Player Matchup

Cthulhu
Cthulhu
AnneTrax
Cthulhu
Level 86
God Stats
2W - 1L
1,456 SR
Queue Stats
214W - 258L
1,410 Elo+
Solo
Ishtar
Ishtar
GloryBoiJace
Ishtar
Level 83
God Stats
11W - 9L
1,443 SR
Queue Stats
218W - 207L
1,424 Elo+
Solo
Sol
Sol
Sinuish
Sol
Level 55
God Stats
6W - 7L
1,392 SR
Queue Stats
198W - 282L
1,360 Elo+
Solo
Thor
Thor
YaBoiTheZuck
Thor
Level 62
God Stats
7W - 5L
1,376 SR
Queue Stats
21W - 40L
1,261 Elo+
Solo
Arachne
Arachne
kingtinajero
Arachne
Level 110
God Stats
12W - 11L
1,549 SR
Queue Stats
94W - 86L
1,425 Elo+
Solo
Team Averages
Level 79
1,443 SR
1,376 Elo+

VS

Team Averages
Level 96
1,455 SR
1,413 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GameIegend
Morgan Le Fay
Level 68
God Stats
9W - 13L
1,378 SR
Queue Stats
183W - 189L
1,395 Elo+
Solo
Artemis
Artemis
Mattyboi4260
Artemis
Level 109
God Stats
1W - 3L
1,419 SR
Queue Stats
256W - 266L
1,386 Elo+
Solo
Lancelot
Lancelot
jaggergusti890
Lancelot
Level 81
God Stats
2W - 5L
1,368 SR
Queue Stats
184W - 183L
1,336 Elo+
Solo
Geb
Geb
superbro1
Geb
Level 99
God Stats
6W - 3L
1,611 SR
Queue Stats
259W - 298L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnneTrax
Cthulhu
3
0 / 0 / 0
2,910
243
0
0
0
Ishtar
13
1 / 2 / 1
7,699
642
4,427
10,982
4,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sol
12
2 / 2 / 1
7,244
604
6,863
11,183
4,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 0 / 0
6,944
579
1,876
5,474
2,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
kingtinajero
Arachne
9
0 / 3 / 2
6,222
519
1,111
6,230
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
2
0 / 1 / 0
3,910
326
297
834
204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
GameIegend
Morgan Le Fay
12
4 / 3 / 2
6,444
537
8,005
12,606
5,073
Magic Focus

Magic Focus

+20
Magical Power

Artemis
Mattyboi4260
Artemis
1
0 / 0 / 0
2,235
186
0
0
0
Lancelot
8
1 / 0 / 1
5,370
448
1,632
4,900
1,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

1
0 / 0 / 0
2,235
186
0
0
0

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
4
Kills
5
7
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
1
0
0
W
Cthulhu
AnneTrax
Cthulhu
0
0
0
0
L
Morgan Le Fay
GameIegend
Morgan Le Fay
4
3
2
1.67
W
Ishtar
1
2
1
0.75
L
Artemis
Mattyboi4260
Artemis
0
0
0
0
W
Sol
2
2
1
1.25
W
1
0
0
1
L
Lancelot
1
0
1
1.5
W
Arachne
kingtinajero
Arachne
0
3
2
0.33
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,277
Damage
9,934
33,869
Taken
18,340
14,809
Mitigated
6,754
16,668
Healing
6,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
297
33
0
99
834
204
0
0
801
3,745
0
W
Cthulhu
AnneTrax
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
GameIegend
Morgan Le Fay
8,005
831
0
5,172
12,606
5,073
0
5,824
6,735
33,873
0
W
Ishtar
4,427
2,703
0
5,957
10,982
4,393
291
1,735
9,247
0
62,529
L
Artemis
Mattyboi4260
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Sol
6,863
3,092
0
6,304
11,183
4,840
2,781
4,073
7,110
53,971
6,086
W
1,876
516
0
2,092
5,474
2,914
2,414
1,620
3,854
0
36,665
L
Lancelot
1,632
333
0
932
4,900
1,477
408
594
4,017
0
14,271
W
Arachne
kingtinajero
Arachne
1,111
961
0
2,315
6,230
2,662
81
874
5,356
0
29,769
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,019
Gold Earned
20,194
317
Minions Killed
89
0
Camps Cleared
0
753,539
Distance Traveled
363,683
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
3,910
326
7
1
0
25,727
0
W
Cthulhu
2,910
243
0
0
0
0
0
L
Morgan Le Fay
6,444
537
51
4
0
210,166
0
W
Ishtar
7,699
642
126
11
0
202,439
2
L
Artemis
2,235
186
0
0
0
0
0
W
Sol
7,244
604
89
7
0
220,986
4
W
Thor
6,944
579
46
4
0
184,466
0
L
Lancelot
5,370
448
31
3
0
127,790
0
W
Arachne
6,222
519
56
5
0
145,648
1
L
Geb
2,235
186
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role