513 SR
Queue Stats
187W - 172L
1,468 Elo+
Party 2
Team Averages
Level 114
1,500 SR
1,433 Elo+

VS

Team Averages
Level 106
1,464 SR
1,466 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
DivineIndra576
Ishtar
Level 145
God Stats
16W - 13L
1,504 SR
Queue Stats
53W - 64L
1,402 Elo+
Solo
Awilix
Awilix
Lisa Newcar7506
Awilix
Level 69
God Stats
0W - 2L
1,218 SR
Queue Stats
30W - 25L
1,501 Elo+
Solo
Scylla
Scylla
MarcusGOW 09
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 216L
1,484 Elo+
Solo
Charybdis
Charybdis
khalilous
Charybdis
Level 147
God Stats
8W - 7L
1,597 SR
Queue Stats
440W - 488L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Klllyy
Yemoja
16
2 / 0 / 9
9,115
456
5,041
9,844
6,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Syno5537
Morgan Le Fay
18
4 / 1 / 5
11,671
584
13,787
10,789
3,999
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
17
7 / 3 / 7
11,489
574
23,104
23,378
29,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
Vybin1529
Shiva
18
8 / 1 / 4
11,502
575
10,732
16,839
8,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Skadi
19
7 / 0 / 1
11,857
593
19,334
15,307
5,511
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
0 / 6 / 1
8,188
409
4,219
16,823
22,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 6 / 1
9,326
466
14,082
21,967
8,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 6 / 0
8,548
427
8,469
20,593
9,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
16
1 / 4 / 0
9,336
467
8,148
15,815
7,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
khalilous
Charybdis
15
1 / 7 / 3
9,512
476
11,808
22,571
10,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
28
Kills
5
5
Deaths
29
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
6
1
0.08
L
0
6
1
0.08
W
Yemoja
Klllyy
Yemoja
2
0
9
6.5
L
3
6
0
0.5
L
Scylla
1
4
0
0.25
W
Morgan Le Fay
Syno5537
Morgan Le Fay
4
1
5
6.5
W
Bellona
7
3
7
3.5
W
Shiva
Vybin1529
Shiva
8
1
4
10
W
Skadi
7
0
1
7.5
L
Charybdis
khalilous
Charybdis
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,998
Damage
46,726
76,157
Taken
97,769
53,770
Mitigated
57,657
34,683
Healing
28,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
4,219
755
82
2,557
16,823
22,917
0
4,355
12,468
27,567
0
L
14,082
8,525
526
9,534
21,967
8,503
0
1,148
20,819
0
94,613
W
Yemoja
Klllyy
Yemoja
5,041
1,406
5,023
4,344
9,844
6,122
538
1,396
8,448
27,375
0
L
8,469
2,849
0
3,098
20,593
9,184
0
3,737
16,856
0
60,972
L
Scylla
8,148
1,117
0
4,694
15,815
7,018
0
10,194
5,621
67,541
0
W
Morgan Le Fay
Syno5537
Morgan Le Fay
13,787
1,629
155
4,243
10,789
3,999
0
6,206
4,583
91,573
0
W
Bellona
23,104
7,334
0
8,038
23,378
29,451
2,270
1,695
21,683
15,670
69,882
W
Shiva
Vybin1529
Shiva
10,732
2,986
161
7,640
16,839
8,687
17
1,877
14,962
0
99,124
W
Skadi
19,334
10,373
0
5,079
15,307
5,511
7,312
1,193
14,114
0
106,457
L
Charybdis
khalilous
Charybdis
11,808
6,743
0
8,425
22,571
10,035
1,032
3,322
19,249
0
70,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,634
Gold Earned
44,910
627
Minions Killed
489
0
Camps Cleared
0
1,862,021
Distance Traveled
1,656,726
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,188
409
34
2
0
340,904
2
L
Ishtar
9,326
466
144
7
0
290,055
1
W
Yemoja
9,115
456
44
2
0
364,831
4
L
Awilix
8,548
427
83
4
0
376,346
9
L
Scylla
9,336
467
112
6
0
338,012
7
W
Morgan Le Fay
11,671
584
161
8
0
362,235
2
W
Bellona
11,489
574
128
6
0
387,614
4
W
Shiva
11,502
575
141
7
0
387,418
3
W
Skadi
11,857
593
153
8
0
359,923
5
L
Charybdis
9,512
476
116
6
0
311,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role